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The IFSCL is an interactive simulation of the supercomputer screens that appears in the show Code Lyoko.

Jeremie, the leader of the group, operates a supercomputer interface in an abandoned factory. Using the scanners, he 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
There are towers on Lyoko which act as bridges between Lyoko and reality, and are activated by XANA to carry out attacks in the real world. The group fight monsters, who act as the forces of XANA, as they search for deactivating the tower. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.

  • French, English, Spanish, Italian,Polish... thanks to users which help to translate
  • The creator will answer many of your questions here if you didn't find them here first.
  • Game undergoing regular updates, development is expected to continue for the next several years.
  • Obviously, the final game will also be free, it's a fan creation made by a fan for the fans.

IFSCL bouton telechargement2


TWRK


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The new version of the most complete simulation of Code Lyoko's Supercomputer is back in a new teaser trailer!

But first and foremost, the IFSCL 3.3.0 logo! Using Franz Hopper white scheme color :3


ifscl330logo


And now the teaser :




This teaser do not spoil much of the new version visuals, except the shiny video journal of Franz Hopper of course! The trailer will be focused on that same point, but also many others, like the new forest sector, the new superscan, jeremie's personal files, and more!

But you can still take a look at the various pics posted throughout the month!

Aelita's Forest Sector visual WIP :

Aelita's Tower Interface, as hinted in IFSCL 3.2.3 (you can already see some of it by entering the Immu's Room code "gallifreythelongwayround") At least, you'll see the CODE LYOKO!

IFSCL 3.3.0 - WIP - Aelita's Visual - Tower Interface

IFSCL 3.3.0 - WIP - Aelita's Visual - Tower InterfaceIFSCL 3.3.0 - WIP - Aelita's Visual - Tower Interface


Hopper's video journal WIP :

The complete trailer will be released next month at some unspecified date yet. And the release date of IFSCL 3.3.0 will be confirmed at that point (I've got a few holidays to take). Don't get too far!

Tou can take an eye on FB page, follow my twitter, or react on the new reddit topic

You can still get more detail you might be looking for on the progression log.

Thanks for your ongoing support!

IFSCL 3.2.3 Released

IFSCL 3.2.3 Released

News 1 comment

New version released : content detailled & new screens.

Version 3.2.3: Trailer & Infos

Version 3.2.3: Trailer & Infos

News 3 comments

New trailer for 3.2.3, release date, presentation of the new programs, tv, dna manipulations, satelite and power plant attacks, citymap, phone and much...

Fix version released + Future plans

Fix version released + Future plans

News 5 comments

New 3.1.3.c version with tons of bugfix, new screens and what's planned for future versions.

IFSCL 3.1.3 released!

IFSCL 3.1.3 released!

News 3 comments

3.1.3 Code Lyoko Supercomputer Fictive Interface Trailer is out for christmas! Including battles, overvehicles, ice sector and much more!

Comments  (0 - 10 of 1,059)
sergioesteve1
sergioesteve1

It's the option "recover data" bugged in the 3.2.3? It takes a very long time

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Guest
Guest

in the future ver of ifscl if aelita is under xana's control will she be able to destroy a sector by entering the code xana in the tower

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Immudelki Creator
Immudelki

yes, definitely :)

Reply Good karma+1 vote
Guest
Guest

Hi Immudelki, When The version of IFSCL 3.3.0 Games will be release?

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Immudelki Creator
Immudelki

Unless it's confirmed in a news, please consult the progression log for this kind of question ;)

Reply Good karma+1 vote
matthew18015
matthew18015

will xana take over green towers at any random time (in case of hopper journal)? on 3.3.0

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Immudelki Creator
Immudelki

yes!

Reply Good karma+1 vote
Guest
Guest

will the scyphozoa be in the ifscl 3.3.0 ver

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Immudelki Creator
Immudelki

Not in my actual plan, not yet, but surely the one right after ;)
Don't hesitate to check for the progression log
Docs.google.com

Reply Good karma+1 vote
Guest
Guest

In the settings for Custom Game, what do you mean by "Costumes"? I know it's not completed yet, but I was hoping to find out what the Costumes button would do. Thanks for making such a great game and continuing to make it even better!

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Immudelki Creator
Immudelki

Thanks.
It's to switch to season 3 costumes on litteraly all the graphics of the game (com cards visuals, 3D dna representations and so on), but since it's a very cosmetic feature, I will certainly take time before adding it.

Reply Good karma+1 vote
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IFSCL 3.3.0 [Code Lyoko Game]
Platforms
Windows, Mac, Linux
Creator
Immudelki
Engine
Unity
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En.codelyoko.fr
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Latest tweets from @folettoalexis

New #IFSCL 3.3.0 Teaser Released! Youtu.be

Jul 24 2016

RT @kinucakes: I drew up something I see a lot in game animation loops, where the loop is really obvious. Remember followthrough! T.co

Jul 24 2016

Hornets are coming in the latest version of #LyokoConqueror prototype! T.co

Jul 16 2016

Unit veterancy mockups in #LyokoConqueror T.co

Jul 13 2016

New screen for my #RTS #CodeLyoko #C├│digoLyoko #game #LyokoConqueror Facebook.com Reddit.com T.co

Jul 7 2016

Working on my LyokoGame RTS (inspiration RA2) Facebook.com @waywardstrategy=all">-@waywardstrategy=all analytics of RTS I need! T.co

Jul 1 2016

What conduct feels best for the Megapod? Help me choose! Randomationmedia.com #LyokoWanderer #fangame #codelyoko T.co

Jun 27 2016

RT @werezompire: I love our main menu character portraits. T.co

Jun 20 2016

New version of the #IFSCL released! Tons of bugfix and lot of details added inside ;) En.codelyoko.fr T.co

Jun 12 2016

#IFSCL 3.2.3.c, coming saturday (probably) => contains bugfixs + few extra features, like loading screen advices! T.co

Jun 10 2016

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IFSCL 3.3.0 [Code Lyoko Game]
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