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Stargate Network is a simulator and a MMORPG project based on the exploration of many worlds in the stargate universe. The game reproduces very thoroughly planets, spaceships and technologies of the serie Stargate SG-1.
In this game, you will able to incarnate a character made by you: name appearance, race, faction... and make it evolve in the stargate universe according to your choices. It's an open-world universe, that you can explore freely, or by performing missions if you are attached to active duty of you people.

In SGC, a lot of programs faithfully reproduced from the famous Dialing Program to others programs least knowns will able you to take the place of Walter Harriman, with many features to control the Stargate and the Cheyenne Mountain Base. You will be able to play in fullscreen and others player will be able to see what you are doing.

A smaller team assigned to the Pegasus galaxy is currently building the incredible city of Atlantis, including its own stargate, technologies, simulating programs...
We're also opened to the creation of a SGU dedicated team if people are interested to take part .

A demo of the SGC made with UDK is available, but the true project is being ported on UE4.

This is an unofficial and no profit fan-game.
Stargate SG-1 is the property of Stargate (II) Productions, MGM, Showtime Networks, Double Secret Productions, Gekko Film Corp. No copyright infringement is intended.

Image RSS Feed Latest Screens
Tollan Briefing Room 2 Walking up Atlantis' stairs
Blog RSS Feed Report abuse Latest News: Stargate Network 2.3: Last UDK version!

0 comments by Moy_SGN on Feb 26th, 2015

@Dinnerbone wrote:This stargate simulator thing is the best thing ever! It's holy crap awesome.

@dhewlett wrote:Why just watch Stargate, when you can play it?! Amazing! Now… how to get back to Atlantis? ;-)

The Stargate Network team is proud to present the version 2.3.0. This release marks the end of game development with the UDK engine.

If you already downloaded the game, the update is made automatically. You can download the game here.

We thank all those who supported us in this release, both the Beta testers, countless people writing an email of support, but also all those who follow us on social networks or helped us to find bugs.
Speaking of bugs, version 2.3.0 is still to be regarded as a demo, and like any demo, it contains errors.
We regret to a announce that we will not correct the bugs and errors in this version in order to focus all our efforts on the next version of the Unreal Engine 4 engine.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
SGN Launcher

SGN Launcher

Feb 7, 2015 Demo 1 comment

Please go on our website in order to get the last version of our launcher.

SGC Demo - Version 2.1 : Corridors

SGC Demo - Version 2.1 : Corridors

Dec 17, 2013 Demo 8 comments

This first extension of the SGC Demo includes two corridors, a lot of optimizations and three new SGC programs.

SGC Demo - Version 2.0 : Control room

SGC Demo - Version 2.0 : Control room

May 26, 2013 Demo 9 comments

This version includes the Control Room in high quality and ten programs to control the Stargate.

Post comment Comments  (0 - 10 of 121)
Guest Apr 9 2015, 12:27pm says:

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micahjg Apr 1 2015, 7:47pm says:

Sadly its horribly optimized right now :(

+2 votes     reply to comment
Guest Mar 22 2015, 8:20pm says:

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Warpinguin Mar 31 2015, 2:33pm replied: +1 vote     reply to comment
Guest Mar 4 2015, 9:20am says:

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vlad1041997297 Mar 3 2015, 11:39am says:

How many addresses in this game?

+1 vote     reply to comment
Primus2 Feb 11 2015, 2:46pm says:

Hi im loving this, its brilliant

just a question ive locked in the 7th chevron and have a stable wormhole

how do I get into the gate room

+1 vote     reply to comment
TheAlterans Feb 14 2015, 1:54pm replied:

Walk to the gateroom blast doors and locate the card reader thing and press enter once you see the little [] thing....just wondering, what keyboard settings and code did you use on the gate? I cant seem to get a stable wormhole as it never locks on the 7th chevron..

+1 vote     reply to comment
MagnaGamer Feb 9 2015, 1:56pm says:

I understanded nothing from this trailer

+1 vote     reply to comment
Valent_Mercury Feb 25 2015, 7:09am replied:

Well it's a video, showcasing a new level. Don't see what's difficult to understand :D

+1 vote     reply to comment
Guest Feb 25 2015, 9:47am replied:

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Stargate Network
Developer & Publisher
Stargate Network Staff
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Release Date
Released May 25, 2013
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12 votes submitted.

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Highest Rated (4 agree) 9/10

An ambitious indie game, which will certainly be for the long term a must-have. The team gives Stargate the respect it deserves thus far, as much as other Stargate projects. They did a fantastic job of polishing up and reintroducing the series, in this impressive recreation of the Stargate SG-1 universe.

Feb 25 2015, 6:51am by Erayser

Futuristic Sim
Single, Multiplayer & Co-Op

Latest tweets from @sgnetwork1

@JoshHrach Thanks! Glad you like it!

Mar 19 2015, 5:24pm

RT @Janus_SGN: Wow... More than 1200 visitor today and more than 350 download !!! Thank you very much to everybody ;) #SGNetwork

Mar 18 2015, 4:39pm

#SGNetwork's downloads going crazy right now. +lots of players @ same time! @Janus_SGN almost freaking out about srv! T.co

Mar 18 2015, 11:33am

Our homepage is regularly improved. Often we don't even see it. But today it got a nice new #scifi touch. #SGNetwork T.co

Mar 10 2015, 6:16pm

RT @dhewlett: Why just watch Stargate, when you can play it?! Amazing! Now… how to get back to Atlantis? ;-) T.co

Mar 5 2015, 1:36pm

RT @Janus_SGN: #SGNetwork has captured my gates databases ^^ T.co

Mar 5 2015, 10:33am

@dhewlett Follow that fan-project on @SGNetwork1, on Facebook (Stargate Network), on @ModDB or simply on our website! T.co

Mar 5 2015, 9:29am

@dhewlett Thanks for your kind tweet! We'll tell you when it will be possible to come back to Atlantis, our Asuran friends still work on it!

Mar 5 2015, 9:14am

RT @dhewlett: Why just watch Stargate, when you can play it?! Amazing! Now… how to get back to Atlantis? ;-) T.co

Mar 5 2015, 9:13am

A duck's "quack" as notification sound on our dev' chat, probably not the best idea. No one worked yesterday, we were all laughing hard...

Mar 4 2015, 6:13am

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