Foxhole is a massively multiplayer game where you will work with hundreds of players to shape the outcome of a persistent online war. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.

Discuss on r/foxholegame or chat with the community on our discord server.

foxhole5

Key Features


Player Directed Warfare - Every soldier is controlled by a player. Players ARE the content

  • Sandbox warfare, where players determine the narrative of a long term war
  • Players drive every element of war, from weapon manufacturing and base building to strategy and combat.
  • Emergent strategies and tactics make every part the war feel unique
  • Your presence stays active in the world even after you've gone offline

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Persistent Living World - Join hundreds of players in a shared, war torn universe

  • Conquer and relinquish territories in a back and forth, high stakes conflict.
  • Execute long term strategies that take days of planning, changing the tide of the war with minimal casualties
  • Join an alternate timeline universe where the great wars never ended and the world has been in conflict for over a hundred years.
  • Play as a persistent character throughout the war, gaining notoriety and influence among your faction


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Realistic Tactics & Combat - Tense and cerebral battles that keep you on the edge of your seat

  • Capture and setup supply lines to keep your front line well equipped
  • Ammunition, resources, and information are limited, requiring players to work together to survive
  • Dynamic battle conditions: Use the time of day and terrain features to gain an advantage
  • Top-down, tactical combat where skills and strategy matter more than stats or XP points


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With the Amphibious Warfare update released today, we're going to begin to seriously work on new features and content that we haven't yet talked about. We're also going to be taking a close look at the many issues you guys have raised over the last few weeks. We know there are some bugs and exploits that have been deeply affecting the game for many of you. It's our top priority to get these fixed.

I also wanted to say thanks to everyone who contributed to our feedback thread on r/foxholegame. It's been very helpful in surfacing the most critical issues in the game at the moment.

Disclaimer: Any feature or piece of content shown here is a work in progress and subject to change in the future.

Tank Traps

We've been waiting a long time to pull the trigger on this one, but we're finally adding Tank Traps as a buildable structure.

Gameplay wise, they will act much like "Barbed Wire for vehicles". They will be used to deny vehicle access to an area. Much like Barbed Wire, they will be extremely difficult to take out with conventional weapons and will only be removable quickly with a wrench.

Tank Traps will be used to deny vehicles access to an area

Barge & Shipyard Update

Barge Gameplay Video

The Barge disembarking from the Shipyard

Screenshots

The Barge transporting a Truck at sea

The Barge docked at the Shipyard

Faction Vehicle Concept Art

We've been chipping away at faction specific vehicle designs over the last few weeks.

Here is the progress we've made on the Colonial Half-Track.

First iteration of Colonial Half-Track designs

Second iteration of Colonial Half-Track designs

Final Colonial Half-Track design

We will also be doing a Warden specific version of the Landing APC. Here is the concept work done for it thus far.

First iteration of Warden LAPC designs

Second iteration of Warden LAPC designs

Final Warden LAPC design

Server Queues

This isn't much of an exciting feature, but we're working on retiring our current server queue system and replacing it with a new implementation developed from the ground up. The current queue system has a lot of issues such as not properly removing players that have left the queue, inflated wait times, and players getting dropped from the queue on rare occasion. The new queuing system will avoid all of these pitfalls and will also support things like faction specific queues. While it's far from a flashy feature, I personally can't wait for this one to arrive.

If you haven't played Foxhole yet, you can grab it Steam. Join the Foxhole community on Discord today.

Ship Yard, Mines, and More!

Ship Yard, Mines, and More!

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We talk about what the Foxhole dev team is working on currently.

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Bayonets, 140 Players, and More!

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We talk about what the Foxhole dev team is working on currently.

Foxhole released on Early Access!

Foxhole released on Early Access!

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The full version of Foxhole has finally arrived on Early Access. Watch the launch trailer here.

Storm Rifle, Field MG, Player Profiles, and More!

Storm Rifle, Field MG, Player Profiles, and More!

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We talk about what the Foxhole dev team is working on including the Storm Rifle, Player Profiles, and more!

Comments  (0 - 10 of 35)
INtense! Staff
INtense!

Congrats on your games amazing launch!

Reply Good karma+1 vote
clapfoot Creator
clapfoot

Hey thanks!

Reply Good karma+1 vote
Guest
Guest

After playing the demo on Steam I can already tell you that the community that is developing around this are cancerous and full of it. Besides being TK'd and being reprimanded and de-ranked because I protested their lite-RP actions, I had one friend get banned which forced one of my friends (and I) to leave to avoid being chastised by their gang. Fix crap like this and avoid being considered another WW2/Day of Defeat joke that has ineffective players be major parts of the game.

Love the idea, love the premise -- just understand that you're already building a terrible army of tards before the game even gets to release.

Reply Good karma Bad karma+5 votes
Scorch_(RC-1262)
Scorch_(RC-1262)

This looks A-mazing. Running with Rifles with better graphics and such, haha. This looks very promising.

If you want to keep the game fair, you do not put in Micro-transactions.
Since it's a massive Multiplayer game, it could completely ruin the fun and the meaning of the game.
I know enough games that are now as good as empty because there were Micro-transactions that gave the P2P people an advantage over the F2P people.
The creators saw the reports of it being unfair for them F2P people.

I'm studying for Gamedeveloper atm here in the Netherlands, and I have multiple subjects surrounding "Creating a game", including marketing and Programming.

A one-time solid price for the game is good. I'd say between the 25 and 50 euros/dollars/pounds.

Keep it up, can't wait to play the full game.

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xXEA_17Xx
xXEA_17Xx

This game looks like runinng with rifles.I like thıs game.

Reply Good karma Bad karma+1 vote
gkm6013
gkm6013

Looks great. I look forward to the final product!

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berk1894
berk1894

is this running with rifles with a more realistic looks and non modern? count me in great work by the way

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plok
plok

yupp started pretty much as a clone when you know both games. They took so many ideas from RWR but fortunately they are doing own stuff now. I prefer RWR so far but this has some serious potential!

Reply Good karma Bad karma+1 vote
ziv_iz
ziv_iz

looks amazing

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SILENT0_0DEATH
SILENT0_0DEATH

Omg I had the same soldiers when I was a kid, still have them now.

Reply Good karma Bad karma+1 vote
clapfoot Creator
clapfoot

Cool! Some of us did as well hehe :)

Reply Good karma+1 vote
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Foxhole
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clapfoot
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Latest tweets from @foxholegame

RT @KerminatorLive: @foxholegame I was featured on @WatchMixer home page & @xbox Dash playing your fantastic game. Hope to see it conti… T.co

Sep 23 2017

RT @I_Saw_A_Bear: Amphibious Warfare hotfixes, D-days should be slightly easier: Youtube.com #foxhole @foxholegame #gaming

Sep 23 2017

RT @Help1ngHans: 13 hours into my drunk bday stream! lets keep going with some foxhole! Twitch.tv @foxholegame T.co

Sep 22 2017

0.4.10 Hotfix is released! D-Day style landings should be much better now. Foxholegame.com T.co

Sep 22 2017

RT @KerminatorLive: Live in under 2 hours. 9am MDT on @WatchMixer Mixer.com w/ feature on @Xbox Dash playing @foxholegame 🐸💚

Sep 22 2017

RT @BaylzeTV: Another incredible #FoxHole (@foxholegame) livestream today, we launched THREE beach invasions! ||… T.co

Sep 21 2017

Play Foxhole with the devs and community team next Friday in the first ever joint dev-community organized event!… T.co

Sep 21 2017

RT @BaylzeTV: I'm absolutely HOOKED on @foxholegame, highly recommend some peeps pick this up - It would be an EPIC collaboration… T.co

Sep 20 2017

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