This first extension of the SGC Demo includes two corridors, a lot of optimizations and three new SGC programs.
In SGC, a lot of programs faithfully reproduced from the famous Dialing Program to others programs least knowns will able you to take the place of Walter Harriman, with many features to control the Stargate and the Cheyenne Mountain Base. You will be able to play in fullscreen and others player will be able to see what you are doing.
A smaller team assigned to the Pegasus galaxy is currently building the incredible city of Atlantis, including its own stargate, technologies, simulating programs...
We're also opened to the creation of a SGU dedicated team if people are interested to take part .
This is an unofficial and no profit fan-game.
Stargate SG-1 is the property of Stargate (II) Productions, MGM, Showtime Networks, Double Secret Productions, Gekko Film Corp. No copyright infringement is intended.
We promised our fans 2014 would be a year of great news, here is the first!On March 19, Unreal surprised everyone by announcing the public release of its brand new game engine, Unreal Engine 4 (UE4).But Stargate Network is always one step ahead! We have been working with UE4 for a few months now! Atlantis has already been completely transferred into UE4, the result is visible in the screen published a few days ago.
This was made possible for us thanks to collaboration with the US studio, Cerulean Entertainment. Cerulean Entertainment believes in SGN and supports it; therefore they have given their name in order for us to get an access to the necessary licenses for UE4.
What does it mean for SGN, for you, for the game, for the release dates? All the answers are not yet given, and we wait to see how UE4 will develop further. What's for sure is that we will continue to release a few updates of Stargate Network 2.x, the 3Dsim of the SGC, which is done with UDK (Unreal Engine 3). Simultaneously, we will continue to develop Stargate Network 3.0 on UE4! It's this version that will, in the long run, become the multiplayer game you are all waiting for. Better graphics, better performances, and a game even more at the top!
Unlike UDK, UE4 is already configured to create games that will be naturally supported on Mac OS and soon on Linux!
Of course, we will let you know about further developments for SGN in the coming months!
The images of this news are all from Stargate Network's "mod" Stargate Network: Awakening, that recreates the Stargate Atlantis series locations. Images of our SGC in the Unreal Engine 4 are not yet avalaible.
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Changing our distributed revision control system, from SVN to GIT... One of the many changes that are currently going on at #SGNetwork !
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In 2014 #SGNetwork is going to rise and reach for the sky, like a rocket or spaceship...
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