Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century. The game is open-ended, and you are free to explore the millions of starsystems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary star systems. You can try you hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination.

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Pioneer "January 2018"

News

Here is the change log for the January 2018 build. This covers all updates from November last year that the Pioneer Dev Team added. Wonderful work by them and I hope you fans out there will give it a try. :)

As usual, the build is also available in Pioneer's own site and Linux 32 & 64 bit versions are also available.

February 2018 Change Log

* Fixes *

Don't crash when opening sector view in hyperspace

January 2018

* New Features *

F2 sector view UI moved to ImGui

Hyperjump planner for F2 sector view

Lua API StarSystem has new 'govtype' attribute

Unexplored systems in the sector view zoomed out mode are now grey.

Commodity market shows description of the commodity selected

Allow custom factions to make claims

Don't show radar in hyperspace

CustomSystem input syntax adapted for easier data entry

Sectorview zoomout prettier homeworld labels

Hydrogen scooping from small planets with hydrogen atmosphere

Commodity market shows import/export icons if trade computer exists

Access all systembody attributes in lua

Move LowThrust Setting to ImGui

Small display changes

Keep new textures and patterns for ships

* Internal Changes *

Happy new year!

Errors parsing Ship and Space Station data files will now make the game fail during load, instead of leaving those objects in an indeterminate state to cause a hard-to-diagnose crash later.

Fix spelling error in docs

Remove unused strings

Add forgotten copyright headers to ImGui-files

Trivial micro change of variable

Some hash_random related fixes

Change lua_pushinteger for lua_pushnumber to preserve value of seed

Updatefuel code duplication

CityOnPlanet rewrite: recursive to iterative

New calculations for station commodity stocks

Asteroid mining results controlled by lua

Route planner optimisations

Remove unused variable and update the comment

CityOnPlanet setuserdata optimized

Updates to Geom class

Minor optimisations around avoiding isqrt

Square the values now that the isqrt was removed

* Fixes *

Planar and azimuthal radar at same time

Tradeships getSystemAndJump checking

Fudge-fix projectile ray tracing

Fix ship stat CSV output

Make the black hole system navigable

Modelcompiler fixes for x64 linking

Set the user data for city geom objects

Fix broken Lua->C seed transfers in Face & CustomSystem

December 2017

* New Features *

Rounded rewards

Save files are now written in gzip format so they don't need a custom tool to extract

WKFO's Military hyperdrive sound effects

Add VS2017 Build files

Force time acceleration if right mouse button is held down

Internal Changes *

Refactor buffers to have a capacity and size

Add GZipFormat source files to VS2015 Solution

Library version information logging to aid debugging

Some minor code cleanup

Query the maximum AA samples

* Fixes *

Tradeships.lua unexplored crashfix

AlertState cache cleared on load

November 2017

* New Features *

Adding base to Moon (JAXA lava cave location)

* Internal Changes *

Added -skipmenu/-sm flag

* Fixes *

Fix the MainMenu nil args crash


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Hello Pioneer fans! Here is the latest build straight from the Pioneer Dev Team. Big highlight of this month is the new UI. Change log below. Have fun...

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Hi Folks! o/ Here is another build for you to try out, changelog below. More bug fixes for this month from the Pioneer Dev Team and, I am pleased to say...

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Pioneer "January 2018"

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Hi there Pioneer fans! :) Back again with a new build straight from the Pioneer devs, Linux builds are also available for this release on Pioneer's own...

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Here is the new build covering the work the dev team put into Pioneer over September. More improvements for this month and some new music! Have fun with...

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Hi folks! Back again with a round up of all the updates covering the month of August for the Windows version of Pioneer. The dev team are already working...

Pioneer "August 2017" 20170813

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Here is the Windows build for this months release of Pioneer. Change log below. Have fun with it folks! :)

Pioneer "April 2017" 20170415

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Hello Folks o/ Back again with another Pioneer update for you and this month, the ModDB download is back! :) Changelog (as usual) below, have fun out...

Pioneer "November 2016" 20161129

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Welcome folks to the "November" release of Pioneer. More fixes and tweaks to the game for this month so please check out the change log below. Have fun...

Comments  (0 - 10 of 77)
MagosDomina
MagosDomina

This looks like a very nice Elite inspired game. Will be trying this for sure! Keep up the great work.

Reply Good karma Bad karma+2 votes
Johnyliltoe
Johnyliltoe

A bit hard to understand, but I still had a lot of fun with this. Posted a quasi-review over on my Youtube.com

Reply Good karma Bad karma+2 votes
Miggy4000 Creator
Miggy4000

Hi Folks o/
I little update. I am waiting for the latest build from the devs but they have hit a nasty bug and are presently at work on it. Once its ready I will upload it. In the meantime, there is still a stable build from August the 14th on the Pioneer site if you wish to try that out. You will find it here :http://pioneerspacesim.net/download

Reply Good karma+1 vote
Opinionator
Opinionator

Anyone know a money cheat?

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Miggy4000 Creator
Miggy4000

Hi Opinionator. In the earlier builds extra cash was possible via the "Ctrl M" cheat keys, but the devs later removed this. Scout Plus does have loans available on the message board if you want to give that a try? This stand alone Pioneer mod is available here: Spacesimcentral.com

Reply Good karma+1 vote
HappyLarry129
HappyLarry129

When is the next Mac update coming out?

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Miggy4000 Creator
Miggy4000

Hello again HappyLarry129. I asked the devs and yes they do at present have a newer Mac build up and running. However they are still to create an install package. I don't have any news yet unfortunately when that will be done. When it is done I will update the news page.

Reply Good karma+1 vote
Miggy4000 Creator
Miggy4000

Hi HappyLarry129. Yes I can see the last update for the Mac was on the 2nd of February. I will ask the devs for you. :)

Reply Good karma+1 vote
Sir_N
Sir_N

Hey, any tutorial ?

Reply Good karma Bad karma+1 vote
Miggy4000 Creator
Miggy4000

Although there is a readme included with the game you could also check out this Scott Manley video which goes through the basics of the game: Youtube.com

Reply Good karma+1 vote
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Latest tweets from @pioneerspacesim

New Release! Some of the news: Better UI for sector view map and a new "hyperjump planner", commodities have descri… T.co

Feb 4 2018

New release is out, with new music tracks and bug fixes for assassination mission, hyperjumping trade ships, city placement, and more.

Oct 1 2017

We arere happy to announce that MacOS builds are back again, thanks to the return of old Mac build maintainer @Philbywhizz

Sep 14 2017

Volunteer wanted! We need someone to maintain, create and upload MacOS builds, or there will be no more MacOS builds

Sep 7 2017

Release! New HUD/UI, keybindings, ship, BBSrumours, radar; added crush pressure, Eros & Phobos #TheExpanse +more Se… T.co

Aug 27 2017

Cool hardware hack: Pioneer + Arduino = cockpit project Youtube.com

Aug 18 2017

Next release packs both new ship and new UI. Sneak preview: Spacesimcentral.com and Pioneerwiki.com

May 9 2017

New release is out, featuring an autopilot restored back to working condition.

Apr 15 2017

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