Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.

BUILD - Combine blocks in an easy-to-use editor interface to create a futuristic robot battle vehicle armed with dozens of different weapon options.
DRIVE - Jump into the pilot seat and test out your robot design against AI. Jet cars, tanks, flying warships, helicopters, drones; almost any vehicle is possible in Robocraft!
FIGHT - Battle online in vast battlefields against players from all over the world on dedicated servers

Additional Features:

  • Over 250 cubes and growing! Be part of a constantly changing metagame with new weapons, components and features added every month
  • Watch as enemy robots break apart cube by cube as you destroy them with powerful weaponry which players can switch between at their leisure
  • Form Parties and battle on the same team with your friends
  • Create or join Clans of up to 50 players
  • Share your robotic creations with other players online via the Community Robot Factory
"Balanced yet complex. The fun increases each update."
Indie of the Year 2014 I Player's Choice
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2017_megarail__crf_outnow_large

Our latest double-hitter of an update is now live! It's a massive beast of an update that includes the addition of a new Damage Boost mechanic designed to give all players regardless of their Robot's CPU, the same weapon energy, as well as some pretty major changes to the Community Robot Factory (CRF) that include a new 'mastery' system and also brand new functionality such as the much-requested 'Copy Robot' feature. Oh, there's an exciting new weapon too - the Rail Impaler! We've also giving you more room on the battlefield with a 20% upscale to the maps; I honestly don't know how we squeezed it all in. As usual, we've addressed some balance issues (based on your feedback) and squished a whole raft of bugs too.

NEW:

  • All players regardless of Robot CPU now have the same amount of weapon energy in battle (based on player feedback this has been increased from our original announcement). The amount of weapon energy available to players will be 12,550 (the same amount for a 1,600 CPU Robot)

Damage Boost System - Similar to how both Health Boost and Speed Boost systems work, we have now introduced a new Damage Boost system. This will provide an additive Damage Boost applied as a % to all your weapons (much like the buff you get when a player leaves on your team). The Damage Boost % will be highest at low CPU ranges and lowest at high CPU ranges (see image below)

damage_boost_curve

  • Damage Boost % displayed in Robot stat panel

damage_boost

Copy Robot - One of the most requested features for Robocraft is here: the ability to copy your Robots. With a single-click players can make a copy of their Robots without requiring additional parts.

  • Copied Robots are displayed in green garage bays
  • A copied Robot can be freely played in any applicable game mode
  • A copied Robot will not require additional parts however it cannot be edited initially
  • To edit a copied Robot, players must construct it - this will use existing parts or Robits to forge any missing parts
  • Copied and then constructed Robots can be uploaded to the CRF (this does not apply to Robots downloaded from the CRF and copied/constructed)

edit_construct

CRF 2.0 - You can now 'get' a copy of another player's Robot from the Community Robot Factory (CRF) for free as long as you have the parts in your account (whether in your inventory or on another Robot).

get_robot

  • If you want to get a Robot from the CRF and you don't have all the parts, any missing parts will need to be forged

forging_part

  • Any Robots obtained from the CRF whether for free or for a cost can be played in any applicable game mode but cannot be edited without being constructed
  • Constructed Robots will use existing inventory parts and/or Robits to forge any missing parts
  • Robots downloaded from the CRF will appear in green garage bays until they are constructed as editable robots
  • Copies of downloaded Robots from the CRF cannot be uploaded to the CRF
  • CRF search results will now show Robots you have existing parts for before Robots that require some additional parts that need to be forged

CRF Mastery System - Those of you who have spent any amount of time in edit mode will know that building Robots takes time, sometimes a lot of time, and downloading Robots from the CRF doesn't. So, we want to ensure that builders receive a reward - and that's where the new Mastery System comes into play. Please note that the Mastery System rewards do not apply to Custom Games battles - will be be offering Custom Games Rewards in a future update.

mastery_reward

  • Each Robot has a Mastery stat which starts at Level 1 and increases to Level 10
  • The Mastery of a Robot increases by one Level each time you complete a full battle
  • Each Mastery level gives you 30% extra XP when you play with that Robot
  • Robots built from scratch start with the maximum Mastery Level 10
  • Robots downloaded from the CRF start with Mastery Level 1
  • Robots that are copied in your Garage copy their Mastery Level from the copied Robot
  • A Robot's mastery level is displayed in the Robot stat panel

robot_mastery_level

  • To compensate for the massive Mastery XP bonus, we have reduced the League XP bonus from x2 to x1.25
  • Experience required to level up has been scaled up to accommodate the Mastery System
  • To keep robit rewards at the end of season around the same, the Clan Season XP/Robits rewards conversion reduced from 0.0033 to 0.0015

CRF Rewards - With the changes to how players use the CRF, we are also changing the way in which we reward builders who upload their Robots to the CRF. Currently, many players use parts from their inventory to obtain Robots from the CRF and as builders are rewarded with 25% of any Robits spent purchasing a robot, many builders aren't rewarded for their efforts. Instead we want to change it so that every time someone adds a Mastery Level to a Robot downloaded from the CRF, the original creator will get rewarded.

  • Each Mastery Level gained will reward the original creator 1500 Robits (increased from our originally planned 500 Robits)
  • A Robot creator remains the creator even when a Robot is copied, constructed and edited

NEW Weapon - Rail Impaler



  • Rarity - Legendary
  • Cost - 130,000 Robits
  • CPU Load - 260 pFlops
  • Base Health - 67080
  • Mass - 1040.0kg
  • Damage - 154537 per hit
  • Energy Consumption - 6000 per shot
  • Single Gun Fire Rate - 0.5 per second
  • Max Fire Rate - 1.0 per second
  • Max Fire Rate Count - 2 guns

NEW Custom Games Options

custom_games_options

  • Elimination Mode base capture speed multiplier (from 10% to 500%)
  • Set game length (from 1 min to 50 mins)
  • Available Custom Game options will now show/hide depending on game mode selected

IMPROVEMENTS:

Maps scaled up by 20% - more room for flying and more room for fighting

new_map_scale

  • Removal of the Weapon Energy to CPU relationship to allow for the new Damage Boost System
  • Hover Robots added to Play vs AI Mode
  • Removed the "potential change" messaging from all in-game user-interface bars
  • Weapon Energy Module fully replenishes energy upon activation

BALANCE CHANGES:

  • All Thrusters and Propellers have had their speed boost increased 1.5 times
  • All Plasma Cannons, Rails and Aeroflaks had their damage reduced by 10%
  • Laser Leviathan damage increased from 26,330 to 29,429
  • Nano mechanics have changed: if 2 or more Robots heal a teammate at the same time, the heal will be applied only from the Robot who started healing first
  • Aeroflak mechanic has been changed and can no longer be used while the Robot is in air
  • Rotors have had their agility/acceleration massively increased
  • Reduced the speed at which Wings and Rudders bank from side to side to remove the feeling of weightlessness
  • Nominal count is now 4 for all non-Legendary Laser, Plasma, Rail and Nano Weapons
  • Nominal count is now 2 for all Tesla Weapons

BUG FIXES:

  • Fixed an exploit that allows you to get unrealistic levels of speed by driving aircraft in circles
  • Fixed an issue with pixelated game mode images when using lower quality settings
  • Fixed a visual layering issue between the chat window, Robot Info panel and the 'rate this robot' pop-up when using a low resolution
  • Extended the background box on the Battle Summary screen
  • Fixed alignment issues with weapon descriptions in German language
  • Fixed an audio bug which resulted in the aerofoil sound continuing to play after a player's Robot had been destroyed
  • Fixed a bug which prevented some flying Robots from diving down if they flew too high
  • Fixed a bug which displayed the wrong messaging when the BRAWL mode is locked. It should read "Game Mode is currently locked"
  • Fixed a visual bug which displayed a clan invitation as being 'greyed out' and unavailable (even though it could still be clicked on and accepted/rejected)
  • Fixed a collision bug which detected connection points where there were none on the following:
    • Blink Module
    • Tesla Weapons
    • Hover Tempest
    • Insect Leg Soldier
    • Mega Plasma
    • Wing Falcon
Aerofoils Update - Out Now!

Aerofoils Update - Out Now!

News

Our latest update is now live! Take to the skies with re-worked wings and go supersonic with the new Speed Boost mechanic.

TX Cubes & Health Boost Update - Out Now!

TX Cubes & Health Boost Update - Out Now!

News

We've given the humble 'cube', the building blocks from which all robots are built, some much-needed love with our latest update that's out now! The new...

The Return Of The Mega Update - Out Now!

The Return Of The Mega Update - Out Now!

News

Today we traveled back from the future and brought back some old friends - Megabots! We listened to you guys have have brought them back in a bigger...

Custom Games Mk1.5 Update - Out Now!

Custom Games Mk1.5 Update - Out Now!

News

Today, June 15th, we expanded Robocraft's gaming options with the release of our latest update, Custom Games Mk1.5. This new update brings with it customisable...

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youtube-pangllsucata
youtube-pangllsucata

Melhor game de todos os tempos

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Absolarix
Absolarix

With well over 2000 hours (closer to 3000, though not logged) of in-game time, I've enjoyed Robocraft for between two and three years. I've seen lot of whining and crying over this game with the passing of updates, and haven't been driven away by it. I voted for Robocraft last year's, but I won't be is year. It doesn't deserve it hit now.

Lately, the dev eased and update which changed how the economy functions, switching from earned money to a very cheap and clunky crate system which gives you randomized parts for your earnings. As a result, you can now have an amazing match and get dirty uncommons for it. The game is now more pay-to-win than ever before. As an extra slap in the face, every player is now thrown into the match-making system together, regardless of level or robot size. If you're a new player, have fun learning to play with seasoned vets instead of players who are actually of your skill level.

Maybe FreeJam will get my vote next time.

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Robocraft1
Robocraft1

The crate system kind of ruined the game.. But I'm still voting Robocraft for the sake of good old times! :p

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Robocraft
Platforms
Windows, Mac, Linux
Developer & Publisher
Freejam
Engine
Unity
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326 votes submitted.

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Highest Rated (29 agree) 10/10

Most fun game this year.
Also has sweet devs/mods that will try to help you whenever you need it.

Dec 19 2013 by lwardogl

Lowest Rated (9 agree) 1/10

Devs ruined a game I used to love playing. Would have given a 10/10 last year but now its a 3 (because I am new will be reduced or raised accordingly).

Now down to a 1 due to buffs on rails that didn't need it.

I can't give negative score after the latest fuck up update from FreeJam, Thanks for fucking ruining the game for an old player.

Jul 5 2015 by MarineIguana

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Latest tweets from @robocraftgame

New Mask VFX and SFX coming to Robocraft very soon as part of wider cosmetic changes. Expect more info next week!… T.co

Aug 15 2017

Delighted and humbled to see our studio listed as one of @developonline's 'Best of British' games developers! - Develop-online.net

Aug 15 2017

RT @RobocraftINF: Proud to announce that Robocraft Infinity will be playable on the @gamescom showfloor next week! Can't wait to see… T.co

Aug 14 2017

Cosmetic items set to no longer be forgeable from 24th August. All the details here: Robocraftgame.com

Aug 14 2017

There's so much awesome content in our new update including Damage Boost, Rail Impaler weapon and CRF 2.0. More:… T.co

Aug 10 2017

Hey all, due to an unforeseen problem with today's update, we've locked BRAWL mode while we investigate. Apologies for this.

Aug 10 2017

There's so much great content in tomorrow's update, I don't know how we squeezed it all in. Find out what's coming:… T.co

Aug 9 2017

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