My Time At Portia is a simulation RPG that takes place in a post-apocalypse setting. Humans are few and relics from the past are everywhere. You're trying to start a new life in a town on the edge of civilization called Portia. You will start a workshop and build things with relics from the past, but you can also choose to fight in dungeons, get friendly with town folks, kick some trees, or just explore the surroundings.

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Many Mini-Games

News

Today we'll talk about the mini-games in My Time at Portia. Being mini-games, they don't really have too much impact on the game progression or the story progression. But to us, they bring the extra details one would expect from this type of life simulation games. Players might not even play them very much, but when they do, they'll bring a little wrinkle to the game experience. The major mini-game in this project is of course the sparring with the townsfolk, we'll leave that for a separate topic by itself. We will take a look at a few others.

Fishing is mainstay in pretty much any game genre nowadays, and we're not really bringing anything new to this as far as gameplay's concerned. We just want it to be fun and consistent. We're planning to have different fish at different locations, using different types of lure. So it's really a collection game layered on top of the fishing game. All the collection can be put into an upgrade-able fish tank to display all the pretty fish.

Another mini-game is roping. This is basically the same game people can play in arcades. Brainless fun. We're debating on what extra gameplay we can add to this game. Maybe tie this in with the milking mini-game, where the player needs to capture the cow of choice first before milking it. Still up for suggestions.

The darts mini-game is, well, darts, nothing too fancy. Same for the cross five mini-game people can play with Issac. We are adding a rock-paper-scissors game that the player can play with all NPCs, that'll be alpha 3.0.

The mini-games mentioned before are already in game or about to be. For future plans, and this will depend on budget, we have several very neat ideas. We want to have snow ball fights during the winter, plane races when the player has a plane in his or her inventory, and vehicle races. But again, these are just ideas, and we need time and money to execute these. But we will have them in the stretch goals, so let's go for it!

Monsters 101

Monsters 101

News

We’re going to talk about the monsters in My Time at Portia. While this isn’t an action game, we still wanted the world to be full of imaginative...

Everything to Know About the Homestead

Everything to Know About the Homestead

News 1 comment

We’re going to talk a little about our “homestead system” today. The homestead is very important in our game.

Everything to Know About Relationships

Everything to Know About Relationships

News

This is a small introduction of relationship-system in My Time at Portia.

My Time at Portia Kickstarter is Live!

My Time at Portia Kickstarter is Live!

News 3 comments

Hey everyone, we’ve been working our butts off for this Kickstarter campaign. And now it's finally on Kickstarter!!!

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My Time at Portia Alpha 2.0

My Time at Portia Alpha 2.0

Demo

This is the alpha 2.0 build of My Time at Portia, please try it and tell us what you think!

Portia Alpha 1.0

Portia Alpha 1.0

Demo 5 comments

This is the first public build of or new game My Time At Portia.

Comments  (0 - 10 of 54)
Guest
Guest

Can I play this one xbox one?

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zede05 Creator
zede05

Yes, we'll try to port this to the Xbox One.

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BlackLtye
BlackLtye

Hi!
Where can I download the latest demo version?

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zede05 Creator
zede05

You can download alpha 2.0 here or on Steam.

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Guest
Guest

I think the way you're developing the game is fine, but I'm afraid that the conversations with the Npcs will become somewhat repetitive.Will you add more phrases to the Npcs or they will only say a phrase every week?
I am waiting to see the full map 0v0, great job guys

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zede05 Creator
zede05

There will be more conversations, lots more. It'll take a while to write them all.

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Guest
Guest

How many languages will be in game after alpha?

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zede05 Creator
zede05

As many as our budget allows. But we will try to get the main ones in for sure.

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Guest
Guest

For example turkish?Because turkish streamers love game and they streamed it.You can sell game so well in Turkey and I can help you about translating to Turkish :)

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zede05 Creator
zede05

Again, if the budget and sales allow for it, we'll try.

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My Time At Portia
Platforms
Windows, Mac, PS4, Switch
Developer & Publisher
Pathea Games
Engine
Unity
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Role Playing
Theme
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Players
Single Player
Project
Indie
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Latest tweets from @patheagames

#screenshotsaturday Well, wait a moment... What is going on? Any explanation? 🤣 #MyTimeatPortia #indiegamedevT.co

23hours ago

Surprise surprise surprise. Check out #MyTimeatPortia new update about holidays and events. #Kickstarter #indiegame Kck.st

Sep 22 2017

We got a new promotion going on! Wanna know about it? (exclusive in-game items cough*) Click here -… T.co

Sep 21 2017

I´ll make sure I catch this one... !! #MyTimeatPortia #indiedev #gamedev #IndieGameDev T.co

Sep 20 2017

New update on #Kickstarter ! Character customization... Kck.st #MyTimeatPortia #gamedev #indiedev T.co

Sep 19 2017

The #Kickstarter for #MyTimeatPortia has been alive for one week... We´ve got 35% of the goal so far!… T.co

Sep 18 2017

We just wanted to add rock-paper-scissors to our game...we didn't think it'd be this hard. #MyTimeatPortiaT.co

Sep 16 2017

Have our #Kickstarter page updated about the monster 101 in #MyTimeatPortia. Check it out via Kck.st

Sep 16 2017

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