Procedurally generated space sandbox game with procedurally generated ships and stations. The players can build their own ships and stations. Each ship or station you see will be different from any other ship. Play alone or co-op with your friends, trade, fight, loot and explore the infinite possibilities of Avorion!
Hi, I'm koonschi and I'm the developer of Avorion. This time I'm going to present two major new features: New block shapes and a new physics engine.
There will be several new block shapes available in the next release. Those will contain 4 new shapes:
As with other blocks, these shapes will be individually resizable and can be rotated arbitrarily in the building mode to fit into position.
The other feature will be a new and better physics system. The old system has been removed as there were countless glitches and bugs and it didn't work that well. The new engine improves collision behaviour between objects and it handles their synchronization from client to server better.
Additionally, the controls of the space ships have been reworked and are now simulated by the physics engine. This improves the feel of the controls a lot, players can get a better feeling what it might feel like to steer such a big space ship.
That's it for today, next week I'll be showing off the new weapons systems!
If you want to see more, you should check out Avorion's Youtube Channel or follow me on Twitter and Facebook for regular updates!
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