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Here is some bite-sized eye candy for you landlubbers: a vertex displacement shader, which we also lovingly call “wobble shader”.
Posted by Frie on Aug 18th, 2011
Here is some bite-sized eye candy for you landlubbers: a vertex displacement shader, which we also lovingly call “wobble shader”. It’s useful for vegetation, ship sails and anything else that is affected by wind. The speed might need some fine-tuning, but that is just the change of one value. Check it out:
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This is fantastic! This type of development seriously sells a game. Great job guys for adding the dynamic shading.
Wow, didn't expect a bit of motion to make so much difference. The prototype was a very good looking unity game, this is probably now the best looking Unity game out there. Awesome stuff.
wow thanks for the kind words guys! :)
Fantastic work you guys! Like people have stated earlier, “wobble shader" is quite an awesome aesthetic feature!
looks very good :)
Nicely done. Gives the world a lot more life to it.
Beautifully done :)
Thanks me hearties!
I want it!
Good work!