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Stargate Network is a simulator and a MMORPG project based on the exploration of many worlds in the stargate universe. The game reproduces very thoroughly planets, spaceships and technologies of the serie Stargate SG-1.
In this game, you will able to incarnate a character made by you: name appearance, race, faction... and make it evolve in the stargate universe according to your choices. It's an open-world universe, that you can explore freely, or by performing missions if you are attached to active duty of you people.

In SGC, a lot of programs faithfully reproduced from the famous Dialing Program to others programs least knowns will able you to take the place of Walter Harriman, with many features to control the Stargate and the Cheyenne Mountain Base. You will be able to play in fullscreen and others player will be able to see what you are doing.

A smaller team assigned to the Pegasus galaxy is currently building the incredible city of Atlantis, including its own stargate, technologies, simulating programs...
We're also opened to the creation of a SGU dedicated team if people are interested to take part .

A demo of the SGC made with UDK is available, but the true project is being ported on UE4.

This is an unofficial and no profit fan-game.
Stargate SG-1 is the property of Stargate (II) Productions, MGM, Showtime Networks, Double Secret Productions, Gekko Film Corp. No copyright infringement is intended.


Image RSS Feed Latest Screens
Tollan Briefing Room 2 Walking up Atlantis' stairs
Blog RSS Feed Report abuse Latest News: Stargate Network 2.3: Last UDK version!

0 comments by Moy_SGN on Feb 26th, 2015

@Dinnerbone wrote:This stargate simulator thing is the best thing ever! It's holy crap awesome.

The Stargate Network team is proud to present the version 2.3.0. This release marks the end of game development with the UDK engine.

If you already downloaded the game, the update is made automatically. You can download the game here.

We thank all those who supported us in this release, both the Beta testers, countless people writing an email of support, but also all those who follow us on social networks or helped us to find bugs.
Speaking of bugs, version 2.3.0 is still to be regarded as a demo, and like any demo, it contains errors.
We regret to a announce that we will not correct the bugs and errors in this version in order to focus all our efforts on the next version of the Unreal Engine 4 engine.


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
SGN Launcher

SGN Launcher

Feb 7, 2015 Demo 1 comment

Please go on our website in order to get the last version of our launcher.

SGC Demo - Version 2.1 : Corridors

SGC Demo - Version 2.1 : Corridors

Dec 17, 2013 Demo 8 comments

This first extension of the SGC Demo includes two corridors, a lot of optimizations and three new SGC programs.

SGC Demo - Version 2.0 : Control room

SGC Demo - Version 2.0 : Control room

May 26, 2013 Demo 8 comments

This version includes the Control Room in high quality and ten programs to control the Stargate.

Post comment Comments  (0 - 10 of 119)
Primus2
Primus2 Feb 11 2015, 2:46pm says:

Hi im loving this, its brilliant

just a question ive locked in the 7th chevron and have a stable wormhole

how do I get into the gate room

+1 vote     reply to comment
TheAlterans
TheAlterans Feb 14 2015, 1:54pm replied:

Walk to the gateroom blast doors and locate the card reader thing and press enter once you see the little [] thing....just wondering, what keyboard settings and code did you use on the gate? I cant seem to get a stable wormhole as it never locks on the 7th chevron..

+1 vote     reply to comment
MagnaGamer
MagnaGamer Feb 9 2015, 1:56pm says:

I understanded nothing from this trailer

+1 vote     reply to comment
Valent_Mercury
Valent_Mercury Feb 25 2015, 7:09am replied:

Well it's a video, showcasing a new level. Don't see what's difficult to understand :D

+1 vote     reply to comment
Guest
Guest Feb 25 2015, 9:47am replied:

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TheAlterans
TheAlterans Feb 8 2015, 10:16pm says:

I downloaded the latest version, but the gate wont lock, nor can I change the screens, I've tried all I can think of...Any help?

+1 vote     reply to comment
markjohnstone12720
markjohnstone12720 Jan 9 2015, 6:24am says:

hi there i was wondering wen u going to bring in SG teams returning to earth anf y cant u exit the pyramid on abydos will that b in 2.3 or 2.4 ??

regards mark

+1 vote     reply to comment
Meardon Creator
Meardon Jan 12 2015, 11:01am replied:

Actually we have stopped the development of the 2.x versions so you will have to wait until the version 3.0 to get new features.

+3 votes   reply to comment
Guest
Guest Feb 23 2015, 7:18pm replied:

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Guest
Guest Feb 13 2015, 3:01pm replied:

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Stargate Network
Platform
Windows
Developer & Publisher
Stargate Network Staff
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Official Page
Stargate-network.net
Release Date
Released May 25, 2013
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Community Rating

Average

8.9

8 votes submitted.

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Ratings closed.

Highest Rated (4 agree) 9/10

An ambitious indie game, which will certainly be for the long term a must-have. The team gives Stargate the respect it deserves thus far, as much as other Stargate projects. They did a fantastic job of polishing up and reintroducing the series, in this impressive recreation of the Stargate SG-1 universe.

Feb 25 2015, 6:51am by Erayser

Style
Genre
Futuristic Sim
Theme
Sci-Fi
Players
Single, Multiplayer & Co-Op
Project
Indie
Twitter

Latest tweets from @sgnetwork1

Meardon's live now on hitbox! T.co

21hours 16mins ago

Who knows why we chosed that music? #SGNetwork T.co

Feb 27 2015, 2:38pm

Saddened by the news of @TheRealNimoy's death. Live long and prosper, always. And for those who wonder: his classic suit was #blackandblue!

Feb 27 2015, 1:45pm

@Scythe_77 @Janus_SGN Oh, sorry, I misread. Glad you found it, sorry it took you 20 minutes. ;-)

Feb 25 2015, 7:52am

@Scythe_77 @Janus_SGN We just said it: change the keyboard settings in the launcher. (Config -> Keymap)

Feb 25 2015, 7:41am

RT @Janus_SGN: Don't forgot to change the keyboard settings throught the launcher ;) Default is Azerty

Feb 25 2015, 4:17am

@SGNetwork1 is always recruiting good 3D artists, mappers, #Ue4 experts... You want to help? T.co T.co

Feb 25 2015, 3:30am

New conventions ahead! T.co #SGNetwork

Feb 24 2015, 2:38pm

@ovadex @BradPhusion We'd love to, but we don't know yet when we will be able to release a first 3.x version for #SGNetwork on #UE4 , sorry.

Feb 24 2015, 10:08am

@ovadex @BradPhusion The #Ue4 will be on Linux too. And it will look even better of course! #SGNetwork

Feb 23 2015, 6:05pm

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