The IFSCL is an interactive simulation of the supercomputer screens that appears in the show Code Lyoko. Crafted for more than 7 years by a dedicated fan, Immudelki (me).

Jeremie, the leader of the group, operates a supercomputer interface in an abandoned factory. Using the scanners, he 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
There are towers on Lyoko which act as bridges between Lyoko and reality, and are activated by XANA to carry out attacks in the real world. The group fight monsters, who act as the forces of XANA, as they search for deactivating the tower. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.

  • French, English, Spanish, Italian,Polish...
  • I answer many of your questions here if you didn't find them here first.
  • Game undergoing regular updates, development is expected to continue for the next several years.
  • Obviously, the final game will also be free, it's a fan creation I made as a fan for the fans.

IFSCL bouton telechargement2


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Version 3.6.X incoming

News

Hello everyone, the Fictional Interface of Code Lyoko's Supercomputer (IFSCL) is back... back again! And this time, for nothing less than creating the skidbladnir!


Original IFSCL music courtesy of Roroxana!

3.6.X ??

In fact 3.6.0, but it's in the 3.6.X cycle. New cycles (3.6.X, 4.0.X etc.) are still heavily promoted around annoucement, trailers, new logos, but not versions in between.In the end, their should be as much ‘officialy promoted’ versions as before, but smaller version fixes should come more often in the background.Things like Immu’s Room, which tends to be huge technical improvements but only released later after a release, will no longer slow down the process as they’re going to be added via new version after the release.

kolossus launcher


Kolossus Launcher will be the new standard to download and get updates on latest IFSCL version. This tool will also help me distributing Lyoko Conquerors once its released.

The legacy-standalone versions will also continue to be created as soon as a version cycle wraps up, to mark the history of IFSCL.
As soon as we get on a new major version (3.7.X for example), the previous major version latest update (3.6.3 for example) is kept and saved on IFSCL download section as 3.6.X (in this case), without launcher and with its original release date, just like any older version.
Also, to speed up dev process, 32bits windows is ruled out for now form new builds.

Only skidbladnir creation ? When do we get to pilot it ?

Be patient :) Creating it will already be a challenge, and protect it from destruction too! That's two new types of attacks that are coming in, the draining scyphozoa and creeper/mantas attacks in the garage!
The creation of the said garage is also there, of course.
In both case, you'll have to read quite a bit! The inventory is filled up with new books containing informations. Fortunately, the game's help is also updated.

IFSCL 36x Screen


IFSCL 36x Screen


Many other additions and improvement are also coming, a new main menu, an easier virtual build system, various fixes, and many original displays that never appears in the game (skid being drained, preparing multitower boost/scan...)
And as usual, a big rationalization of the windows (how are supposed to work the shields, the hull, garage skid docking, energy transfer between shields and such) that appeared in the show without further explanation.

Also, the multiscan/4 towers boost has a new purpose, contrary to the series, it will not only be needed to counter scyphozoa, but also the create the skidbladnir itself.
This is a variation around its use in the animated series, to make logical their need to create the skidbladnir 'in two parts', with the same 'timing' challenge they face off.

IFSCL 36x Screen


IFSCL 36x Screen


When does it get released?

No day on the video date ? That's normal, the release date hasn't been decided yet and is meant to fit my busy schedule and avoid useless stress.
The day, when confirmed, will be visible in the changelog and on the social networks, so please, dont' ask me ;)

Enjoy!
To get to know more about this version's progress and content: changelog!
To chat about it: discord
To discuss on a social network: facebook

Big news recap on my fangames [being workaholic]

Big news recap on my fangames [being workaholic]

News

Time to get news on: IFSCL (fan simulation in dev for more than 7 years) Lyoko Conquerors (RTS Online game) Lyoko Wanderers (arcade mobile game) - Article...

IFSCL 3.4.0 - Trailer!

IFSCL 3.4.0 - Trailer!

News 1 comment

New trailer is here, along with info about fifth sector, the future and more!

Orange Return to the Past Revealed!

Orange Return to the Past Revealed!

News 1 comment

IFSCL Biggest mystery revelaed! Teasing the future story mode and a special room already available in current 3.3.0!

IFSCL 3.3.0: trailer + official voice for the game!

IFSCL 3.3.0: trailer + official voice for the game!

News 1 comment

How an official voice from the animated show participated to the game. + Trailer and infos about

Comments  (0 - 10 of 1,135)
Guest
Guest

C'est quoi déjà les commandes pour faire le RLVP en orange ?

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delorean140km/h
delorean140km/h

is there any problem with the progression log?, I can´t see it

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Immudelki Creator
Immudelki

fixed

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

hello, i dont know how to change sector in IFSCL,when i choose Quick Game, aelita are in A sector and the activated sector in the B sector,i dont know how to go to another sector,Thank You And Please Reply!

note: i love the hidden command you've add, like ihadadutyofcare

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Immudelki Creator
Immudelki

go into a way tower (n°1 or 10)

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Guest
Guest

I love this game soo much, and I look forward to each and every update. It is challenging, but fun at the same time. Currently my favourite part is being able to explore Lyoko through Aelita's visual; hopefully the 5th Sector will be added to this eventually. I am also really looking forward to the replikas and the Skidbladnir :)

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Guest
Guest

espero poder ver a william en la prosima version del juego code lyoko estaria buenisimo y seria mas difisil . y con los dos trages de cada uno como en code lyoko 2.6.2

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weeklyspore
weeklyspore

It seems that the Energy program is missing in this update?

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MrLuki45
MrLuki45

No it's not. Now is called "transmit". I recommend you to read help page after every update :)

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weeklyspore
weeklyspore

Ah! I feel so stupid now. I was looking for that but I must of skipped over it XD. Thanks alot!

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IFSCL 3.6.X [Code Lyoko Game]
Platforms
Windows, Mac, Linux
Creator
Immudelki
Engine
Unity
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Homepage
En.codelyoko.fr
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Sci-Fi
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Single Player
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Latest tweets from @folettoalexis

RT @helloluxx: I saw this little trick and thought I’d share as it is so simple to create a ripple, just animate the spline UI on… T.co

Mar 20 2018

Here's a new trailer for my #IFSCL #codelyoko fangame! Youtu.be

Mar 9 2018

"IFSCL - Live Making of - Polishing Skidbladnir [FR/EN]" : Youtu.be via @YouTube

Feb 25 2018

"IFSCL - Live Making of - Inventory Books #3 [FR/EN]" : Youtu.be via @YouTube

Feb 24 2018

"IFSCL - Live Making of - Inventory Books #2 [FR/EN]" : Youtu.be via @YouTube

Feb 18 2018

"IFSCL - Live Making of - Inventory Books [FR/EN]" : Youtu.be via @YouTube

Feb 17 2018

Working on my #lyokoconquerors #codelyoko #fangame, new #unity3d timeline tools are awesome, I can hopefully work o… T.co

Jan 23 2018

XD T.co

Jan 15 2018

The most memorable game made by the most dedicated developer I've ever known got a new chapter. It's a pure europea… T.co

Dec 4 2017

My #ifscl #codelyoko#unity #fangame has a new trailer! Youtu.be

Oct 29 2017

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IFSCL 3.6.X [Code Lyoko Game]
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