The IFSCL is an interactive simulation of the supercomputer screens that appears in the show Code Lyoko. Crafted for more than 7 years by a dedicated fan, Immudelki.

Jeremie, the leader of the group, operates a supercomputer interface in an abandoned factory. Using the scanners, he 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
There are towers on Lyoko which act as bridges between Lyoko and reality, and are activated by XANA to carry out attacks in the real world. The group fight monsters, who act as the forces of XANA, as they search for deactivating the tower. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.

  • French, English, Spanish, Italian,Polish... thanks to users which help to translate
  • The creator will answer many of your questions here if you didn't find them here first.
  • Game undergoing regular updates, development is expected to continue for the next several years.
  • Obviously, the final game will also be free, it's a fan creation made by a fan for the fans.

IFSCL bouton telechargement2


TWRK


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Hello everyone!

After more than a year of teasing, the content of IFSCL's return to the past is revelead!

Get a short demo of this feature in Immu's Room of IFSCL 3.3.0!
Type the command 'fourandahalfbillionyears' in the terminal and solve the riddle!



Future version of IFSCL will contain this flashback in a longer version, leading to the whole scene that was in the show.
This 3D addition is a major change for IFSCL's future, but doesn't deviate from the original theme : we see things from the perspective of the operator (Jeremy Belpois or Franz Hopper)
In that same idea, don't expect any possibility to go on Lyoko (minus some scripted sequences), this is not in the theme of the game (the game would get too complex and frankly, not original)

Fully explorable factory is te be expected at the time the first missions of story mode will be released (2018).
It will feature more interactions and the support of IA LyokoWarrior moving inside.

In the meantime, 3.4.0 version is to be expected around mid-2017, with, as biggest feature, the return of the fifth sector!

In my other fangames...

This year should also mark the first public version of Lyoko Conqueror, a Multiplayer Online Real Time Strategy game also made by me (Immu).

As well As LyokoWanderer, my other fangame, made for mobile phones! Which Alpha has already started here : Goo.gl


Other FanGames links :
Facebook.com
Facebook.com

IFSCL Links :
Download :
En.codelyoko.fr
Facebook Page :
Facebook.com
Talk about it on :
Discord.gg
FAQ :
En.codelyoko.fr
Progression Log :
Docs.google.com
Review the game on IndieDB :
Indiedb.com

IFSCL 3.3.0: trailer + official voice for the game!

IFSCL 3.3.0: trailer + official voice for the game!

News 1 comment

How an official voice from the animated show participated to the game. + Trailer and infos about

IFSCL 3.3.0 - Teaser Trailer

IFSCL 3.3.0 - Teaser Trailer

News 2 comments

A first teaser of 3.3.0 version, and various pics of work in progress elements of the month!

IFSCL 3.2.3 Released

IFSCL 3.2.3 Released

News 1 comment

New version released : content detailled & new screens.

Version 3.2.3: Trailer & Infos

Version 3.2.3: Trailer & Infos

News 3 comments

New trailer for 3.2.3, release date, presentation of the new programs, tv, dna manipulations, satelite and power plant attacks, citymap, phone and much...

Comments  (0 - 10 of 1,113)
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Guest
Guest

Immu why Dont you try something like this if a lyoko warrior get hit by a laser a window should pop up showing the lyoko warrior's virtual image and a red light blinking and beeping where ever he or she was hit by a laser.

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jackjones12
jackjones12

He already said that would be a lot of work and graphically demanding. Also impractical because you would have yet another window in the way

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Guest
Guest

If I playing IFSCL, Whenever it is, If Im virtualize the lw, and I virtualize the lw in any sectors, then I virtualize the overvehicles, the overvehicles seems run away by it self, and the overvehicles run straight ahead to the digital sea, and never come back, is there a problem with the game Immu?

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jackjones12
jackjones12

No, this is perfectly normal. It works like that on the show.
Srsly though, I never had that behavior. Try reinstalling

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Guest
Guest

There's a little exploit where you can activate as many towers as you want. If you activate a tower, then wait until XANA attacks, have Aelita stand in the activated tower, then send it energy, you can have two (or more) activated towers at once.

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Guest
Guest

Whenever I play IFSCL, it crashes at random times, how do I fix this?

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ComputerGeek586
ComputerGeek586

Run windows update

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IFSCL 3.3.0 [Code Lyoko Game]
Platforms
Windows, Mac, Linux
Creator
Immudelki
Engine
Unity
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Homepage
En.codelyoko.fr
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9.1

104 votes submitted.

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Highest Rated (6 agree) 10/10

The software gives a detailed simulation of the interface of the Supercomputer (and its OS) from the french animated television show "Code lyoko." The simple commands allow for professionally designed images and animations. Though some features are missing, the amount of features has grown over those 2 years. the absense of features is more than made up by the outstanding features already put in. This version brings in a lot and is worth a 4 month wait. The show was clearly studied prior to the…

Apr 13 2012 by GameCentral

Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @folettoalexis

Working fast on #Unity! Rebooting my 3rd #codelyoko #fangame : #LyokoWanderer! WIP demo progress on #android device… T.co

Feb 4 2017

"IFSCL - Orange Return to the past - Reveal Trailer [Code Lyoko Game]" : Youtu.be via @YouTube

Jan 27 2017

RT @meowza: #gamedev tip: make sure you tackle the most crucial tasks first. like, implementing realistic cat idle animations… T.co

Jan 13 2017

Made me think a bit of the title sequence of westworld I watched last week. Beautiful! T.co

Jan 11 2017

New IFSCL 3.3.0 Trailer released! Youtu.be

Nov 20 2016

Working on #IFSCL 3.3.0 trailer... T.co

Nov 17 2016

RT @briecode: I made something for you. About why I think video games are boring.

Nov 8 2016

RT @PaulTobin: Saw this five minutes ago and I've already written seven novels in my head. T.co

Oct 17 2016

Working on my newest #CodeLyoko #fangame, #LyokoConqueror online rts prototype. Thanks to @ExitGames,@ApexGameTools… T.co

Oct 12 2016

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