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It is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explore, gather, build, create, fight, and ultimately, conquer the land.

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1 comment by PlanetExplorer on Oct 21st, 2014

Another progress update on a0.85 and a0.9. Some (probably most, heh) of you are wondering why the current update is taking so long, let me clear that up first. Currently, we have most of our programmers reworking/working on several key system, including the UI, AI behavior, World Editor, and Player Skill/Animation systems. All of these are major systems and won't be done until a0.9, but they do impede on our current progress on a0.85. For example, we have the character deformation system done, but since the UI system is still being worked on, the deformation system doesn't have a working UI, so it's inclusion in a0.85 was uncertain until a week ago. Now we're pretty sure it'll be in since that part of the UI's done.

A0.85 is also a major art asset update, so we're waiting on some new scene assets to be done.We have been doing some efficiency work as well, trying to get the frame rate of the game higher. One of the largest improvements so far is with AI collision detection. It used to be that we would update the collision detection of every ragdoll collider within an AI body at every frame, now we're only updating the collision of the capsule collider surrounding the AI every few frames. What this means for you is an uptick of about 10+ fps depending on your setup.

Finally, here are some screenshots of the Adventure map procedural improvements, the current canyons look a lot better and we've added stone bridges over the waterways. We're also working on multiple layers of water next as well as better sloping river banks and better town setups (no more flat towns). All of that we're trying to get into a0.85 in the next couple of weeks.

Planet Explorers - Procedural Improvement
Planet Explorers - Procedural Improvement
Planet Explorers - Procedural Improvement

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Planet Explorers 0.72 LINUX Demo

Planet Explorers 0.72 LINUX Demo

Jan 21, 2014 Demo 1 comment

This is the free demo version of alpha 0.72, it's got several hours of story mode and the build mode.

Planet Explorers 0.72 MAC Demo

Planet Explorers 0.72 MAC Demo

Jan 21, 2014 Demo 2 comments

This is the free demo version of alpha 0.72, it's got several hours of story mode and the build mode.

Planet Explorers 0.72 PC Demo

Planet Explorers 0.72 PC Demo

Jan 21, 2014 Demo 2 comments

This is the free demo version of alpha 0.72, it's got several hours of story mode and the build mode.

Planet Explorers Alpha 0.62 PC

Planet Explorers Alpha 0.62 PC

Aug 13, 2013 Demo 21 comments

This is the PC version of Planet Explorers Alpha 0.62. A lot of bugs have been fixed from the a0.61 version.

Planet Explorers Alpha 0.62 Linux

Planet Explorers Alpha 0.62 Linux

Aug 13, 2013 Demo 1 comment

This is the Linux version of Planet Explorers Alpha 0.62. A lot of bugs have been fixed from the a0.6 version.

Planet Explorers Alpha 0.62 Mac

Planet Explorers Alpha 0.62 Mac

Aug 13, 2013 Demo 1 comment

This is the Mac version of Planet Explorers Alpha 0.62. A lot of bugs have been fixed from the a0.6 version.

Post comment Comments  (0 - 10 of 410)
Bigpather12
Bigpather12 Sep 30 2014, 6:30pm says:

6.Maybe you could have random events like big waves that could topple your boat in certain areas or sandstorms any plans for stuff like that?

7.are you planning on having a excosytem system?be hunt systems like a pack of animals hunting a a certain animal or things stacking each other stuff like that

8.any plans on a bestiary?

thanks for the answers defiantly going to buy the game.

+1 vote     reply to comment
Bigpather12
Bigpather12 Sep 30 2014, 6:03pm says:

5.Do you plan on improving the combat? Maybe adding blood or more of a punch to the sound effect or hit animations/reactions?.Befcuse right now the combat is abit unsatisfying

6.I know you planning a world and story editor. But Are you planning to maybe have a monster editor? Where you can drag and drop pices to make unique monsters to put into your own worlds that would be cool.

thank these are the final ones.

+2 votes     reply to comment
Bigpather12
Bigpather12 Sep 30 2014, 5:54pm says:

Looks good two questions

1.In future updates do you plan on adding more things into the environments like maybe alien camps, more interesting cave types or more interesting landmarks?because right now the world seems pretty bare.

2.Any plans on increasing the draw distance because it seems pretty short even when on full?

3.do you plan on underwater explorations like maybe finding hidden monsters or ruins stuff like that?

4.Any chance on collectible books that maybe tell you lore of the world and monsters?

thank you.
2.

+1 vote     reply to comment
[TFDN]derptrooper
[TFDN]derptrooper Sep 16 2014, 4:04pm says:

Hey I have been attempting to register on the panthea forums but I don't seem to be getting the account activation email, help pls :)

+1 vote     reply to comment
null.
null. Jun 26 2014, 11:02am says:

The demo looks nice, even if it's a bit buggy. Not quite sure if I wanna spend $25 on this, though. Is that the final price or do you plan to change it once you're out of alpha?

+1 vote     reply to comment
MasterJason
MasterJason May 11 2014, 9:39pm says:

I wanted to know, will you guys still have marriage and children in game?

0 votes     reply to comment
zede05
zede05 Jun 14 2014, 4:56am replied:

Maybe...

+1 vote     reply to comment
ShakesGaming
ShakesGaming Mar 11 2014, 6:17pm says:

Great to see this #3 on the Steam top seller's list (early access games) and #16 on the INDIEDB top 100 (and moving up)...well deserved.

+1 vote     reply to comment
walissonhsantos
walissonhsantos Mar 11 2014, 5:12pm says:

Legal da pra brincar bastante rsrs quem quiser curti minha pagina ta aki > Adf.ly postei esse jogo lá e to postando um por dia (por enquanto)

0 votes     reply to comment
ShakesGaming
ShakesGaming Mar 10 2014, 5:21pm says:

Game goes live on Steam 03/11! Shakespub.net

0 votes     reply to comment
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Planet Explorers
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Pathea Games
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