Trepang2 (working title). More info coming soon!

Features:

  • Immersive single player experience
  • Brutal, fast paced close quarters gunfights
  • Activate slow motion to give yourself a superhuman edge - dodge incoming bullets, pull off impossible no scope headshots
  • Go invisible to flank and sneak up on enemies
  • Deadly, powerful weapons with extremely satisfying effects on enemies
  • Aggressive, determined, tactical enemy AI who attack, retreat, use cover fire and do everything in their power to kill you
  • Chaotic shootouts involving multiple factions

Here's a playable demo from February 2017 (pretty outdated at this point, but still fun!)

TREPANG2 64bit Demo

Big updates are coming out in the next few months, and look out for the next demo coming soon!

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RSS Articles

Hi everyone, it's WilsonC with a cool new update.

First of all, I have to apologize for the lack of updates recently - I've been super busy, but with really cool stuff and I'm glad to finally show it off!

New Pistol

As you might've seen in the preview image, the pistol has been remodelled and has badass new animations (inspired by John Wick). Also, new slow motion effects (but still WIP, might get rid of the chromatic aberration effect because it looks kind of like an old VCR).


Vaulting and climbing

I've also added vaulting and climbing for the player, all you have to do is "jump" near a low obstacle and you'll automatically move over it! It's really smooth and great for getting around fast, but watch out the AI will soon be able to do it too. (This video is a bit older so it doesn't have the new slow motion effects).


Sliding

Also a new feature, you can slide if you crouch while sprinting. This is great for dodging bullets in slow mo! It also stuns enemies you bump into.


New name and Logo

Long story, but "Trepang2" was never meant to be the title of this game... It was a quick placeholder when it was still just a prototype submitted to a game dev contest last year.

A possible new name will be "Ghost Town".

When a name has been properly decided, I'll be sure to notify everyone, and update this page and all the social media pages accordingly. Here's a very early WIP logo (the colours and design are very far from final, it's a bit hard to see right now).


A lot of people have been asking me, what is this "trepang" game going to be about? Here's a short snippet from the design document:

In the near future, a man wakes up with amnesia in an abandoned west coast town, where a biological research accident four years ago turned most of its inhabitants into feral, flesh eating monsters. Facing not only the infected, he is also hunted by two opposing human factions: special forces soldiers tasked with containing the infection and a militia group of former residents seeking justice for themselves.

More info coming soon...

In the media

It's been almost one year since the prototype demo was released, and I've been pleasantly surprised by the amount of attention we've received despite zero marketing efforts (and not even a proper name).

First of all, thank you so much to everyone who voted "Trepang2" into the "Top 100 Indie games of 2017".

I was checking my email sometime in late december and almost fell out of my chair when I saw this in my inbox:

This was super encouraging and meant a lot to me, I cannot thank you all enough. Let's aim for top upcoming indie next year!!

Also, DSOGaming wrote an article about the AI and had some kind words. Pretty interesting discussions in the comments, hope they write about us again!

Also in early January 2018, I went to an Unreal 4 meetup in Vancouver. If you're a fellow gamer/developer in the Vancouver area, please drop by I'd love to meet and have a beer with you!

It was great meeting other devs and hearing their input on the game. My favourite moment was when two of the squad devs tried out the game and gave some really cool suggestions.


Squad Devs playing the prototype demoSquad Devs playing the prototype demo


I've also noticed a few youtubers playing the prototype demo. It's invaluable to see how people play, and also encouraging and entertaining at the same time! Thanks to these awesome youtubers for playing the demo!





Until next time...

Look out for more info on the story, setting and info about the main game's campaign. Also been working on some AI upgrades too :)

And what do you think of the new name and logo? Suggestions and input are welcome!

By the way, don't forget to follow on Youtube and Twitter for updates and news about the upcoming demo, possibly coming around this Summer 2018!

AI Goal system, stun animations

AI Goal system, stun animations

News 11 comments

Rewritten goal system for enemy AI so they can assault, defend and patrol intelligently. Also stun/flinch animations for enemy soldiers, for better damage...

HD weapons, upgraded AI, grenades

HD weapons, upgraded AI, grenades

News 8 comments

Back with HD weapons, starting with the shotgun and pistol. Working on grenade throwing for the player. Individual soldier AI has been heavily upgraded...

New enemies, photoscanned models, grenades and more!

New enemies, photoscanned models, grenades and more!

News 3 comments

Revealing a new enemy faction, badass new gunshot sounds, grenades, new first person hands made from real life photographs, and new epic firefights in...

Combat dialogue, day night cycle, music and more!

Combat dialogue, day night cycle, music and more!

News 3 comments

A new dialogue system which makes NPCs talk and respond to each other. Lighting and skies have been completely overhauled for fully dynamic, real time...

RSS Files
TREPANG2 64bit Demo

TREPANG2 64bit Demo

Demo 4 comments

Slow down time and be a badass action hero. Go invisible and be a stealthy ninja. A fun, addicting but very challenging indie FPS. It's you alone against...

Trepang 2 Demo 32bit

Trepang 2 Demo 32bit

Demo

WARNING: THIS VERSION IS NOT FULLY SUPPORTED! Download at your own risk.

Comments  (0 - 10 of 64)
xXEA_17Xx
xXEA_17Xx

This game have a succesfull future,I think.Please keep working for this game.We can't wait for the final version!

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wilsonC Creator
wilsonC

Thanks so much!! There might be a demo sometime around summer, if you can't wait until the final release :)

Reply Good karma+1 vote
SPY-maps
SPY-maps

Thanks for the new screenshots WilsonC!
Although i am not sure who those 2 guys are, the title says;
"Squad Devs playing the prototype demo"
Squad Devs? Other then that, great to see your busy as always with Trepang2!
Much success,

Leon

edit;
i was to quick with asking it seems, because right after i asked i did see a new update you placed were you explained it all. Always good to get feedback from other devs!

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BrupcatBR
BrupcatBR

Devs from the tactical FPS game from the same creators of Project Reality for Battlefield 2, "SQUAD".

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wilsonC Creator
wilsonC

Yup! Sorry I was a bit unclear.

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SPY-maps
SPY-maps

Thanks for the explanation BrupcatBR.

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wilsonC Creator
wilsonC

Very sorry for the lack of updates this month! Been super busy but also hard at work on some cool stuff, I'll post something soon :)

Reply Good karma+3 votes
Wolfofdoom3
Wolfofdoom3

Ehh, trust me I doubt people will be complaining about a single month.Some games don't have updates for 6 months and few people complain.I mean not "few" but you know, this is the internet.

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wilsonC Creator
wilsonC

Thanks for your patience :)

Reply Good karma+2 votes
Wolfofdoom3
Wolfofdoom3

I hope we will get enemies that can be a huge threat on their own due to their ferocity as well, I do love how you're trying to design enemies that are hard to fight against because they have good AI but man I do sometimes love enemies that serve as some sort of juggernaut, something akin to the hunters in prototype...but maybe a lot weaker..and slower(if you played prototype you know what I'm talking about,although they are not a threat to the protagonist).Eh I realize I give too many suggestions about enemies,though that's kinda what you wanted this game to be about.I can imagine you have good ideas about weapons and environments yourself though this early in development you really try to focus on how the gameplay will be first before delving into the campaign witch is good.

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wilsonC Creator
wilsonC

Of course, there will be some tougher boss type enemies :) They lead squads/packs of regular enemies and have better guns, more health and different tactics. They're still being prototyped but man they are tough haha

Reply Good karma+2 votes
Wolfofdoom3
Wolfofdoom3

I can imagine

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Trepang2
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Latest tweets from @wilsoncindiedev

RT @elliotgraytho: Made a quick dev update video showing off some of the main additions and improvements to @despoilergame over the la… T.co

Feb 9 2018

RT @elliotgraytho: By the way all of the opponents in that footage are our new bots, developed by the talented af @wilsoncIndieDev - s… T.co

Feb 9 2018

RT @IndieDB: Trepang2, the work in progress FPS, adds cool new animations and hints at its final story Indiedb.comT.co

Feb 8 2018

New pistol animations inspired by #johnwick #ue4 #gamedev T.co

Feb 4 2018

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