A group dedicated to indie and standalone game development.
Thanks for sending us a lot of feedback! Updated version is out on Google Play store! Expect more changes based on your feedback in next version!
The latest update for the Tiberian Sun-based tactical shooter, Tiberian Sun Reborn. In this update there's some neat information about upcoming events...
This week I talk about pubs, which will be a base for teams, and a place to kill time.
Two new members have joined our team and both of them are already busy crafting brand new content, in addition to that we've got our first official wallpaper...
It tells what is happened in the city four days after the begin of the plague.
Our new modeller, Dagger, worked on the iconic GVB Setep Vasudan superbomber and also posted on HLP a link to a 3D view of the model. Take a look!
We have had a super productive week at Leafy Games! First we added three new weapons to PULSAR. They are intended to be used mid-to-late game when you've...
We're so close to the end we can TASTE IT. We finished the mastery system, store, and did a bunch of rebalancing, and have decided to make an Indiedb...
Here's the latest Dev Video that I made. It shows our snapping terrain system and a brand new Navigation Mesh module.
Biomes are now in Isomer! Each generated world still have a main type (e.g. temperate, arctic or desert) but now can have a number of different biomes...
Ludum Dare 26 was a great chance to make something different and step out of our comform zone once again. This time the chosen theme was "Minimalism...
With the release of the Open Beta of Verdun we have received great response from the community. There has been a lot of positive feedback and bug reports...
Previously worlds in Isomer were generated using one ruleset depending on the type of world i.e. Temperate, Frozen or Desert. The entire world would have...
Our puzzle/strategy game Hairy Tales is now available with native support on Linux!
Due to unexpected difficulties that caught us by surprise in the cooking and packing process, we have released a critical update to resolve the troubles!
Ahead of Folk Tale launching on Steam Early Access May 31st, Project Lead Simon Dean takes a look at Folk Tale gameplay and future plans for how the game...
PULSAR: Lost Colony is a fast-paced online first person shooter with a focus on team-based strategy and unique level design. We have just released our...
The long awaited hand-drawn worlds of Ballpoint Universe can now be yours! The indie side-scrolling shooter is available now for purchase on Desura!
It tells what is happened in the city three days after the begin of the plague.
Hi guys! A couple of weeks ago we shown some WIP screenshot from the first part of the second level, the city. We worked on the level design and now...
In this blogpost, I let you hear two new tracks: the main town theme, and the town hall theme. Furthermore, I talk about the new gun tutorial by YukiaEpin...
This past weekend there were no fewer than three new Isomer builds (the latter two bug fixes and extra debugging features) for internal testing which...
It's a great pleasure to announce that Huenison will be released under the RGCD label, an immensely passionate retro game publisher! It's truly a honour...
As you probably know, the release of Leap Motion was postponed until June 22nd. That means we have more time to finish Runes and add more features to...
The seemingly endless stepees of Central Asia, in older times - the great Mongol Empire... the drums of war are heard here again.
Here I left one update about the development of the game and the new things and features that will be showing in this.
This Post is about the Alpha Date Information, and alittle bit of information on some of the general functions of the game. ~ Last of Humanity Development...
It tells what is happened in the city two days after the begin of the plague.
This week, I talk about YukiaEpin's new crafting guide, how a bug fix led to a new font, and about adding paves to the road.