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Gnoblins is a kind of roguelike(-like) game in 3d still in development. The game is basicly a RPG playing in a dungeon world with the addition of some lightweight RTS elements. The RTS elements results from a small community of minions, called gnoblins, which you can aquire to support your adventures. Building up your own part of a dungeon with the help of your gnoblins is one of the major features of the game. Besides dungeon building, randomly generated levels, permadeath, and crafting are further features. The development spirit of Gnoblins is 'roguelike' too. Therefore we will provide an early access to game and hope to build up a game community to help us refining the game.

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Blog RSS Feed Report abuse Latest News: Gnoblins: Still alive :)

4 comments by Ashaman73 on Feb 16th, 2015

A long time since we last posted some information about Gnoblins, but eventually we are back with some great news.

First off, I will explain the reason behind the long period of silence. After we have released the first versions of Gnoblins, getting the first feedback of testers and gamers, it got clear, that the game was somewhat confusion , unfinished. Our attempt to create a hybrid game seemed to make it obviously very confusion for a lot of people.

For one we got the RTS gamers who didn't get warm with the first person interface to get into the dungeon building aspect of Gnoblins. On the other hand many people ignored the dungeon building part at all, just seeding a feature poor first person RPG. This put us in a really frustrating dilemma. a gimmick, an additional feature, the first person mode just stole the show of the core concept of Gnoblins.

Afterwards we first tried to fix it, but this was a very daunting experience. Like pulling at both ends of a rope at the same time, supporting one feature results in some design issues at the other end of the game. We had to admit, that we tried to create two games in one which doesn't seem to work very well. At this point we were really close to abandon the project at all.

But we put just too much passion in this project and after getting green-lit, we wanted to change the situation.

The only valid solution seemed a complete restart, going back to the core concept of Gnoblins, focus on this concept and start a massive re-factoring. This has been done behind closed doors, without any public information leaking out. The reason was simply, that we would like to present progress instead of talking about it all the time. We wanted a proof of concept first, a working foundation before presenting it to the public.

This time has come now. Here is the first glimpse a the completely reworked Gnoblins game. This time we focuses completely on the gnoblins and dungeon building aspect, cutting off the first person mode and the RPG player avatar. The game is presented in a more traditional bird-eye view, the dungeon building part is mostly integrated in the view. Thought the player avatar has been removed, some important features has been moved to the gnoblins instead. In example you are now able to take a handful of your minions to explore parts of the dungeon, fight creatures and find treasures.

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Gnoblins Alpha Demo released !

Gnoblins Alpha Demo released !

Feb 28, 2013 Demo 5 comments

Gnoblins is a 3d dungeon crawler game, a rogue-like in its heart, with a lightweight RTS part. You need to save the world of Amunlak from an upcoming...

Post comment Comments  (0 - 10 of 12)
FoxnEagle
FoxnEagle Feb 9 2013, 5:09pm says:

As for the rendering, it depends on what kind of game you are going for. Something more like a kids game would be the 2 tone or 3 tone in my opinion. Gourand looks like it would be the deep dark and mysterious. And warp looks like brighter happier version than gourand. Personally, I like gourand since you are suppose to be underground and all.

Interesting concept with the RTS thrown in. One thing I am not understanding though is what kind of RTS? Micromanaging the gnoblins or more of tower defense with the gnoblins against creatures that want your loot? Are the gnoblins sort of your home defenders or are they pets that you take along with you?

+2 votes     reply to comment
Ashaman73 Creator
Ashaman73 Feb 11 2013, 11:26pm replied:

The art style is really just a art style. The lights will be handled differently, though the surrounding is lit the same way. If it is dark, it is dark and you don't see what lurks in the darkness, you just hear it.

I've added the option to let the player choose himself the level of stylization. When your are more happy with the lowest setting, then choose it :)

The RTS part is really lightweight. You don't micromanage the gnoblins a lot (you choose a profession path). They are here to build your dungeon and craft for you Additionally it is planed, that you can take one with you on your journey through the dungeon, where he will react much like an autonomous pet and they will be useful when you need to defend your dungeon.

+1 vote   reply to comment
wiio6
wiio6 Aug 31 2012, 9:40pm says:

can't wait for demo and im tracking

+2 votes     reply to comment
13branniy
13branniy Aug 14 2012, 6:35am says:

Tracking. One of my favourite concepts.

+2 votes     reply to comment
DthepopeP
DthepopeP Jul 3 2012, 12:41am says:

You have my hopes up now don't leave them hanging.

+2 votes     reply to comment
Wraiths
Wraiths Jun 23 2012, 1:55pm says:

Sounds interesting. I'm tracking the game and I'm also downloading the pre-alpha. I'll be sure to give you some feedback.

+3 votes     reply to comment
SniperCharlie
SniperCharlie May 26 2012, 8:46am says:

Sounds interesting.Watching;)

+3 votes     reply to comment
L0n3r
L0n3r May 24 2012, 8:55am says:

Omg, this could be fantastic!
I'll download the alpha and track this page asap!

+3 votes     reply to comment
DarkOnyx
DarkOnyx May 24 2012, 6:24am says:

Wow this game looks awesome! Tracking!<3

+3 votes     reply to comment
cptmashek
cptmashek May 23 2012, 11:52pm says:

Tracking this game and signed up on the site!

+3 votes     reply to comment
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Gnoblins
Platform
Windows
Developed By
Ashaman73
Engine
Custom Built
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