Toward The Pantheon is a 2D top down role-playing game in development that centers around four characters who group together to defeat The Sworn Light, a malicious group who is using divide and conquer tactics between the races. Players journey through lush forests, freezing snowlands, dystopian cyberpunk cities, and barren wastelands towards the home of the Terrorforce; The Pantheon. Drawing inspiration from a variety of classics such as Paper Mario, Resident Evil, and Golden Sun, Towards The Pantheon is an uncompromising game that is easy to learn but challenging to master.
The making of Towards The Pantheon part 4 along with a bunch of new pixel art videos are up on Youtube!
making of towards the pantheon part 4 + pixel art!
Our latest devlog that covers a new pixel art video, new screenshots, and progress!
towards the pantheon devlog #20 - enter cyberpunk
In the new devlog for 2D RPG Towards The Pantheon we cover being greenlit, future plans, a new behind the scenes video and new screenshots!
towards the pantheon devlog #19 – we’ve been greenlit!
We cover the launch of our Greenlight Campaign, our new trailer, a new podcast interview, and new pixel art and screenshots! Come check out our progress!
towards the pantheon devlog #18 - greenlight campaign, new trailer, podcast interview, and screensho
We've released our new trailer and launched our Steam Greenlight campaign! Check them out along with some new screenshots. We'd really appreciate your...
new trailer & steam greenlight campaign!
In Towards The Pantheon's 17th devlog I recap some of our recent progress!
towards the pantheon devlog #17: wastelands, battle system refactoring, and teamwork
Devlog #16 is up! Come read about our recent progress, preparing for the first private demo, planning a new trailer and Steam Greenlight campaign, and...
towards the pantheon devlog #16: tuna maki, tipping cows, and rumbles!
The 15th devlog for 2D RPG Towards The Pantheon that covers our recent progress and plans!
towards the pantheon devlog #15: speedsters, cards, and combos
An interview with Towards The Pantheon's lead developer Connor O.R.T. Linning by Retrogamemaster's Peter Ward.
interview with retrogamesmaster
Devlog 14 covers pixel art and level design progress as well as streaming plans for 2017!
towards the pantheon devlog #14: night skies and snowfalls
Devlog #13 covers some of the latest progress for 2D RPG Towards The Pantheon!
towards the pantheon devlog #13: crops & lore
Our latest devlog that covers art, level design, and soundtrack progress!
towards the pantheon devlog #12: turntables, kaoss, and camping
Our 11th devlog where we talk about progress, level design, and some of our influences!
towards the pantheon devlog #11: autumn, level design, and some of our influences!
New devlog that covers our new pixel art videos, scripting progress, and main character details!
towards the pantheon devlog #10: pixel art videos and a look at our main characters
A new devlog that covers last week's programming and art progress!
towards the pantheon devlog chapter 9: ui, inventory, and protein powder
A new devlog showing some recent progress for 2D RPG Towards The Pantheon!
devlog #8: livestreams, music, npcs, and pixel art
In this devlog we cover the creation of our first teaser video, new artwork, and new soundtrack demos!
devlog #7: first teaser video
Devlog #6 covers the latest scripting, artwork, and soundtrack demos for 2D RPG Towards The Pantheon
devlog #6: beginnings of the battle system
A devlog showing scripting, dialog portrait, enemy, and music progress!
towards the pantheon devlog #4: portraits and enemies
The second devlog for Towards The Pantheon is now up! We cover some scripting progress, new area reveals, and weird bugs!
second devlog up!
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