This is the free demo version of alpha 0.72, it's got several hours of story mode and the build mode.
It is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explore, gather, build, create, fight, and ultimately, conquer the land.
Hi everyone, can't believe we haven't updated here for such a long time. But we’ve been working really hard towards a0.9, so we didn’t have too much time to update here. Today, we'll show you one of the major things we're working on for a0.9 - the World Editor.
It is a program that enables you to launch and edit a world map in the editor, or import maps from other editors such as World Machine. Once the map is created, you can edit the world to whatever you like by converting it to full voxel format, be it cave cities, race tracks, or floating islands. Pretty cool, huh? The largest map we're currently aiming for is 6×6km. Not just this, we will also have voxel brushes that players can generate and share.
For instance, if you made a good-looking island, you can export it as a brush and then use it to paint the world. After you’re done editing the world, you will be able to export it and compress it to share with other players. At a later date, we'll show you the Story Editor as well.