The greatest “giant rocks rolling through historical/artistic ages” tower defense game is back with Rock of Ages II: Bigger and Boulder. Just like the title says, Bigger and Boulder cranks up the surrealism and gameplay with to be, well… BIGGER AND BOULDER. With an emphasis on the chaotic new 2-vs-2 multiplayer, new time periods, and improved graphics, physics, and destructibility powered by Unreal Engine 4, players will need to be ready for some intense rocking and rolling.

Post feature Report RSS Rock Of Ages 2: Bigger & Boulder [Dev Blog #6] - Rockin designs: The Medusa Boulder

Today we are sharing the design process for Medusa's Boulder.

Posted by on

Rockin designs: The Medusa Boulder

Today we are sharing the design process for Medusa's Boulder.


Where's that face?


In Rock of Ages 2 we have a greater variety of boulders, so we figured we could associate one new boulder to every character you find in Story mode. Every time you defeat a new army leader you win their boulder which you can later use in your next matches.


A scene from 'Clash of the Titans'...


The Medusa boulder is made of unfortunate greek heroes who were sent to kill Medusa; they all of course looked at her and turned into stone. It's funny to imagine how Medusa would arrange for soldiers to petrify in specific poses, each one like a puzzle piece she can use to build a giant boulder.

...And to solve the soldier puzzle ourselves, we used M.C. Escher's repeating patterns as a reference.


Left image: M. C. Escher


By designing a couple of interlocking tiles, you can repeat the pattern as much as you like.


To make these types of repeating patterns, it is helpful to start with just the structure and then complicate the edges. It has to be said that it is easier to make these type of patterns today because you can have your software modify all the rotated copies of a tile simultaneously as you are working on just one. Doing this without a computer would have been way more challenging!


Finally, we used a simpler tile structure because the previous one was not designed to wrap around a sphere... oops!

Here's how the final result looks like:


Dramatic screenshot!!!


Enjoyed this new boulder? The game will feature a wider variety of new boulder designs, some which will have unique special properties (more on this in a future post). We'll keep on covering new boulders and more units in upcoming updates.



Comments
Cpt.McBacon
Cpt.McBacon

That is soooo cool! I just love reading technical articles like this one!
Really enjoyed the first RoA and am waiting for the second!
Good luck!

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Rock of Ages 2: Bigger & Boulder
Platforms
Windows, XONE, PS4
Developer
ACE Team
Publisher
Atlus
Contact
Send Message
Homepage
Rockofages2.com
Release date
Game watch
Follow
Purchase
Feature
Browse
Features
Report
Report
Share
Related Games
Related Engines
Unreal Engine 4
Unreal Engine 4 Commercial
Related Groups
ACE Team
ACE Team Developer & Publisher with 2 members
Atlus
Atlus Publisher
Indie Devs
Indie Devs Hobbies & Interests with 1,572 members