Will it blend?

Area 86 is a physics-based game, that lets you control a robot at a secret place in space.
From simple item moving to custom imagined solutions with item picking, throwing, combining and activating!
Explore & examine all possibilities each place offers and do your best to get further.
But remember, each action has consequences and thus could break or make something unexpected.

The future is in your hands!


Features:

  • Physics-based gameplay with no bugs or whatsoever
  • Contains tasks that give you more clue on doing things incorrectly
  • Gives you the ability to control a robot who you can blame for all consequences
  • Includes more than 1 level and each level contains less than 12 possible tasks to complete
  • Secret places and hidden objects who are only part of extra challenges
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Holla!

Another week passed and it's time to look back what did happen in Area 86!

The biggest challenge popped out from nowhere! It turned out, that current task system that I did implement months ago was not doing so great + it was messy to make new tasks and complete them!
It was a no-brainer to remake that system into a simpler solution. Took me ~8h to wipe that magic beans that made before, but I'm proud of the result!
After that was done, needed to implement some task completion visual feedback, here you can take a look at final quick level completion show on the side of your screen:


TaskCompleted - Indie DB [ Task localization/naming is still WIP ]


While watching my wife playtest the 1st level, discovered interesting bugs that would newer spot by my self.
Bugs like wrong colliders, possibility to complete the level in wrong ways and little glitches popped out from nowhere, but good news - they are all fixed now!

Spent some time on improving my modeling skills in Blender and created new models for the 1st level to make it look more polished.
Did some 2D artwork too and added posters to walls that should give you hints on what could you as the player do at this level.

screen 1280x720 2017 11 19 22 20
screen 1280x720 2017 11 19 22 46
[ 1st level in a quick view ]


And above all the coding & modeling stuff, there were some sound duties! Added new sounds to object colliding and interacting with each other + fixed some bugs in 3D sound fx position.
Here you can listen to the 1st level quick intro and how the adventure starts:


That is for this week and have a great next week!
Here are some more screenshots of finished level:

screen 1280x720 2017 11 18 23 40

screen 1280x720 2017 11 15 02 21

screen 1280x720 2017 11 19 22 54

screen 1280x720 2017 11 19 22 54 1

Just Do It!

Just Do It!

News

New Progress Report for Area 86. This week worked more on Tutorial level visual part and some special functions to surprise the player!

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Area 86
Platforms
Windows, Mac, Linux
Developer
SimDevs
Engine
Unity
Contact
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Homepage
Simdevs.com
Release date
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Style
Genre
Adventure
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @simdevs

What happens if you turn off the lights and do some magic? Must say - did not even expect it to be so interesting 🤪… T.co

Nov 18 2017

RT @gamedevlv: Izsludinām pieteikšanos "Latvijas spēļu gada balvai 2017". Gamedev.lv

Nov 15 2017

Monday is here! 🤪 Time to get serious and reach your goals! Nothing is impossible - Just Do It! #justdoit #goalsT.co

Nov 13 2017

Never modeled in Blender. What can I say, it's hard but it's worth it! Visual for tutorial level incoming 🎨… T.co

Nov 11 2017

New Device! Will it blend or do something else? #screenshotsaturday #indiegames #simdevs #area86 #Magic #RobotT.co

Nov 4 2017

Adding visual for tutorial level - Machine Crash ⚡️ #simdevs #area86 #indiedev #gamedev #progress #bsod #introT.co

Oct 31 2017

Tutorial Done Right - Functions! Working perfect, only the visual of level is missing - TODO #simdevs #area86T.co

Oct 23 2017

Found a new friend! A bit hot and sparkly - but friendly! #gamedev #area86 #hot #ball #friend #indiedev #indiegameT.co

Oct 4 2017

RT @Mechemsi: @SimDevs Youtube.com

Sep 28 2017

Updated Main Screen with falling stars and slightly moving camera! ✨ #Space #Stars #indiedev #indiegame #gamedevT.co

Sep 19 2017

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