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Dwelvers is a real time strategy game inspired by the old time classics Dungeon Keeper and Settlers. The player needs to guide their minions in digging out paths and rooms, and claiming them for themselves, growing their dungeon. The game will be based on creating your minions and keeping them pleased in various ways. Then you will lead them into battle to defeat your enemy and claim victory! The most challenging part for the player will be creating advanced production chains so as to have enough food to keep their creatures well fed, enough weapons and armour to outfit their army as a force to be reckoned with, and of course enough beer to keep them satisfied with you as their master. A drunk minion is a happy minion! The theme of the game will have a lot of dark humour, and each creature will have its own personality, demands and fighting style; forcing the player to handle all the creatures in different ways in order to max out their potential.

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0 comments by RasmusLjunggren on Mar 4th, 2015

Dwelvers Alpha 0.8k released

Download Demo

(1 hour gameplay with the only limitation that it isn't possible to save or load the game)

Dwelvers Alpha Demo 0.8k

Trailer video

Okay, one more letter before the 0.9 release. I wanted to get some features from the surface world in there before introducing the 0.9 version. The editor was put on hold because I believe that it can be damaging to the development process implementing it before all the features are in place.

This version has some new features such as new constructions and a new room called the "Catacombs room" with ghosts coming with it.

New features in Patch 0.8j - 0.8k

Bugfixes 0.8j - 0.8k

  • Not being able to place Rock Wall - I'm not able to place Rock Wall.
  • Mines + Storage rooms - I believe you shouldn't be able to place both mine and Wall Shelf Storage.
  • Creatures Won't Eat - There is plenty of food at the table, but the creature never fully commits to the task.
  • Pathing Fails to Construction - This is a weird one, and I've seen it replicated in this level in a couple different ways.
  • 21:9 problem with Production dialog - When I run the game in 21:9 (2560x1080) resolution the Production dialog box gets screwed up (the one that is opened with the little pouch).
  • Bridges & Reeds Semi-Unbuildable - I was under the impression you should be able to build bridges anywhere over water. I found a spot that although you can initiate to build, once it has all materials placed there the construction never gets built; and the materials are on shore.
  • Lava on Portals - Noticed some lava showing through on a portal to the surface world.
  • Prt Scr Won't Screen Capture - I was trying to take a snapshot earlier using the print screen key, but all I got was white. I was able to take a snapshot from Steam tho.
  • Render bugs for reinforced walls and fog of war - Hello, i just started a new dungeon and the reinforced walls seem to have a weird render glitch for me.
  • Ladder climb down - Creatures climb up well, but they do not climb down. They just teleport to the very bottom of the ladder. I don't think it supposed to be so.
  • Light and shadow - Incorrect display of light and shadow.
  • Imp AI - production stuck - Recently i encountered some strange bug. Namely - after closing breach to quickly cut off portal one imp was left at the wrong side of the wall. After some time i realised that all my production stuck.
  • Picking up lava becomes water - When picking up lava the item the imps pick up is water blocks and not lava blocks!
  • Treasure Chests in Water - Don't think this should happen. Maybe it's pirate booty...
  • Lava + doors - I believe doors should block lava, untill they are destroyed. Maze doors are not being damaged by lava.
  • Lava is displayed through Fog of war - Lava is displayed through Fog of war.

What's next?

I know I said I was going to introduce the editor with this version, but I had to put that one on hold because I believe that every new feature introduced would put the editor out of date. So the editor have to wait until I get most of the planned features in there.

The current plans I have for the next version is to introduce the surface world. That the worlds will be connected some how and have the creatures moving between them. I don't know how much freedom I will give the player to mess around with the surface world, but I think it will be somewhat limited to start with.

I hope you all like this patch, happy playing :)

Want to play the fullversion?

It can be bought from the Dwelvers website or from Steam.

Download Demo

(1 hour gameplay with the only limitation that it isn't possible to save or load the game)

Dwelvers Alpha Demo 0.8k


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Dwelvers Alpha Demo 0.8k

Dwelvers Alpha Demo 0.8k

Mar 4, 2015 Demo 2 comments

Dwelvers is a real time strategy game inspired by the old time classics 'Dungeon Keeper' and 'The Settlers'. The player takes the form of an evil Dungeon...

Dwelvers Alpha Demo 0.8j2

Dwelvers Alpha Demo 0.8j2

Feb 13, 2015 Demo 0 comments

Dwelvers is a real time strategy game inspired by the old time classics 'Dungeon Keeper' and 'The Settlers'. The player takes the form of an evil Dungeon...

Dwelvers Alpha Demo 0.8j

Dwelvers Alpha Demo 0.8j

Feb 13, 2015 Demo 0 comments

Dwelvers is a real time strategy game inspired by the old time classics 'Dungeon Keeper' and 'The Settlers'. The player takes the form of an evil Dungeon...

Dwelvers Alpha Demo 0.8i

Dwelvers Alpha Demo 0.8i

Jan 18, 2015 Demo 0 comments

Dwelvers is a real time strategy game inspired by the old time classics 'Dungeon Keeper' and 'The Settlers'. The player takes the form of an evil Dungeon...

Dwelvers Alpha Demo 0.8h

Dwelvers Alpha Demo 0.8h

Jan 13, 2015 Demo 0 comments

Dwelvers is a real time strategy game inspired by the old time classics 'Dungeon Keeper' and 'The Settlers'. The player takes the form of an evil Dungeon...

Dwelvers Alpha Demo 0.8g

Dwelvers Alpha Demo 0.8g

Dec 29, 2014 Demo 0 comments

Dwelvers is a real time strategy game inspired by the old time classics 'Dungeon Keeper' and 'The Settlers'. The player takes the form of an evil Dungeon...

Post comment Comments  (0 - 10 of 40)
TheUnbeholden
TheUnbeholden Dec 23 2014, 12:45am says:

Wow, Dungeon keeper was great back in the day, will be keeping my eye on this.

+2 votes     reply to comment
Guest
Guest Aug 31 2014, 3:31am says:

OMG child hood memories are returning....again. DK1 and 2 were my favorite games and when EA announced another one I was really excited.....until I read some reviews and tried it... Then someone pointed me here and I'm glad they did this looks amazing guys, so glad I found it

+2 votes     reply to comment
Ushiri
Ushiri Jul 31 2014, 6:43am says:

Check out Sydcon in Malmö this weekend. its MEGA consolegaming group that arranges it...similar to Närcon

+3 votes     reply to comment
RasmusLjunggren Creator
RasmusLjunggren Jul 31 2014, 1:08pm replied:

Yeah, I am actually going to be there and promote Dwelvers on Saturday between 12 - 20. If you are going don't hesitate to come by and say hello :)

+2 votes   reply to comment
Bullseyehit
Bullseyehit Jul 14 2014, 5:57am says:

Hi. First of all this game looks promising. I'm a huge fan of settlers and games like this and it looks awsome. When i tryed to play the dwelvers launcher gave an error saying Dwelvers.exe could not be found. Even though i just installed the game. Then i reinstalled it and it was still missing.

+2 votes     reply to comment
RasmusLjunggren Creator
RasmusLjunggren Jul 15 2014, 6:16pm replied:

Argh, the launcher is still set on the non demo file :S I will upload a functioning version shortly. A quick hack to make it work with this current version is to rename the "dwelversdemo.exe" file to "dwelvers.exe" in the game folder.

+3 votes   reply to comment
Bullseyehit
Bullseyehit Jul 16 2014, 4:55am replied:

Thanks!

+2 votes     reply to comment
DiamondBorne
DiamondBorne May 6 2014, 1:29am says:

I'm a fan of Dungeon Keeper but i never heard of this until now! Anyway first impression is i really love multiple height dungeon and item crafting system. You guys really added up something fresh instead of trying too hard to become Dungeon Keeper 1 V.2.0

+3 votes     reply to comment
RasmusLjunggren Creator
RasmusLjunggren May 7 2014, 2:18pm replied:

Thanks :) It also keeps the motivation high doing something extra that no one else have done :)

+2 votes   reply to comment
clmorris30
clmorris30 Feb 10 2014, 1:25pm says:

i have downloaded and installed no problem but every time i click to load it loads for a few mins the says it's not responding i have tried so many times :( is there a problem with the game or could you suggest anything if it maybe my laptop.thanks

+2 votes     reply to comment
RasmusLjunggren Creator
RasmusLjunggren Feb 10 2014, 9:13pm replied:

The game is very demanding at the moment as it still is in alpha and haven't been optimised, I figure the loading time comes after the "Present screen"? If that is the case it is the game level that is generating, and it isn't the most optimised atm. It will be better in future versions. My recommendation is to just wait it out, the level should finish loading at some point. But I am pretty confident that you will experience a laggy gameplay because the long loading time may suggest that the game is to demanding for your laptop.

Sorry for this, I am working on it and it will get better in the future :)

+2 votes   reply to comment
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Dwelvers
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Windows
Developed By
RasmusLjunggren
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