A supernatural open-world exploration game. Investigate… Discover… Photograph… www.moonrisefall.com www.cmathesart.com
Initially I wasn't going to work on the soundtrack myself. I figured I was already doing everything else... maybe I should have someone else work on this piece of it. I even had a specific person in mind, a friend of mine. We talked about it and she sent me a small demo and it was great. It was different from how the soundtrack is now. It had a soft folk sound but had a dreamy quality that is still present in the soundtrack today. Unfortunately she wasn’t able to work on the soundtrack for various reasons. After that fell through I was wondering what to do next. I’ve been a musician myself for many years so figured I’d give it a shot.
At first I approached the soundtrack the more traditional way. While that approach wasn’t sounding bad it was missing something. The art direction of the game had started to really solidify and felt strong and I wanted the music direction to really match it. The game is littered with Polaroids and cassettes which gave it a retro vibe. I started looking at soundtracks of the 80’s like Blade Runner and John Carpenter's work. I decided I didn’t wanna go that extreme on the 80’s vibe but just weave it into the dreamy quality that had already been established. It finally started to come together in a way that felt right.
I hope the soundtrack helps reinforce the core theme of the game that it’s not just about being lost in woods but getting lost in the woods. Always dreamy sometimes beautiful and sometimes foreboding the soundtrack I believe really helps set the atmosphere and tone, in a way that only music can. Thanks for reading and hope you enjoyed it. Look forward for more updates in the future. The soundtrack in its entirety will be available on the games release.
Introducing Moonrise Fall a supernatural open-world exploration game. Investigate… Discover… Photograph…
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