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The IFSCL is an interactive simulation of the supercomputer screens that appears in the show Code Lyoko.

Jeremie, the leader of the group, operates a supercomputer interface in an abandoned factory. Using the scanners, he 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
There are towers on Lyoko which act as bridges between Lyoko and reality, and are activated by XANA to carry out attacks in the real world. The group fight monsters, who act as the forces of XANA, as they search for deactivating the tower. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.

  • French, English, Spanish, Italian,Polish... thanks to users which help to translate
  • The creator will answer many of your questions here if you didn't find them here first.
  • Game undergoing regular updates, development is expected to continue for the next several years.
  • Obviously, the final game will also be free, it's a fan creation made by a fan for the fans.

IFSCL bouton telechargement2


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Edit : the version is now released! Get it here : En.codelyoko.fr

In these times where all the fan projects of the community are all going forward and well (fanmovie, fangames, sculptures, fanfics...), it is time to give news about the Fictional Interface of Code Lyoko's Supercomputer!

Before reading the rest of the news, I invite you to take a look at the trailer if you didn't do it yet, full of surprises!

  • An official voice is invited...

One of the news teased by the orange return to the past has been unveiled...and it's a voice!
The IFSCL is now voiced by the official english voice of Franz Hopper!

After months of preparation, myself, (Immu) offered to the original dubbing actor of Franz Hopper to make some recordings for the IFSCL.
M.Paul Bandey seemed interested, and, after a few very encouraging discussions, did accept to participate. We then meet in Paris to record during the summer.
The recording happened in the best conditions, and the IFSCL now is given an 'official' characteristic that makes it bigger than ever.
I'd like to thank Paul once more for his generosity, which made my fan-heart shine, and I hope, will make others too.
Making the IFSCL is a kid dream that I'm fulfilling a bit more each day, it's sometimes hard, but thanks to your support I can always try to learn new things, and go further.

  • Which opportunities for a voice in the game ?

Why needing so much a voice ? After all, Hopper's diary might as well contained extracts from the show, but...
Perfectionism doesn't help, and extracting voice wasn't enough, so here we are.

And it's all the mysterious additions teased by the orange return to the past that will also be using the voice.
The Immu's Room code will be unveil at the end of january/start of february and allow you to discover which mystery is behind all that.
This will be only a short extract of what to come but that should be enough for this version ;)
Just keep in mind that it will redefine your perception of the game.

orange rttpfranz

Even more, the campaign/story mode will be linked to Hopper, and the discovery of his various recordings, it's more than a dozen lines of dialogs, many exclusives that have been recorded (more than in his original role in the show!)
The campaign mode of the IFSCL will have an original guideline "post-season 4 (season 5) of code lyoko".
This scenario will be infused accross the missions which will take, them, the classic story line of the episodes of the series.
It might feel confusing, but you'll understand better when it will come, around 2018 (A lot of things still need to be added before).

The start and the end of the game will be considered as a 'supplementary ending' to the original show.

  • About 3.3.0 content...

The additions are turning around the Forest sector, as well as numerous features about Hopper ! Appearing in case of aelita falling etc...
Decyphering Franz's diary, opening Jeremy's personal files, introducing Hopper's video diary...
Some of those video files will indeed include the new recordings (though not 'original' ones in 3.3.0). (the subtitles are also available for all the langages of the game, no worries).


We also have the return of polymorphs with their original designs introduced by IFSCL pre-3.0.0!
The superscan also gets improved, using some of its caracteristics from season 1 in its design (browsing through towers), but also season 4 ideas, like seeing lyokowarriors going up in a tower.


About that, as unveiled in Immu's Room of 3.1.3 and 3.2.3 version (reminder, the code to enter in the terminal was: gallifreythelongwayround)), tower interior will now be available via Aelita's visual as well as the mighty Code Lyoko.

Oh, and Portguese has also been added! Thanks to its translator. And of course, thanks to the rest of the translators and beta testers, always helping a lot!

Many other things have been added/fixed, check the progression log for live infos about that.

Note that a DISCORD channel has been created, to easily talk about the game.

And for those who understand french, you can go in the forum topic too.

The release is planned for the 20 of December 2016, so that's my Christmas gift for Lyokofans. Happy holidays ! ;)

IFSCL 3.3.0 - Teaser Trailer

IFSCL 3.3.0 - Teaser Trailer

News 2 comments

A first teaser of 3.3.0 version, and various pics of work in progress elements of the month!

IFSCL 3.2.3 Released

IFSCL 3.2.3 Released

News 1 comment

New version released : content detailled & new screens.

Version 3.2.3: Trailer & Infos

Version 3.2.3: Trailer & Infos

News 3 comments

New trailer for 3.2.3, release date, presentation of the new programs, tv, dna manipulations, satelite and power plant attacks, citymap, phone and much...

Fix version released + Future plans

Fix version released + Future plans

News 5 comments

New 3.1.3.c version with tons of bugfix, new screens and what's planned for future versions.

Comments  (0 - 10 of 1,098)

i had a problem: when i used IFSCL, my computer shutted down, i had an Acer. now i have an HP, is there a chance that this will happen again?

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Are your sure that your computer battery just didn't die? Try reopening it and see if its an operating system crash.

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yes i am, because it also kept shutting itself down after i uninstalled the app. but now i have a new HP notebook 15, i DIDN'T install IFSCL, and it's working very good. the problem is: if i reinstall it, is there a chance that it will happen again after i uninstall the app?

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It might, do you have good antivirus. Your laptop might also suffer from a hardware issue. If it is an HP you should be able to use HP Support Assistant to diagnose your computer.


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Hello, I have a problem in that version:
When I start the quick game or the custom game, I get a windows message which says that the IFSCL 3.3.0 stoped an it has a problem, what can I do? Because 3.2.3 version works perfectly.
Please help.

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I would try reinstalling the game. If that doesn't work right click the IFSCL icon and click run the compatibility troubleshooter.

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Hi, I have a problem, when installing the game ifscl 3.3.0 and it is that the installer does not open and I get a windows message and says: the setup files are corrupted, please get a new copy of the program.
Please any help or advice could serve me thanks

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I would redownload IFSCL from the official site here En.codelyoko.fr

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Virtualization and Devirtualization tutorial is out now on YouTube

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IFSCL 3.3.0 [Code Lyoko Game]
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