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A sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress.

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Blog RSS Feed Report abuse Latest News: RimWorld Alpha 8 - Winter is Coming released

2 comments by Tynan on Dec 10th, 2014

Alpha 8 is out! This time we've added a seasonal cycle and temperature simulation, snow, two more biomes (boreal forest and tundra) with all the attached animals, art sculpting, crafted item quality, weapon and apparel crafting, homegrown medicine, wind turbines, and more.

If you own the game, you can get Alpha 8 by re-downloading from the link you used before (it is a permanent link and always has the newest version). You should also get an update email from us. Anyone still having trouble should start at this thread.

Also note that this build will not load old savegames, so keep your old install separate if you want to finish an Alpha 7 colony.

Change summary below:

Temperature and seasons

  • A new temperature system tracks temperatures indoors and outdoors.
  • Characters can get hypothermia, frostbite, heatstroke, or burns from being in extreme-temperature areas.
  • Certain clothing can protect against temperature discomfort/harm.
  • Temperature changes daily and on a yearly cycle according to where you are on the planet. There are distinct seasons.
  • There are special heat wave/cold snap events.
  • Added heater and cooler buildings.
  • Food spoils. This can be slowed or prevented with refrigeration.
  • Snow falls and accumulates over winter. It slows down movement.
  • Snow can be cleared manually, and will melt if heated.
  • New apparel: Parka and tuque.
  • Added new biomes: boreal forest and tundra

Art and crafting

  • Sculptor's table added. Colonists can create abstract sculptures.
  • Sculptures and melee weapons have a quality. Quality is influenced by crafter skill and affects beauty and damage.
  • Apparel crafting now allows crafting any kind of apparel.
  • Can now craft any kind of melee weapon from appropriate materials.
  • Created 'unfinished thing' step to crafting. Crafting can now take several days per item (as in the case of advanced weapons or art).
  • Added art trading.

New content

  • New animals: elk, hare
  • New plants: pine tree, birch tree, moss, xerigium
  • Xerigium plants can be farmed and refined into herbal medicine.
  • New power plant: wind turbine.
  • New weapons: triple rocket launcher, doomsday rocket launcher.
  • New items: Glitterworld medicine, herbal medicine.
  • Alphabeaver event creates alphabeavers who will consume trees until stopped.
  • Ancient cryptosleep shrines now generate on the map. Open the cryptosleep caskets if you dare - the occupants may not be friendly.
  • Economy and trader stock generation reworked and rebalanced from the ground up.
  • Stats inspector allows inspecting more things in more places, and provides more, clearer info.
  • Several new songs from Alistair Lindsay.
  • You can now release prisoners. This gains you goodwill from their faction.
  • You can now configure your keyboard hotkeys.
  • Dozens of other fixes and improvements.
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Post comment Comments  (0 - 10 of 80)
Guest
Guest Jan 16 2015, 6:28am says:

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Nerfy
Nerfy Jan 14 2015, 10:04pm says:

Looks like Dwarven Fortress but with graphics :3

+1 vote     reply to comment
TheStormkeeper
TheStormkeeper Jan 25 2015, 8:52am replied:

It reminds me of Prison Architect at least aesthetically as well.

+1 vote     reply to comment
pcgeek01
pcgeek01 Jan 13 2015, 9:01am says:

so when might this be released on steam?

+1 vote     reply to comment
Guest
Guest Jan 22 2015, 9:02am replied:

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lucasjsmith
lucasjsmith Jan 1 2015, 4:32pm says:

how do you get on the Rim world game?

0 votes     reply to comment
Z3R01900
Z3R01900 Jan 8 2015, 9:48pm replied:

You buy it

+1 vote     reply to comment
lucasjsmith
lucasjsmith Jan 1 2015, 4:30pm says:

How do you play the Rimworld game?

0 votes     reply to comment
taruser12
taruser12 Dec 20 2014, 1:28pm says:

Really good game!Hope it gets even more advanced,and make traps like in Dwarf Fortress

+1 vote     reply to comment
taruser12
taruser12 Dec 15 2014, 2:40pm says:

Wow man!This is an amazing game!Voted ;)

+1 vote     reply to comment
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RimWorld
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Tynan
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Latest tweets from @tynansylvester

@imdsm I actually don't know, I've never heard of such an issue. Unity handles that layer though.

7hours 30mins ago

@Feniks_Gaming You stalker!

Jan 25 2015, 7:08pm

@EvilBobDALMYT lol @AlistairLindsay yes it is weird

Jan 25 2015, 1:03am

@Stygianangel25 That could be a bug caused by conduits being under doors. Thanks! I'll look into it.

Jan 24 2015, 9:38pm

@kobeschreurs You already emailed me and I replied. Reinstall the game clean, your install is corrupt.

Jan 24 2015, 1:52pm

@kobeschreurs Please email me the output_log from the RimWorld671_Data folder. @gmail.com">tynan.sylvester@gmail.com Thanks

Jan 24 2015, 1:29pm

@kobeschreurs Have you ever installed a mod?

Jan 24 2015, 1:28pm

@KukaburaGumtree Probably.

Jan 23 2015, 4:28pm

@mikeash you have to really underthtand yor subthects to simul... properly simul... ah ha that's hilarious!

Jan 23 2015, 3:43pm

@KukaburaGumtree yes I've seen Flight; great movie.

Jan 23 2015, 3:42pm

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