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0 comments by EdVII on Dec 4th, 2014

Animals of Rex

Farm Animals:

Farmers and their animals will be an integral part of the economy of the world of Rex. So far this includes cows, pigs, goats, sheep, donkeys and horses (though horses are also found in the wild, as we shall see). Those will be raised and herded by peasants in order to obtain various goods. When owning farmland you will be able to order your serfs and therefore manage that process.

Wild Animals

A great variety of wild animals will be present in the wilderness of Rex; including bison, horses, deer, plains and snow wolves, rams, foxes and tigers. All of them can be hunted by the player for meat and fur, providing good supplies for armies on the march, whilst predators such as wolves, foxes and tigers will be actively hunting prey like deer or bison. Additionally, the player will be able to catch wild horses roaming around the plains of Rex, if you've recently lost yours and wish you had a faster way to reach your intended destination or simply can't afford the price asked for by your town's horse merchant, but of course you'll have to trap your new horse or run him down first...


Players will be able to acquire pets throughout their journey in the world of Rex. Those will act as loyal companions adventuring and possibly fighting alongside the player. As of now the only available pet is a German Shepherd, though more will probably be added as we go along.


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Post comment Comments  (0 - 10 of 107)
ManOManOMan Jun 5 2015 says:

Kinda **** as it turns out.

+1 vote     reply to comment
my_medieval_soul Dec 7 2014 says:

Im having an issue where if I talk to people the dialog stays up after I talk to them and I can't figure out how to get out of it. Also in places it does not work all together, a bandit tried to sell me things, but the dialog box just went away when I tried to buy stuff from the actual merchant. hope this helps!

+1 vote     reply to comment
LordNelson7 Creator
LordNelson7 Dec 15 2014 replied:

Hi! There were several terrible issues with the earlier First Alpha, stay tuned to our Desura page for the release of the Second Alpha. Thanks! :) :) :)

+1 vote   reply to comment
dedicated333 Sep 29 2014 says:

Been following the development of this for a while, i think once it's released and stable i'll be creating a ancient world mod, specifically the roman empire, I've been itching for it for a while now, but great work!

+3 votes     reply to comment
LordNelson7 Creator
LordNelson7 Dec 7 2014 replied:

Thanks! We hope to add mod support, as of right now, custom worlds can be created in the editor, but the only items that can be added are weapons and shields and inventory items.

+1 vote   reply to comment
98panii Aug 22 2015 replied:

nigga where are you? don't cancel this game

+2 votes     reply to comment
LordNelson7 Creator
LordNelson7 Aug 22 2015 replied:

I'm not cancelling it, I'm still working on Fortis Rex :) :) :) Trello.com

+1 vote   reply to comment
my_medieval_soul Sep 4 2014 says:

Im having an issue when I am making my person, it always crashes when I try to give him hair, so I can't play.

+2 votes     reply to comment
LordNelson7 Creator
LordNelson7 Sep 12 2014 replied:

If there is some other bug, first set your hair when you enter into the menu, then mess with the sliders. :) :) :)

+2 votes   reply to comment
LordNelson7 Creator
LordNelson7 Sep 12 2014 replied:

First of all, let me thank you for your support and apologize for that horrendous bug. The bug is related to the face width slider and hair. It is a major bug in the First Alpha(Fixed in the Second Alpha, to be released soon). When you create a new character, ignore the face width slider and manually set the other sliders(also ignore the "randomize" button), then you will be able to set your hair type :)

+2 votes   reply to comment
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Fortis Rex: Rise of the King
Developer & Publisher
Ancient Realms Studios LLC
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Release Date
Released Dec 25, 2014
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