In May of 1990, three high school students from the remote town of Cull, Maine are found dismembered in a seemingly demonic ritual. Jason, a recluse resident and former patient of the now abandoned Cull State Asylum, has become the prime suspect. Himself, and several other town folk who have been threatened by the ensuing witch hunt, have retreated into isolation in the dense forests surrounding the town. It is now October, temperatures are dropping and the days are growing shorter. Jason returns to the town in the hopes that the murderer has been found and can obtain goods for the coming winter. What he finds instead is a town completely empty of life. Cars are abandoned and the homes are broken into, but no bodies are found. Desperate messages written on buildings and blood found on walls tell him that something hellish has invaded his small town and it is spreading. With the sun setting, Jason realizes there is now something hideous stalking him.
Made some decent progress really going back and tweaking the vegetation to add a bit more color and diversity to the environment, make things really have that creepy but beautiful feel that New England has in the Fall. We also added the AK-47 and tweaked the Zombie AI so they spot and chase down the player for longer distances. New Cabin building on the hill added as well. Feel free to give suggestions & comments. Stay posted for more updates soon! We intend to have a Kickstarter campaign launched this October so we are pushing hard to keep the updates coming!
Did a test run fighting a lot of zombies and using vehicles as a means of escape.
Got our first car going in Cryengine 3, just a beat up piece of junk, but its actually a lot of fun to drive thanks to CryTek's fantastic physics system...
The logo was made first, we wanted something that represented the creepy wilderness feel of the game. We decided to make a movie poster style logo as...
Creating unique AI to make combat more challenging and interesting!
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