Sands of Space is old school RPG with turn based combat. The plot of the game takes a place in alternative future of the 1980s. Active space exploration in progress. Many planets are inhabited, and some have already been abandoned. The main character, the space nighthawk gets suspiciously shady offer. During the mission spaceship crashed and the whole crew has died. He is the only one who survived and left alone without any back up on the planet called TRAPPIST-1 h which has been in quarantine for dozens of years. The previously prosperous cyber-metropolis of one of the planetary systems - decays after a biological plague. And it’s not the most pleasant place that turns into the hell, when he realizes that it's impossible to run away from this trap. Some people say that everyone has a small chance to leave TRAPPIST-1 h, and the black archaeologist is trying to do his best to find the ship and get off this planet.

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Yet new updates!

News

Hi! Yet another progress of old school RPG with turn based combat.

Long story short I have added a outliner for objects that player can interact with, new monster Derelict and Psy Derelict with invisible feature, new HUD, ammo reloading, new UI for dialogs and notifications for quests.
And here the timeline

  1. 00:00 - 02:18 fight with Derelicts and Psy Derelict
  2. 02:18 - 02:54 new UI for Inventory
  3. 02:54 - 03:28 big badaboom

The outliner works like in Underrail. You can press Tab and it will highlight the objects near the player to reduce pixel hunting. Also the color of outliner is depending on what object it is. For example

  1. None NPC (lockers, stuff on floor etc.) — blue outline
  2. NPC not in battle mode with player — green outline
  3. NPC in battle mode with player — red outline

As you can see the new enemy Derelict is in a game, two version of him actually. Psy Derelict and Derelict. The Psy Derelict is invisible and he is the leader of group. Thats mean other Derelicts near the Psy Derelict attack with more damage. And if Psy Derelict is dead they become weaker.

Updates!

Updates!

News

It's been about two weeks from my last post and I want to share the process of development!

Good news everyone! #small update 1

Good news everyone! #small update 1

News 10 comments

Small update 1: Path highlighting and new enemy statistic

Planet Trappist-1 h

Planet Trappist-1 h

News

Just a little bit info about the world, the planet and game story.

Combat mechanics

Combat mechanics

News

Just want to share with you how combat mechanics will work.

Comments  (0 - 10 of 12)
Omegakill
Omegakill

This looks fantastic Dmonin! It has a strong Fallout style vibe. I hope you keep up with this project, I want to keep a close eye on this.

Reply Good karma Bad karma+3 votes
dmonin Creator
dmonin

Hi! Thank you! I do my best to keep the style and atmosphere of classic scifi rpg.

Reply Good karma+2 votes
Wolod
Wolod

Reminds me of X-Com. Good job on that one!

Reply Good karma Bad karma+3 votes
dmonin Creator
dmonin

Thank you!

Reply Good karma+2 votes
Durbek
Durbek

Well, looks pretty good.

Reply Good karma Bad karma+3 votes
dmonin Creator
dmonin

Thank you, Durbek!

Reply Good karma+2 votes
Neurosaur
Neurosaur

Looks great! Best wishes!

Reply Good karma Bad karma+4 votes
dmonin Creator
dmonin

Thank you!

Reply Good karma+3 votes
Xitilon
Xitilon

At first I thought it's something among the lines of X-Com, but it seems it's some Fallout-like in 3D. Not bad, good luck!

Reply Good karma Bad karma+4 votes
dmonin Creator
dmonin

Thank you!

But anyway X-Com is a great game.

Reply Good karma+4 votes
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Sands of Space Turn based RPG
Platforms
Windows, Mac, Linux
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dmonin
Engine
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Role Playing
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Sci-Fi
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