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beem is a puzzle game based around directing a beam of light through targets and around obstacles to power a mysterious machine called the light engine. You can reflect, filter, and split light with a toolbox of mirrors, prisms, and crystal shards. so what's special about it? inside the light engine, a beam of light follows the laws of optical physics. reflect light at arbitrary angles - all 360 degrees of them! refract light into its component colors - and bring them back together! use light energy to power mechanical components to get parts moving again. what is the light engine? the light engine is an ancient and mysterious machine constructed deep in the surface of the planet. its primary function is unclear, but this only intrigues an explorer like yourself. delve into the darkness, and discover the secret of the light engine!

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0 comments by Protektor on Oct 10th, 2012

beem is a puzzle game based around directing a beam of light through targets and around obstacles to power a mysterious machine called the light engine. You can reflect, filter, and split light with a toolbox of mirrors, prisms, and crystal shards. so what's special about it? inside the light engine, a beam of light follows the laws of optical physics. reflect light at arbitrary angles - all 360 degrees of them! refract light into its component colors - and bring them back together! use light energy to power mechanical components to get parts moving again. what is the light engine? the light engine is an ancient and mysterious machine constructed deep in the surface of the planet. its primary function is unclear, but this only intrigues an explorer like yourself. delve into the darkness, and discover the secret of the light engine!

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Godofdrakes
Godofdrakes Oct 15 2012, 11:42pm says:

I've always loves a good light puzzle game. Nice work.

+2 votes     reply to comment
mateusfmcota
mateusfmcota Oct 15 2012, 10:39am says:

You base this game on the game Aargon for palmOS?

+2 votes     reply to comment
hexate
hexate Oct 18 2012, 1:21am replied:

i wrote a flash version five years or so ago, before there were any decent light reflection games (why i made it to begin with). i didn't learn about the other ones till i submitted to the app store.

+2 votes     reply to comment
hexate
hexate Oct 11 2012, 12:48am says:

thanks for those of you playing! thanks for your feedback so far, there's a few things i'll bring up for this first windows version:

1. the game saves as you complete levels, so don't worry about losing your spot
2. mouse wheel rotation is on the todo list for next release

i'm pretty active on facebook for updates and art and random fun stuff too

+3 votes     reply to comment
sashusambar
sashusambar Oct 10 2012, 2:36pm says:

would this game come for android too? Would be cool! :-)

+3 votes     reply to comment
hexate
hexate Oct 10 2012, 5:30pm replied:

yep i'm working on an android version, but no eta on when it will be ready currently.

+2 votes     reply to comment
sashusambar
sashusambar Oct 11 2012, 2:37pm replied:

Very cool, please post here when youre finished the android version. i will get it. :D

+2 votes     reply to comment
hexate
hexate Sep 1 2012, 1:41pm says:

beem is currently available on the appstore, and there is a free lite version, so check it out!

+3 votes     reply to comment
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Icon
beem
Platforms
Windows, iPhone, iPad
Developed By
hexate
Engine
XNA
Contact
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Official Page
Thebeamoflight.com
Release Date
Released May 21, 2012
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Community Rating

Average

8.5

6 votes submitted.

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Ratings closed.

Style
Genre
Puzzle Compilation
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @thebeamoflight

i released beem for ios 1 year ago this week! thanks to everyone who has played it! i'm hoping to have some new stuff released soon!

May 26 2013, 1:23pm

i made a brief post about my plans for the next release. it's called 'shadow seizure' and i'm working on art and... T.co

May 2 2013, 12:40am

making levels is tough, but i got on a roll today and got a handful of new ones on paper. i also redesigned the... T.co

Apr 3 2013, 2:06am

someone out there wrote a really great new review in the appstore, and it made my day! thanks a bunch if it was... T.co

Mar 2 2013, 11:14pm

finished up adding a new component, now back to level design. which is hard. really hard. here's a concept sketch.... T.co

Jan 25 2013, 12:39am

i've been putting off drawing lately since i've been working on under the hood stuff. i finally brought myself to... T.co

Jan 9 2013, 12:49am

he decided to investigate this end of the world business. as it turns out, there's just a giant stone odometer... T.co

Dec 12 2012, 9:01pm

how could i resist? T.co

Oct 27 2012, 11:15pm

IGF 2013 entrants are up! lots of cool looking games in there! T.co

Oct 24 2012, 12:31am

@monogameteam first signs of life for android port. that makes platform number 3!

Oct 14 2012, 4:14pm

Statistics
Rank
2,327 of 9,881
Last Update
8 months ago
Watchers
32 members
Reviews
2