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The IFSCL is an interactive simulation of the supercomputer screens that appears in the show Code Lyoko.

Jeremie, the leader of the group, operates a supercomputer interface in an abandoned factory. Using the scanners, he 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
There are towers on Lyoko which act as bridges between Lyoko and reality, and are activated by XANA to carry out attacks in the real world. The group fight monsters, who act as the forces of XANA, as they search for deactivating the tower. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.

  • French, English, Spanish, Italian,Polish... thanks to users which help to translate
  • The creator will answer many of your questions here if you didn't find them here first.
  • Game undergoing regular updates, development is expected to continue for the next several years.
  • Obviously, the final game will also be free, it's a fan creation made by a fan for the fans.

IFSCL bouton telechargement2




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The new version of the most complete simulation of Code Lyoko's supercomputer is back in a new trailer, containing the release date!

Many additions and improvements have been made, the major features being : the return of the cryptosmasher, the satelite and power plant attacks, the television, the city map, the phone, the tower's inhibitors, the DNA functionnalities and the desert sector.

The 3.2.3 version of the IFSCL marks the return of numerous fonctions that you have only discovered before the 3.0.0 reboot, now they're well updated and improved, and there's also great new features, just like the tv journal !

IFSCL 3.2.3 - Screens


Maybe your Lyokowarriors will still be wandering on earth ? And what about the tv news, talking about a weird overload at local power station ? Between two news on Paco King of Disco and demonstrations in the streets, it's always interesting to get real news!
No voice right now, since it's a lot of work to right, translate and record, but it's planned to add some at some point.
Maybe you should locate your lyokowarriors phones?

IFSCL 3.2.3 - Screens

Maybe one of them is blocked on earth by someone else?
In which case, why not using the voice modifier? By giving his phone to his blocker, you can free the lyokowarrior.
Thanks to the voice.legend command, you'll have a clear vision of who can influence who, and take the voice of the desired person.

IFSCL 3.2.3 - Screens

But careful, Xana will still be there to inflict you with the worse bugs on virtualization : DNA confusion, DNA mix, DNA fusion (well, that part is Kiwi's fault!), buggued earth code, everything can happen!
And to fix all that, you'll need to activate a tower and disable its inhibitors, that are also making their big return since 2.6.2 version!

IFSCL 3.2.3 - Screens

To finish, the windows relatives to the satelite are also coming back : if Xana wants to use a meteore against you, you'll have to search for how much time is left for you.

IFSCL 3.2.3 - Screens

This trailer marks a return of the mysterious orange return to the past. Slowly but surely, we're coming closer from the big reveal! What do you think it's going to be?

orange rttp

And at last, here's 2 quick forms where I've got questions for you about IFSCL and potential future projects, don't hesitate to answer them, it will help me a lot : IFSCL Form #1 & IFSCL Form #2

You can take an eye on FB page , follow the creator twitter, or react on the forum (with french translations) Also, you can still get more detail you might be looking for on the progression log. Thanks for your ongoing support!

IFSCL 3.2.3 - ScreensIFSCL 3.2.3 - Screens


Fix version released + Future plans

Fix version released + Future plans

News 5 comments

New 3.1.3.c version with tons of bugfix, new screens and what's planned for future versions.

IFSCL 3.1.3 released!

IFSCL 3.1.3 released!

News 3 comments

3.1.3 Code Lyoko Supercomputer Fictive Interface Trailer is out for christmas! Including battles, overvehicles, ice sector and much more!

IFSCL 3.1.3 - Official Trailer & News

IFSCL 3.1.3 - Official Trailer & News

News 7 comments

3.1.3 Code Lyoko Supercomputer Fictional Interface Trailer is out ! Also comes with detailled infos about much anticiped features : vehicles, battles...

Next version news & IFSCL Inside #4 !

Next version news & IFSCL Inside #4 !

News 3 comments

Where I talk about upcoming 3.1.3, sector improvements, overvehicles coming soon, first glimpses of the new battle system, and a new making of covering...

Comments  (0 - 10 of 1,014)
shittergo
shittergo

OMG Can't wait :D :D :D

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matthew18015
matthew18015

addition : Forest Sector base + Marabounta and other i noticed are yellow dose this mean there being worked on?

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Immudelki Creator
Immudelki

yes, as the legends says..
Doesn't mean that something like Marabounta will appear anytime soon though. I'm working on it a bit in the same time, tweaking stuff, encountering technical obstacles etc...

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matthew18015
matthew18015

Immudelki 3.2.3 looks amazing so far will there be more XANA attacks during future updates like the snow that tried to kill them and is the marabota planned

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Immudelki Creator
Immudelki

Kinda, that's more or less planned Docs.google.com ;)

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Icyshooter
Icyshooter

Amazing simulation man keep it up only some comments

1. can william originally be on your side but if possesed by the scrysophania turn to Xana

2. can you add the other sectors or mabye have a code you need to crack when you recreate them

3.Please let us have acess to sector 5 through code scipio but after some time we can virtualise directly

thats all for now cant wait for the new update

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Immudelki Creator
Immudelki

Hi, thanks! All those things are actually planned, but I need time to make them. End even If I'm already full dedicated on this project on my free time, this is still hard work ;)
You can check the direct news in the progression log Docs.google.com

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LaRoseNoir
LaRoseNoir

I've noticed that diffvirt is only availaible when there is at least one lyokowarrior already virtualised. As we've seen on the show, there is no need to meet this condition. You should also implement this kind of diffvirt possibility, if that's so then disable virtualising near towers (if there is no lyokowarriors on lyoko alread), I mean only by using coordinates. Furthermore, only Aelita is allowed to enter the tower activated by X.A.N.A. but it looks like it's possible for others eg. Yumi in 76th episode. (I think that it should be possible but in that case you should turn off regeneration, so entering there won't make any kind of advantage, it will only make the gameplay more interesting because monsters might block someone inside if the lyokowarrior is already low on LP). Moreover, I think that lyokowarriors should have something like a "passive ability". For eg. Yumi that is highly skilled in martial arts and acrobatics should be able to dodge laser shots, (maybe something like 5%-10% of chances to dodge). These are just my personal thoughts, if you like the idea feel free to contact me so we can discuss it. :)

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Immudelki Creator
Immudelki

Diffvirt is limited for gameplay purpose, it's not meant to be replacing that easily normal virt.
Virtualizing near tower is forbidden anyway in all cases.

No any other lyokowarrior has ever been able to enter an activated tower, that's a fact, 76th is a continuity error, it has been previously stated in the series that lyokowarriors couldn't do what yumi do.

For passive abilities, it's something I already have in mind, but It's something I would implement in a distant future, it's really not prio.

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LaRoseNoir
LaRoseNoir

Alright! What about Aelita's wings? It feels kinda essential! ^^

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Immudelki Creator
Immudelki

Kinda hard to implement. And not prio.

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IFSCL 3.2.3 [Code Lyoko Game]
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Immudelki
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#IFSCL 3.2.3 trailer released! Youtu.be

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