A group dedicated to indie and standalone game development.
This tutorial features how to make a Tic-Tac-Toe game only using notepad!
In this tutorial I will cover the bare bones basics of UDK *For the most part*
This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...
Read our discussion about picking good third-party libraries, and avoid making the same mistakes we did.
Just a short tutorial about the basics of adding textures to a model in Blender.
A quick tutorial how to create a simple, primitive grass texture from scratch.
A simple drop-down menu script for Unity3d.
How to get an isometric RTS camera in Unity?
How to make a seamless texture, easily and quickly.
Learning to making an Anime with Photoshop or Gimp(though difficult with gimp) ...........& coloring it perfectly
Right, we passed by many thoughts, and we even structured some interesting ideas, now we have to separate the best ideas, and how do we separate a good...
In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...
The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...
In this tutorial we'll run through the basics of how to set up a mod and get it to load in the Editor.
Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by Socrates...
Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs has...
This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...
In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...
In this series we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...
In this tutorial we explain the workflows for Unity 3D of our art department for Submerge in seven steps. We hope this article could be useful for other...
If you want to get started with NES programming, here's a summary of useful links. If you know a useful link not in the list, press edit to add it.
Keyboard tutorials and system requirements for Digmaan: The Aftermath, before the release.
This is a tutorial for the Digmaan PC game. All the controls that you need to know are posted here as well as other functions...
Welcome to another part of our game development series. This time it will be little bit different as you will now receive tips and pieces of advice from...
Welcome to the 4th part of our “Creating a game” series. You can read older articles here. If you’re creating your first ever game and you don’t know...
Modification of M.A.R.S. weapons - a simple tutorial.
How to quickly build M.A.R.S. on Ubuntu distribution?
An introduction to programming software based on evolution.
Learn how to export a model from Blender to Overgrowth.
Covers writing a basic Scene Graph for a 2D Engine, which essentially handles depth sorting and creates a tight loop for rendering a scene. A big advantage...