Eden Star is a dark, Sci-fi AAA+ take on the 'mine, create, survive' gameplay found in popular voxel-based creation games. The world of Pharus 7 boasts ultra interactive destructible environments, innovative combo-driven physics based combat, non-grid based creation features, all wrapped within an ever expanding universe.
Whilst resolving a lot of the major issues that everyone has flagged up on Steam, we're hot on the features and content train, as well as a final UI pass...
We're featuring some big up and coming changes to multiplayer in this weeks blog! Watch several of us attempt to take down a Thunderfoot while testing...
We've just dropped another build to our experimental branch! This contain a huge change to the materials stystem, a new object scanner, and a heap of...
Something a little different this week for all you Pioneers. We've put together a preview on our development process for the games introduction which...
Our experimental branch went live this week which includes our brand new 4x4km Island! and a heap of new features including the survival system and new...
Here's our overview of the main features that will be hitting steam in Eden Star when our new build goes live.. plus a bit of eye candy and a video preview...
After our recent build update last Friday we're starting to see the fruits of our labor with the upcoming survival system.
This weeks round up shows off our latest progress on our final weapon system, creatures, survival mechanics and colony bases.
More detailed information on development from the Flix sanctum. We're happy to say our latest engine update has gone smoothly!
A more in depth look at the current refinement of our modular weapons system, which will eventually provide Pioneers with over 30 weapon combinations.
This weeks build update also includes a brand spanking new fly through of the in development 16 km Squared level!
Get your beast conquering boots on Pioneers, the Juggernaut is in town (by town we mean your base).
Greetings! fancy a quick run down of the features included in the upcoming release? look no further.
Big beasts, bug fixes, and changes to the spawn system are on the way.
Sink holes, deers, and more development info on the expanding world of Pharus.
More pesky memory leaks have been quashed! prototype video footage of the Juggernaut, and further insight into the progress for the large world.
Yonder into the world of Pharus with more information about development progress on our creatures and much bigger world.
The inventory revamp has landed! additional storage utilities and a crafting station. More goodies and creatures will be arriving early in April.
We have a preview of the new armour and utilities that are in development this week!
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