My Time At Portia is a simulation RPG that takes place in a post-apocalypse setting. Humans are few and relics from the past are everywhere. You're trying to start a new life in a town on the edge of civilization called Portia. You will start a workshop and build things with relics from the past, but you can also choose to fight in dungeons, get friendly with town folks, kick some trees, or just explore the surroundings.
I’m a dev from Pathea Games. It has been around 3 months since the official release of the game, and it looks like everything is moving in the right direction. While the game is going as planned, we wanted to unveil our next title, which was kept secret for nearly 3 years.
So the SBT is a third-person, multiplayer sports game, the gameplay is a mix of ‘Arms’, ‘Super Mario Kart’ and ‘Rocket League’, you can perceive this game as ‘Superheroes Playing Soccer’. The game simulates real-time physics and collisions, each hero has a unique ability that they can take advantage of during the game. Other than that, players can make good use of items that randomly appeared on the map to attack and defense. We looked at battle royale games and how they changed the FPS genre, we’re hoping that physics-based sports games can do the same to sports games.
The game is aesthetically different compared to any other games we have previously worked on. In this game, we tried to convey a spirit of cyberpunk. The art style was actually inspired by Chongqing, which is the city that we based in.
The SBT is our first online multiplayer game, as a result, the game might experience issues and BUGs throughout. Thus, we will still be releasing the game via early access, our current plan is to launch the game in 2019, and will be posting updates about the game here to discuss with you guys.
We encountered some bugs when adding to the mission system in game and thanks to player feedback we’ve been able to squash these in this patch!
We’ve just rolled out a fresh hot fix for v2.0 and it’s a big one! This patch features bug and crash fixes as well as optimisation! If you encounter...
Hi there! This is the hot fix for v2.0. If you have any other questions or find any bugs, please let us know in the Report a Problem forum. You can read...
We’ve been working hard to fix bugs and optimise the game further, as per player feedback. In this update, you’ll see improvements on the sound effects...
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