Algo-Bot is a programming puzzle game taking place on an interstellar colonization ship, crossing the galaxy in search of new grounds to settle for humanity. Once again, Fishing Cactus has teamed up with Epistory’s writer, Joseph J Clark, to give Algo-Bot a light storyline with a touch of British humor.

The game tells the story of an Algo-Bot unit helping a robotic personal assistant - PAL - navigate the maze-like spaceship. As the player, you will take the role of the operator and use a visual programming language to issue a sequence of commands to Algo-Bot. Will you manage to solve all the puzzles?

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algobot returns

Over a year after the release of Epistory - Typing Chronicles, we are proud to have reached the milestone of an 'Overwhelmingly Positive' User Review score on Steam. This feels like a perfect time to reveal our next original title: Algo-Bot.

Algo-Bot is a programming puzzle game taking place on an interstellar colonization ship, crossing the galaxy in search of new grounds to settle for humanity. Once again, we’ve teamed up with Epistory’s writer, Joseph J Clark, to give Algo-Bot a light storyline with a touch of British humor.

screen04

level selection decor

The concept of the game dates back a few years when we held a Kickstarter campaign to finance its production. Even though the Kickstarter didn’t reach its target, we promised the enthusiastic community that we would make the game if Fishing Cactus managed to secure a budget for it - and here we are!

With more funding secured than our Kickstarter campaign was aiming to raise, we’ve plunged our fingers into the original prototype and dug out the core experience. Out of this, we are building a brand new game with improved story elements, design, graphics and more.

algobot pal concept

The game tells the story of an Algo-Bot unit helping a robotic personal assistant - PAL - navigate the maze-like spaceship. As the player, you will take the role of the operator and use a visual programming language to issue a sequence of commands to Algo-Bot. Will you manage to solve all the puzzles?

Thanks for reading. Don't hesitate to talk with us on Discord, Twitter , and Facebook.

2017 04 19 17 29 13

Article about our Kickstarter failure

Article about our Kickstarter failure

News 7 comments

After my first article regarding the development of Algo-Bot and the launch on Kickstarter, people asked me to explain a bit this Kickstarter experience...

Kickstarter momentarily canceled

Kickstarter momentarily canceled

News

We are profoundly grateful to those of you who backed Algo-Bot but the Kickstarter has to be momentarily canceled for important modifications.

Now live on Steam Greenlight!

Now live on Steam Greenlight!

News

We've gone ahead and posted Algo-Bot on Steam. Greenlight is extremely competitive, so if you're excited about Algo-Bot, share the Greenlight link with...

[Kickstarter Update #3] Internal Level Editor

[Kickstarter Update #3] Internal Level Editor

News

Hi folks! Thank you again for your pledges and support! As you can see, the project gets slowly funded, backer by backer but hey! Rome wasn't built in...

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Algo-Bot
Platforms
Windows, Mac, Linux
Developer
Fishing Cactus
Engine
Unity
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Style
Genre
Puzzle
Theme
Sci-Fi
Players
Single Player
Project
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Latest tweets from @fishingcactus, @algobot

RT @AlgoBot: Our logo needed a little makeover. Which one do you prefer? #FeedbackFriday #indiedev #gamedev #indiegame #Unity3D T.co

23hours ago by fishingcactus

RT @AlgoBot: Still work-in-progress but we're closer to the final render. What do you think? #FeedbackFriday #indiedev #gamedevT.co

23hours ago by fishingcactus

Our logo needed a little makeover. Which one do you prefer? #FeedbackFriday #indiedev #gamedev #indiegame #Unity3D T.co

23hours ago by algobot

Still work-in-progress but we're closer to the final render. What do you think? #FeedbackFriday #indiedev #gamedevT.co

Oct 20 2017 by algobot

RT @blacknut_: #AWildGameAppears ! vous devrez écrire l'histoire d' @epistorygame au design d'origami bigarré imaginé par les Belg… T.co

Oct 20 2017 by fishingcactus

RT @ShiftQuantum: A Moonwalk bug appeared in the level editor followed by an unexpected emoji. Did the game want to point it out?… T.co

Oct 20 2017 by fishingcactus

RT @ShiftQuantum: Sneak peek of the project 🙂 Wondering what she's drawing 🤔 #teaser @UnrealEngine @ArmorGames #UE4 #gamedevT.co

Oct 19 2017 by fishingcactus

RT @AlgoBot: Well, hello. I’m a Personable Autonomous Liaison unit here to answer all your questions. You may refer to me as PAL… T.co

Oct 18 2017 by fishingcactus

Well, hello. I’m a Personable Autonomous Liaison unit here to answer all your questions. You may refer to me as PAL… T.co

Oct 18 2017 by algobot

RT @eXiin: @ArySeasons have been nominated for 4 #Gamedev award at @gameconnection. 😍😍😍 #indiegame #madeWithUnity T.co

Oct 18 2017 by fishingcactus

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