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BFF or Die

BFF or Die is an award winning tactical-action-puzzler for up to 4 players. When four alien flunkouts from the Intergalactic Time Academy go joyriding in a faulty ChronoCrosser, they soon find themselves trapped in Ancient Egypt, with nothing to defend themselves but cunning, cooperation and camaraderie!

To avoid the dangers that lurk in the labyrinths all players need to work together! Each member of the team controls a different ability - lights, decoys, teleportation and more; teammates must combine their skills strategically if they're going to escape alive!

Fun for one, funner for four. It’s the ultimate buddy cop movie! It’s no child left behind! It’s... BFF or Die!

___

This game is still in development. It's now at a stage where it's a lot of fun to play but there are still things to add and change.

If you like multiplayer games with original gameplay and would like to provide feedback that shapes the game then download and get involved :)

You can message us by:

Twitter: @HoneyTribeStu

Facebook: Facebook.com

You can also see the updates and read more details on the web site: Honeytribestudios.com
___

Project started: Feb 2014

Team:

Shaz Yousaf: Design & Audio

Andrzej (Anj) Zacher: Programming

Alicher (Alex) Baynazarov: Art & Animation

___

Update history:

v0.22.5
Bug fix: Blocks no longer get stuck. Push them around all you like.

v0.22.4
Bug fix: Sleeping mummies can no longer knock you through the floor if they fall asleep on you.

Bug fix for windows: Ok, *this* time we really did fix that annoying control pad bug where the trigger from one pad interferes with another.

The Mac version and Linux version are universal binaries so will work on both 32 bit and 64 bit machines. There are separate builds for 32 bit and 64 bit for Windows.

v0.22.2
Hint screens replaced.
Level 5 adjusted.
A couple of sound effects fixed.

v0.22.1
Bug fix: Using multiple control pads at the same time now work as they should.
Levels 2 and 5 adjusted to be a bit more fun.
Extra visual feedback on wall changes
Lev 10: bug fix on tutorial pop up in multiplayer.

v0.22
SHINY NEW GRAPHICS!
New Textures, new effects, new details.
Bug fix, can't end up "flying" now. Sorry.
Adjusted the distance characters need to be from each other to high five at level-end.
Adjusted level 3.

v0.21.4
Adjusted the distance characters need to be from each other to high five and finish a level.
New graphics for switches.
Energy orb movement: slight adjustment.
Bug fix for mac: choosing a resolution size smaller than your monitor no longer results in graphics having unusually dark colours.

v0.21.3
Tutorials improved for single player mode.
Level 14 adjusted.

v0.21.2
Bug fix: Grabber can now pick up things in the base.

v0.21.1
Bug fix: Energy orb movement and decoy trail corrected.

v0.21
Character animations. No more 'T-poses'..!
First iteration of 1-player mode.
New visual effects.
Shiny new 3d menu :)
Now 35 levels.
Levels 3, 4, 13, 14, 33 & 34 are new.
Existing levels have been modified and/or rearranged.
Learning curve is improved.
Bug fix: Dead players can't revive each other.
Teleport drone controls adjusted. Yes, again. Now easier to fly.
Grabber adjusted. Easier to pick up.
Adjusted difficulty curve.
Various changes/fixes.

v0.20
There are now 30 levels. New levels: 2,3,14,20,27,29
Existing levels adjusted and/or rearranged
New almost-level-end surprises :)
Improved tutorials.
A few new sound effects.
Recharge time on zap power adjusted, now a couples seconds faster.
Mummy speeds adjusted, faster on some levels, slower on others.
Teleport drone controls adjusted. Again. Now even easier to fly.
Grabber and Teleport Drone targets adjusted - easier to aim.
Can't high five through walls to finish the level.
Can't collect energy orbs when dead.
Fix for the anti-grav box. No more accidental cheating!
No more infinite death-revival loop!
Various other fixes/adjustments.

v0.19
Now there are 25 levels.
Levels 11,14, 20, 23 & 24 are new. Existing levels are adjusted and re-arrranged.
Flying the teleport drone feels easier and less drunken.
The Grabber now drops objects immediately when exiting it.
New 'in-world' graphics for all 3 machine power gauges.
New lightning effects. Also, darkness increased.
Ghosts no longer get stuck on outside walls or the space machine.
Stuff added to main menu including an update alert.
Story text added/adjusted.
In-game instruction text for the anti-grav box.
Bug fix: you can't end up flying anymore, sorry!
Mouse curser hidden - useful if you're video capturing!
Various other changes and fixes.

v0.18
New graphics, new menus, new tutorials, improved Grabber controls, improved Teleport Drone controls, bug fix for teleports, bug fix for stun bombs, non-completed levels now locked, completed level info saved locally, various fixes.

v0.17 New graphics

v0.16 New graphics, gameplay fixes, new sounds.

v0.15 Levels updated.

v0.14 Fix for control pad.

v0.13 New levels, new puzzles, intro level images, various fixes.

v0.12 Various fixes.

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Now that we are have some financial backing we will only be posting ultra professional marketing material. Behold!

Yaaaaas!

It's been a while since I last posted here. You might have thought all had gone quiet on BFF or Die but we have been hard at work on a new version. Our Kickstarter in 2016 didn't work out as we had hoped despite all the encouraging and sincere support we had from friends and fans. Since then we have picked ourselves up, dusted off the feeling of defeat and now we can share some very positive news...

Last year we applied to something called the UK Games Fund. They are a social enterprise that help new UK games studios by offering grants to help fund prototypes and demos. We're glad to say that of the hundreds of entries that they received, BFF or Die is one of the 11 games that qualified in receiving funding this year :)

ASA Studio

We've now formed a new company called ASA Studio and are working towards a Steam Early Access release later this year..! Having worked on the game so long (3 years!) without any kind of funding, this a *big* step forwards for us.

We've still got a lot of hard work to do but it feels like things are going in the right direction..!

UK Games Fund

We'll still need all the help we can get from people like your good self so please share the news and tell people about BFF or Die :)

I'll update you when we next have something cool to share.

Cheers!

Shaz

PAX confirmed, Last day on Kickstarter, Insomnia 58

PAX confirmed, Last day on Kickstarter, Insomnia 58

News 2 comments

Our slot on the Intel booth at PAX is confirmed, it's the last day of Kickstarter and Insomnia 58 was great.

BFF or Die: Invited to PAX, Launched on Kickstarter and New Demo Released!

BFF or Die: Invited to PAX, Launched on Kickstarter and New Demo Released!

News 5 comments

In a string of good news BFF or Die was showcased at Develop Conference, invited to PAX by Intel and launched on Kickstarter. Also, new demo!

BFF or Die Picked for Showcase at Biggest Dev Conference in UK

BFF or Die Picked for Showcase at Biggest Dev Conference in UK

News

BFF or Die will be part of the Indie Showcase at Develop Conference.

BFF or DIe: Preview of the 3d printed mini figures

BFF or DIe: Preview of the 3d printed mini figures

News

A preview of the 3d printed mini-figures we're designing.

RSS Files
BFF or Die, v0.22.5, PC, 64Bit

BFF or Die, v0.22.5, PC, 64Bit

Demo

v0.22.5 Bug fix: Blocks no longer get stuck. Push them around all you like.

BFF or Die, v0.22.5, PC, 32Bit

BFF or Die, v0.22.5, PC, 32Bit

Demo 1 comment

v0.22.5 Bug fix: Blocks no longer get stuck. Push them around all you like.

BFF or Die, v0.22.5, Linux

BFF or Die, v0.22.5, Linux

Demo

v0.22.5 Bug fix: Blocks no longer get stuck. Push them around all you like.

BFF or Die, v0.22.5, Mac

BFF or Die, v0.22.5, Mac

Demo

v0.22.5, universal build. Bug fix: Blocks no longer get stuck. Push them around all you like.

BFF or Die v0.22.4, PC 32 Bit

BFF or Die v0.22.4, PC 32 Bit

Demo

v0.22.4 Bug fix: Sleeping mummies can no longer knock you through the floor if they fall asleep on you. Ok, *this* time we really did fix that annoying...

BFF or Die v0.22.4, PC 64 Bit

BFF or Die v0.22.4, PC 64 Bit

Demo

v0.22.4 Bug fix: Sleeping mummies can no longer knock you through the floor if they fall asleep on you. Ok, *this* time we really did fix that annoying...

Comments
sirjuanitoPRO
sirjuanitoPRO

your game is on Steam or Steam Greenlight ?

Reply Good karma Bad karma+2 votes
HoneyTribeShaz Creator
HoneyTribeShaz

We just passed Greenlight recently :) We haven't yet released it on Steam, but you can download the demo from the "downloads" page here.

Reply Good karma+1 vote
HoneyTribeShaz Creator
HoneyTribeShaz

If you played the free demo and want to support us in developing BFF or Die you can buy the demo from our store page. Choose the amount you want. Honey-tribe-studios.itch.io

Reply Good karma+1 vote
TheBlackshot
TheBlackshot

^w^ sweet :D
This game has future

Reply Good karma Bad karma+2 votes
HoneyTribeShaz Creator
HoneyTribeShaz

Thanks :) Hopefully soon we can upload a demo and you can play it.

Reply Good karma+1 vote
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BFF or Die
Platforms
Windows, Mac, Linux, XONE, PS4
Developer & Publisher
Honey Tribe Studios
Engine
Unity
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Style
Genre
Puzzle
Theme
Sci-Fi
Players
Single & Co-op
Project
Indie
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Twitter

Latest tweets from @honeytribestu

Apparently an item on my #Steam wishlist just got released. The new one by @xiotex ..! Store.steampowered.com

Aug 18 2017

Clapham #LondonIndies is on today. Co-working in the day and the meetup in the evening. Both at the same venue: Meetup.com

Aug 16 2017

RT @bffordie: I know it's illegal to post screenshots when it isn't #screenshotsaturday but our game *is* about time travel after… T.co

Aug 15 2017

If you have an @oculus headset, here's a Native Indian themed canoe trip #indiegame for you T.co

Aug 13 2017

RT @JamesACoote: Experimenting with telling Flight of Light's long story in long image form: M.imgur.com #gamedev #indiedev

Aug 5 2017

A fellow dev from the #LondonIndies community has their game out on PC and console. He's worked hard on it over a l… T.co

Aug 4 2017

RT @TIKIPODltd: If you are looking for some Smash TV mixed with Bubble Bobble and a dash of Ghosts and Goblins - check out IRON CRY… T.co

Jul 28 2017

RT @bffordie: Alex is making some cool new promo art :) Feels like opening xmas presents..! Will show it when we take BFF or Die to #i61 and @EGX

Jul 28 2017

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