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Post news Report RSS Soul Saga - Dev Diary 56

The search for the perfect Soul Saga theme song continues.

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Soul Saga Behemoth Hanging Out 1


Summary

Yesterday I spent a whole lot of time communicating with composers, artists, and animators. It sucks a little that this time has to be taken away from development progression, but these individuals are an equally important part of the game development process.

I broke away for a little bit to start working on implementing the new stock art assets into actual forest scenes. I will start by keeping them small since I may not be using them in the long term.

Next

The search for the perfect theme song still takes top priority, so I will continue to work with the project management side of things. I will also try to fit in a little bit more of the town implementation if I get time.

Day 56
( 2013/03/25 Mo )
8 hrs. Today ( 541 Total)

  • Level Design

    • Fixed a lighting issue with the new stock art forest terrain.
    • Created a couple maze pieces using the new forest terrain.
  • Project Management
    • Gave feedback to art studio regarding illustrations.
    • Contacted several new composers.
    • Exchanged several emails with different composers regarding theme song.
    • Exchanged emails with potential artists.
    • Exchanged emails with rigger.
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cW#Ravenblood
cW#Ravenblood - - 6,703 comments

I really really like your Dev Diarys, you give an exact info about what are you doing!
Great job!

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Disastercake Author
Disastercake - - 152 comments

Thanks Ravenblood. =D I've only read a few dev blogs of other games, but I rarely see Dev diaries that really give a good insight into the the daily lives of the Devs. It's usually just showing off the game. I was hoping Soul Saga's diaries could be more informative and educational regarding what really goes into Game Development.

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