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A story-driven JRPG experienced in a beautiful 3D world with lovable characters, deep story, and complex world. Join Mithos on his journey through the sky islands of Medonia as you uncover the mysteries of Medonia's past and the origins of alchemy.

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Victory!  Post Kickstarter Wrap-Up

Victory! Post Kickstarter Wrap-Up

News 3 comments

Soul Saga finishes Kickstarter with close to $200,000!

Soul Saga's Kickstarter is over $10,000!

Soul Saga's Kickstarter is over $10,000!

News 19 comments

Soul Saga is starting off the 3rd day of the Kickstarter with over $10,000!

Soul Saga's Kickstarter Launches!

Soul Saga's Kickstarter Launches!

News 22 comments

Soul Saga's Kickstarter is now live! If you're interested in JRPGs, this is a Kickstarter you may want to be a part of!

Soul Saga – Update 13 – Meet Taro and The Toki

Soul Saga – Update 13 – Meet Taro and The Toki

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Soul Saga's Kickstarter video is 100% finished, and hopefully the Kickstarter will be able to launch by Saturday! Also, here's Taro and his Toki brethren...

Soul Saga – Update 12 – Meet Elise and Max

Soul Saga – Update 12 – Meet Elise and Max

News 7 comments

Two more of Soul Saga's cast as revealed: Elise the engineer and Max the robot!

Soul Saga – Update 11 – Meet Mithos

Soul Saga – Update 11 – Meet Mithos

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Soul Saga's story starts to unveil! This update includes information about the world of Oterra, the sky nation of Medonia, and the main character, Mithos...

Soul Saga Update 10 - Why I'm Standing Here Today

Soul Saga Update 10 - Why I'm Standing Here Today

News 7 comments

A short story regarding my personal growth while working on Soul Saga, and also a bit on how Soul Saga evolved itself.

Soul Saga - Dev Diary 68

Soul Saga - Dev Diary 68

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I've decided on a composer, and I will be delaying Soul Saga's Kickstarter to give them a chance to get their work into the presentation.

Soul Saga - Dev Diary 67

Soul Saga - Dev Diary 67

News 5 comments

The Soul Saga Kickstarter is almost ready to launch!

Soul Saga – Dev Diary 66

Soul Saga – Dev Diary 66

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Finished up the Soul Saga music video for the first half of the Kickstarter. On to the second half of the video!

Soul Saga - Dev Diary 65

Soul Saga - Dev Diary 65

News 12 comments

Continuing preparation for Soul Saga's Kickstarter campaign. The theme song is done, and a music video is in the works.

Soul Saga - Dev Diary 64

Soul Saga - Dev Diary 64

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Continuing work on Soul Saga's story and dialogue. I've also been in touch with voice actors to consider adding voice overs to Soul Saga!

Soul Saga - Dev Diary 63

Soul Saga - Dev Diary 63

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I'm now back to the development aspects of Soul Saga after a long wait for animations!

Soul Saga - Dev Diary 62

Soul Saga - Dev Diary 62

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Soul Saga is starting to break free of the bottleneck caused by the facial rigs.

Soul Saga - Dev Diary 61

Soul Saga - Dev Diary 61

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Continued to work with contractors regarding Soul Saga art. There has been progress on the facial rigs and some concept art.

Soul Saga - Dev Diary 60

Soul Saga - Dev Diary 60

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Lots of writing about the world of Soul Saga, and periodic managing of the artists.

Soul Saga - Dev Diary 59

Soul Saga - Dev Diary 59

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Lots of time spent managing Soul Saga, and not much sleep.

Soul Saga – Dev Diary 58

Soul Saga – Dev Diary 58

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Lots of composer hunting. I also implemented the new mouse cursor and the new animator started today!

Soul Saga - Dev Diary 57

Soul Saga - Dev Diary 57

News

Continued to work with artists and composers today for Soul Saga art assets, and started the base implementation of a town.

Soul Saga - Dev Diary 56

Soul Saga - Dev Diary 56

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The search for the perfect Soul Saga theme song continues.

Soul Saga - Dev Diary 55

Soul Saga - Dev Diary 55

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Added a custom mouse into Soul Saga and spent a lot of time looking for composers.

Soul Saga - Dev Diary 54

Soul Saga - Dev Diary 54

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Added new stock art for the forest in Soul Saga and added a lot more particles to skills.

Soul Saga - Dev Diary 53

Soul Saga - Dev Diary 53

News

Lots of work done on Soul Saga today! The coolest addition is the implementation of the active dodging mechanic.

Soul Saga - Dev Diary 52

Soul Saga - Dev Diary 52

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Back on track and checking off the to do list! Enemy cast times and spell delays added today.

Soul Saga - Dev Diary 51

Soul Saga - Dev Diary 51

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Today I am free of the tyranny of school! All my time belongs to Soul Saga!

Soul Saga - Dev Diary 50

Soul Saga - Dev Diary 50

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Today I spent a majority of the time fixing a game breaking bug in Soul Saga, but then I found an awesome theme song and concept illustrations in my inbox...

Soul Saga - Dev Diary 49

Soul Saga - Dev Diary 49

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Most of the day was spent on the Soul Saga Kickstarter video, but I should be back to polishing up gameplay and visuals tomorrow.

Soul Saga - Dev Diary 48

Soul Saga - Dev Diary 48

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Today I implemented the passive skill and buff system into Soul Saga!

Soul Saga - Dev Diary 47

Soul Saga - Dev Diary 47

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Today I spent a lot of time on the Project Management aspect of Soul Saga, especially in regards to the new theme song.

Soul Saga - Dev Diary 46

Soul Saga - Dev Diary 46

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Today was a whole lot of level design since I had to recreate the dungeon map pieces. I also received a draft of the new theme song!