Low: Depths of Knossos is a first person action adventure, with completely procedural levels. Based in part on popular Rogue-likes, Low puts you in place of Theseus as he hunts the Minotaur downward through the dark Labyrinths of Crete. Low features procedural crypts, temples, palaces and caves, increasingly giant mythical creatures, unique and ghastly perma-deaths, and the ever-present threat, the Minotaur himself.
This week was focused on the inclusion of an "overworld", an area you begin and return to between labyrinth segments. I don't want to give too much detail, but have included some screens to give the idea. All images are works in progress and not representative of the final game.
This Minoan soldier does not care about your royal blood.
Added ladders to some areas.
Some of you might recall the old Taraxippi (zombies) looking a little cartoony. Here's the one of new improved models
Thanks for reading and following, heroes of Athens. More next week.
Latest tweets from @dirigo_games
@CataclysmDDA I freaking love Cataclym; keep up the awesome job guys
May 22 2013, 6:23pm
The "Red Paint People" inhabited Maine and New England a 1,000+ years before the palace at Knossos was built
May 18 2013, 8:19am
Obi-Wan... Now, that's a name I've not heard in a long time
May 4 2013, 2:52pm
First of a weekly DevBlog for 'Low::Depths of Knossos' is posted......here: T.co
Apr 26 2013, 3:08pm
Twitter does not come naturally for me; forcing myself to update here so family knows I'm still alive somewhere
Apr 21 2013, 9:39am
I've confirmed my taste in music is seasonal... Can't stand what I was listening to last month today; too nice outside
Apr 21 2013, 9:33am
"Low::Depths of Knossos" is really shaping up; One might say it's looking pretty damn good, even. More updates inbound, heroes of Athens
Apr 12 2013, 5:07pm
'Full Throttle' is one of the few non-Sierra adventures I remember fondly. Adios LucasArts
Apr 3 2013, 4:17pm