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CLARC has been nominated for the German Games Award in two categories!

CLARC is now available for iOS and OUYA!

CLARC is a grid-based 3D puzzle adventure game for iOS, Android, FireOS, OUYA, PC, Mac and Linux. It combines complex spatial puzzles with arcade style action and an adventurous storyline.

Features:
● 100 brain-teasing puzzles in
● 25 huge levels!
● 12 hours of gameplay!
● High-definition comic visuals!
● Dozens of interactive elements!
● Advanced enemy AI!
● English, German, French, Spanish and Russian language support!
● No annoying in-game micro-transactions!

Story: Our Hero, Clarc #37, is a simple, hard-working maintenance robot, living in a decaying nuclear missile factory on Mars. Ever since the old supercomputer F.A.T.H.E.R has disappeared, the rest of the factory has fallen into utter chaos. The discovery that diesel has thrilling effects on robotic circuits, lead to a fierce shift in priorities: Every robot has since been focussed on drinking instead of working. Everyone except Clarc. So when a new supercomputer enters the stage to disarm and dismantle this doomsday device of a factory, Clarc is the one to save the facility from destruction. He has to rescue his fellow robots and of course his new friend, the lovely atomic bomb, Clara.

Release: We will release CLARC on smartphones and tablets (iOS/ Android) late February/erly March 2014). It's already availlable on the OUYA. Ports for Windows and OSX are also in the making.

CLARC is in the process of being green-lit! Support us with a click:



If you are a journalist or games blogger
and interested in the game, get in touch with us via clarc@goldentricycle.com. For more information about our team visit our Online press kit or our Facebook Page

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We finally did it and released CLARC on Apple's App Store and on Amazon!



Since we don't have money to do big promotions, it's up to you, the gamer and developer community, to give CLARC visibility.

So if you want to support our 2.5 years struggle and have an iphone or ipad, please head over to the Apple App Store and get CLARC (the link leads to the free version but you're of course more than welcome to check the full version too), play around with it and write a review or give some stars if you want to help a fellow indie studio out!
Same goes if you have an Android phone or tablet: You can get CLARC lite or buy the full version of CLARC via Amazon's App Shop and it would help us so much if you'd rate it there as well!

Thank you so much for your support!!!

All the best,
Felix & Matthias

CLARC nominated!

CLARC nominated!

News 2 comments

CLARC was nominated in two categories for the German Computer Games Award 2014.

International Multi-language CLARC!

International Multi-language CLARC!

News

Clarc will be supporting at least 5 languages: English, German, Spanish, French and Russian.

Happy New Year, Happy New Website!

Happy New Year, Happy New Website!

News 1 comment

GoldenTricycle has a new website with lots of new content on it! Take a look and give us feedback if you will.

CLARC News update

CLARC News update

News 8 comments

Renaming from CLARK to CLARC, upgrading Unity and next steps of the project

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TOXICGEN
TOXICGEN

Really hard game, but it's my favorite!!!
Something tell me that CLARC is brother of WALL-E)))

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MechaTrickster
MechaTrickster

This game is just lovely, the atmosphere of the factory and graphics are great. What impressed me most was the level design and puzzles themselves. As difficult as the puzzles can be I found myself beating it in a little under six hours though. Still a great experience.

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HenryT77
HenryT77

What is difference between Clarc and Clarc Lite versions?

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michujek
michujek

I created account here, just to rate that game. Everything is brilliant. Story, Atmosphere, Interface. Love IT! Great work!

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Bl_Cervian
Bl_Cervian

I don't understand if the game is called CLARC or CLARK!

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grafikzeug Creator
grafikzeug

Well, it took us a moment, too. It used to be spelled with a K, but then we renamed it to CLARC with a C in order to dodge possible legal issues. Bit of a pain, but it would suck so much more to get sued with our first indie title, so we decided to chicken out precautionary! :)

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samouche
samouche

good job

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