A sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress.
It’s a whole new world! Here’s Alpha 6, the update with world generation, biomes, a medical system that tracks every wound and body part, and personality traits. You can follow our day-to-day work on the changelog.
If you own the game, you should get an update email from us. You can also get Alpha 6 by re-downloading from the link you used before (it is a permanent link and always has the newest version).
Anyone still having trouble should start at this thread. Also note that this build will not load old savegames, so keep your old install separate if you want to finish an Alpha 5 colony.
A quick recap of improvements in Alpha 6:
Latest tweets from @tynansylvester
Shader-based masked recolor of arbitrary ores. Here's metal and silver. T.co
4hours 47mins ago
@roninpawn lol amazing idea
19hours 0mins ago
Man, Mars is actually kind of tiny. T.co
Sep 1 2014, 12:25am
@wettwilly10 And a controlled randomized standard that has the same or equivalent players setting the same standard between games.
Aug 31 2014, 12:36pm
@wettwilly10 It would miss tons of info, you're right; I just think that hard data would be nice to have alongside individual opinions.
Aug 31 2014, 12:18pm
@lloydsparkes Good point. I'd like to see a more randomized controlled approach though. Would be very interesting data if done well.
Aug 31 2014, 12:17pm
Idea: A game review site that publishes controlled trials measuring how long a sample of players choose to play a game. No reviewer, no bias
Aug 31 2014, 12:10pm
@MrBeardTV If you want to cancel a bed but not the floor under it, select the bed and hit cancel :D
Aug 29 2014, 10:28pm
@DizasterDizzy Yeah that feature was basically put in for Twitch streamers to name people after viewers :p
Aug 27 2014, 7:51am