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A sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress and Firefly.

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I'm stoked to announce that the next version of RimWorld, Alpha 14, will be released on Steam Early Access on July 15, 2016. You can add it to your Steam wish list on the RimWorld Steam page. On Steam, the game will have full Workshop support, for sharing mods and scenarios. It will also support Steam Cloud.

Non-Steam users will, of course, still be able to access your DRM-free downloads as you always have. They'll update just as before.

Alpha 14 is a large update, since it's been several months since Alpha 13 and we've had 2-3 developers working continuously. So, it's got about 5-6 developer-months of effort in it (the original pre-Alpha for the 2013 Kickstarter had about nine developer-months). However, it is also a refinement-oriented update. I could've packed more mega-features in addition to the scenario system, but instead chose to focus on fixing a lot of old issues. Veteran players will notice a huge number of subtle improvements at every level, which newcomers should have an even more polished experience.

I've also been reworking the code to try to support modding better. Making it easier to mod the game makes it more fun to mod, which modders like, so they make more and better mods, which players like. I think it's a powerful and often under-emphasized way of turbocharging a game community. I'm still soliciting requests in this thread: What would make the game easier to mod?

Being Early Access, we'll continue to release new alpha versions of RimWorld with new features into the foreseeable future. We've already started some new mega-additions for Alpha 15. We can't squeeze them into Alpha 14 because it's too late and they'd introduce bugs. But momentum is good and we're poised to leap forward in the months ahead.

I'm also going to be doing something unusual, which is trying to actively market the game. I much prefer game development work to marketing work, and so have usually followed the Field of Dreams marketing strategy ("If you build it, they will come.") But, for something as important as the Steam release, I think it's worth making some effort to get the word out. Wish me luck! And, if anyone has any ideas for ways to spread the word, I'd be happy to hear them in the comments here, or on the forums.

RimWorld Alpha 13 - Trapped With Your Ex released!

RimWorld Alpha 13 - Trapped With Your Ex released!

News 6 comments

Alpha 13 - Trapped With Your Ex is released! This one comes with a full relationship system, giant insect infestations, permadeath mode, prison breaks...

RimWorld Alpha 12 - Animal Taming released

RimWorld Alpha 12 - Animal Taming released

News 0 comments

Animal taming is here! You can now tame animals, milk them, eat them, and train them into whirling furry/scaly death machines! We’ve also added codified...

New RimWorld trailer!

New RimWorld trailer!

News 1 comment

I've just put together a hot new trailer for RimWorld showing some of the newest features. Enjoy.

RimWorld Alpha 11 - Sappers and Traps released

RimWorld Alpha 11 - Sappers and Traps released

News 2 comments

This update includes clever new AI strategies including sappers who blast and dig around your defences and raiders who burn crops. I’ve also added a...

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this update adds 2 new weapons and "Combat Realism" patch.

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Rimfire v2.0 for Rimworld Alpha 13. Addition of a CCL mod configuration menu and RPG-7 smoke trails, changed audio formats to OGG for a much smaller file...

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This is the latest version of "High Caliber", updated for Rimworld A13

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Rimfire v1.9 for Rimworld Alpha 13. Addition of 6 guns, recipes, research and redone graphics.

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This mod adds several well balanced vanilla-like guns/weapons, and more realistic gun sounds.

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Comments  (0 - 10 of 90)
dupreezadriaan
dupreezadriaan

looks like fun. going to buy it at the end of the month also is the game still alive because looks like the last update was a few months ago ?

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Khian_101
Khian_101

Steam add this please?! Are you insane.....steam will just **** it up....it's better being and indie dev than joining the greedy publishers/stores that'll just ruin your plan with the game....

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Guest
Guest

It's too good to be on Steam ;) Rimworld is reaching maturity now in June 2015. Compared with June of 2014, it's like a late beta now!!! Amazing!!!!!

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cad2315
cad2315

lol no, it's being released on steam in 2016. someday between Q1 and Q2.

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Is this game free?

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cad2315
cad2315

Igg-games.com

man.. only if i had money to buy this game.. but no. you could buy 250 pieces of bread in this country :/

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Dark1Isaac
Dark1Isaac

no, you can buy the game here:
Rimworldgame.com

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RimWorld
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Tynan
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Latest tweets from @tynansylvester

I just named a buggy savegame "crashing_panthers" and realized I'd come up with the best band name ever.

Jun 28 2016

To those who released a game on Steam: What % of your wishlist adds converted into sales?

Jun 25 2016

RT @marvinkosh: We can rebuild her, we have the technology: #038;ref_source=twitter">Reddit.com via @reddit

Jun 24 2016

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