Toward The Pantheon is a 2D top down role-playing game in development that centers around four characters who group together to defeat The Sworn Light, a malicious group who is using divide and conquer tactics between the races. Players journey through lush forests, freezing snowlands, dystopian cyberpunk cities, and barren wastelands towards the home of the Terrorforce; The Pantheon. Drawing inspiration from a variety of classics such as Paper Mario, Resident Evil, and Golden Sun, Towards The Pantheon is an uncompromising game that is easy to learn but challenging to master.

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Add media Report RSS The making of Towards The Pantheon Part 3!
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Description

Background music consists of soundtrack demos for Towards The Pantheon.

Website: Towardsthepantheon.com

Follow the game on social media!
Facebook: Facebook.com
Twitter: Twitter.com
Tumblr: Towardsthepantheon.tumblr.com
Soundcloud: Soundcloud.com
Instagram: Instagram.com
Twitch: Twitch.tv
Google+: Plus.google.com
Pinterest: Pinterest.com

Towards The Pantheon is a 2D top down role-playing game in development where four unlikely heroes venture through a variety of regions to find and defeat the source of The Sworn Light at The Pantheon.

Gone are the RPG clichés of potions, wars between elemental gods, and the journey where someone accidentally stumbles upon a unique magical power that enables only them to save the world. Instead Towards The Pantheon is a unique and unusual game that follows Freyja the warrior, Bam the cat, Mishima the cyborg, and Phenez the dead on their simultaneously lighthearted, fun, dark, and painful adventure.

Drawing inspiration from a variety of classics ranging from Paper Mario to Silent Hill to Golden Sun, Towards The Pantheon is a personal game that is currently aiming for a 2017 release.

Development Team:

Connor O.R.T. Linning (Director, Producer, Programmer, Soundtrack Composer, Story Writer, Game & Character & Enemy Designer, QA)

Leandro Tokarevski (Pixel Artist, Character & Enemy Designer, QA)

Kyle Mountifield (Enemy Designer, Additional Game Designer, QA)

Maerel Hibadita (Promotional Artist)

Daniel Tindall (Additional Game Designer, QA)

Tyler Rogers (Additional Game Designer, QA)

Nicolas Kaufman (Additional Game Designer, QA)

Programming, Audio, and Editing by Connor Linning. Artwork by Leandro Tokarevski. Copyright Connor Linning. All Rights Reserved.

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