Star Wars Battlefront 3: A New Hope is a fan made sequel to the game Star Wars Battlefront 2. It will share many characteristics with all of the Star Wars Battlefront games, such as different classes, the ability to use vehicles, and both ground and space battles. However with SWBF3: ANH there will be even more features, such as truly combined ground and space battles, the ability to destroy capital ships, and new maps and vehicles. Players will be able to play in space as heroes and villains, and fly legendary ships such as the Millenium Falcon and Slave 1. Another new feature is that each team can have more than 1 hero/villain at a time on the battlefield. We are still looking to get online multiplayer into the game, hopefully with servers being able to hold up to at least 64 players. If server size is not a problem and we aren't held back by technical problems than we are hoping to get up to 1000+ people per server, and yes there is a game mode that will support this, right now called super galactic conquest (this mode may not be in the game).Here is a list of what people will be able to look forward to in SWBF3: ANH

  • New maps
  • New characters
  • New vehicles
  • New modes
  • New weapons
  • Both 1st and 3rd person camera
  • More intelligent AI
  • Truly combined ground and space battles
  • Larger online battles
  • Unreal Engine 3 (maybe 4)
  • Destroyable capital ships
  • Multiple capital ships for each team
  • The ability to take cover
  • Heroes in space (this is in elite squadron and renegade squadron)
  • More than 1 hero per team
  • Improved ranking system
  • Unlock-able items
  • Custom classes

Plus many of the things in the other SWBFs. This project is open to anyone who wants to help.

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Well I guess it is that time of year when school has started or will start very soon for most of us. So development of SWBF3: A New Hope will be a little slow for a while, but updates will keep on coming.

I think it is fitting that a little bit about our development group should be mentioned. Our group got together sometime during June-July(ish) of 2012, and we have been working on Battlefront 3: A New Hope, ever since that time. Though for some in our group, game development is kind new for us, but for some it isn't. But one thing is a fact, in the end we will all become much better than what we started out as. For me it has been the first time I have actually sat down and did modeling/texturing, and for others on the team it also a first time doing the same.

In an ending note I would like to say that SWBF3:ANH is open to anyone who wants to help out.

Comments  (0 - 10 of 46)
MelonRap
MelonRap

Starwars Space to ground combat Indiedb.com

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P!XEL
P!XEL

Is this Project dead?
Or are they working together for Galaxy in Turmoil?

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Themanwithideas
Themanwithideas

This project was abandoned BUT there's another Star Wars battlefront 3 here it is called Star Wars battlecry, I hope that helps.

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lolitasexdoll
lolitasexdoll

The project was abandoned ?

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Themanwithideas
Themanwithideas

This one was BUT there's another Star Wars battlefront 3 here it is called Star Wars battlecry, I hope that helps.

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Jasperfang
Jasperfang

When approximately do you think you'll finish this game?

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chipgw Creator
chipgw

AFAIK this project is dead, with DICE's Battlefront and BattleCry we basically just quit.

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The_Black95
The_Black95

too bad
i was really looking up to an actual good battlefront game since we're sure that Dice would **** it up

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theriver10
theriver10

Actually dice will make it really good if they concentrate on the story and fun.

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Arendt
Arendt

BattleCry is still a good one , if they manage to finish it :)

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Guest
Guest

"story and fun" is something Dice games have been lacking for a long while, the fun is still (there, but diffirent and the story is completely gone

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Star Wars Battlefront 3: A New Hope
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