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Sands of Space is old school RPG with turn based combat and open world. Inspired by classical RPG Fallout 1 and Fallout 2.

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The Font

The Font

News

New Font with support other languages like German, France and Russian.

Icons

Icons

News

Small update about UI (icons) and common mechanics.

Cars

Cars

News 2 comments

New car models, props and some game mechanics update.

Combat mechanics Part #2

Combat mechanics Part #2

News

Game combat mechanics, basic math and common information

IFS meaning

IFS meaning

News

Yet another update about game mechanics - IFS Intoxication/Fatigue/Spirit.

Update - new UI and Archetype game mechanics

Update - new UI and Archetype game mechanics

News

New UI and information about one of the game mechanics - Archetype.

New props

New props

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Small update. Working on props such as consoles, street lights and road blocks.

New location in progress

New location in progress

News 2 comments

Summary of the latest updates. Still in development.

Concept of Power Armor "Kernet"

Concept of Power Armor "Kernet"

Feature

Excerpt from the interview with Colonel D. Mansdorf Archive link 23 / sd234

Yet new updates!

Yet new updates!

News

Just new progress of development old school RPG with turn based combat Sands of Space - new HUD, new enemy etc.

Updates!

Updates!

News

It's been about two weeks from my last post and I want to share the process of development!

Good news everyone! #small update 1

Good news everyone! #small update 1

News 10 comments

Small update 1: Path highlighting and new enemy statistic

Planet Trappist-1 h

Planet Trappist-1 h

News

Just a little bit info about the world, the planet and game story.

Combat mechanics

Combat mechanics

News

Just want to share with you how combat mechanics will work.