Neon Tail is an open world roller skating game where you follow a young girl’s adventures and save the streets of Bluepulse City from dimensional disaster. She will meet many colorful characters and explore many fantastic locations of the city, from its various districts (shopping, business, residential etc) to its subways and sewers, to the unknown planes of existence. The game is inspired by the urban dynamism of Jet Set Radio, the character development, narration, and emotional connections from Life is Strange, and the open world freedom from new gen Batmans.

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Neon Tail - Devlog 03

News

Hi there!
I've been busy writing the game's designs, designing workflows, testings, modeling props, adding small animations, writing editor tools, and tweaking small changes to the wallriding code.
I'm slowly replacing the mockup geometries with occlusion cullable props.
Previously for the prototype, the environment meshes were huge, so no occlusion culling, and we had big pixel ratio problems. It wasn't optimised at all but I knew it, we were simply rushing for a presentation.
Now with the LOD and the occlusion culling and a workflow written down, these should allow us way more details and flexibility as we slowly build up our props library.
Hopefully I will be able to put up tons of NPCs, destructible objects, fun things etc...
The environment is completely a work in progress, as well as everything actually, but I believe the foundation of everything is ready for the executive work, so it's getting there, one small step at a time.
Have a nice week end!

Neon Tail - Devlog 02

Neon Tail - Devlog 02

News 2 comments

The develop log of Neon Tail on March 18th, 2018. *Set up and testing new environment and props workflow. *Refined mockup, reorganize, updated or modeled...

Neon Tail - Devlog 01

Neon Tail - Devlog 01

News 2 comments

The develop log of Neon Tail on March 10th, 2018. Improving and adding function of grinding control, feels and orientation, jumping animation selection...

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Neon Tail
Platforms
Windows
Developer
Rocket Juice Games
Engine
Unity
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Style
Genre
Adventure
Theme
Sci-Fi
Players
Single Player
Project
Indie
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