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~ Remember when you gathered in your basement for all night long playsessions?
To fight critters and try keeping your eyes open at 4am?
We do, and we want to have it all again. ~​

Biosignature - escape from ice moon is an aliens-inspired 80s scifi Top-Down Shooter
for up to 4 Players on the couch/online or mixed if you like


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Hello IndieDB!

Today, I finally felt it was time to add my project to IndieDB! I started working on Biosignature in spring 2016 and I think I'm doing quite well, considering its a spare time project.

I'm very inspired by games that I enjoyed in my youth, most of them coop games. I remember spending whole nights slaying monsters in Diablo or Blaze n Blade (PS1 that was) with my roommate, on a tiny TV, eyes burning like fire. I want to bring that feeling back.

About the game

Biosignature is an Aliens-like 80s SciFi TopDownShooter
for up to 4 players on the couch,online or mixed if you like

Theme: 80s Retro-SciFi, I’m looking for something that looks, feels and sounds like Aliens (J. Cameron). Oh, that film!

Recent Media:

Gameplay:

  • 3D Top-down view
  • Mouse/KB and/or Gamepads
  • Shooter with ammo and reload mechanic
  • Coop, with up to 4 Players on the couch, online, and also mixed
  • 4 Characters with differing basic stats
  • There will be a story
  • Varying set of mission objectives (story driven)
  • Semi/full procedural levels
  • No permadeath (at least not mandatory)

Technical basis: Unity 3D

If you like, you can also follow my development progress in detail here: G-phil.com

All the best and see you next time,
Philipp :)

Working on Enemy AI

Working on Enemy AI

News

Writing my own XML-based behavior tree system for enemy AI

Cyclic Level Generation

Cyclic Level Generation

News

Learn about what Cyclic Level Generation is and how I implemented it for Biosignature!

 Dev Update 08-Apr-2017 - Culling floors, the hard way!

Dev Update 08-Apr-2017 - Culling floors, the hard way!

News 2 comments

Learn about custom culling with camera matrices. Also, one of the roughest week in development yet.

Biosignature Devlog: Area based directional lighting and cyclic level generation

Biosignature Devlog: Area based directional lighting and cyclic level generation

News

Exploiting Unitys lightcookies and a new, innovative level generation approach.

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Biosignature - escape from ice moon
Platforms
Windows
Creator
g-phil
Engine
Unity
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Style
Theme
Sci-Fi
Players
Single & Co-op
Project
Indie
Twitter

Latest tweets from @pgrnauer

Another weekend spent in office. Meh!

Jul 16 2017

Random #biosignature fact: levelgen spawns avg 750 GameObjs of levelgeometry per 1/8sec on my laptop #madewithunity #indiedev #codinglove

Jul 13 2017

I just learned something new C#: The null coalescing operator "??" - a perfect new way to confuse interns

Jul 7 2017

Thinking about #AI LODs - I'll definetly reduce tickrate of the AI when it is not rendered to save cpu

Jul 6 2017

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