The game launcher for Avorion. It updates the game on its own once there is an update.
Procedurally generated space sandbox game with procedurally generated ships and stations. The players can build their own ships and stations. Each ship or station you see will be different from any other ship. Play alone or co-op with your friends, trade, fight, loot and explore the infinite possibilities of Avorion!
Hi, I'm koonschi and I'm the developer of Avorion. This time I'm going to present two major new features: New block shapes and a new physics engine.
There will be several new block shapes available in the next release. Those will contain 4 new shapes:
As with other blocks, these shapes will be individually resizable and can be rotated arbitrarily in the building mode to fit into position.
The other feature will be a new and better physics system. The old system has been removed as there were countless glitches and bugs and it didn't work that well. The new engine improves collision behaviour between objects and it handles their synchronization from client to server better.
Additionally, the controls of the space ships have been reworked and are now simulated by the physics engine. This improves the feel of the controls a lot, players can get a better feeling what it might feel like to steer such a big space ship.
That's it for today, next week I'll be showing off the new weapons systems!
If you want to see more, you should check out Avorion's Youtube Channel or follow me on Twitter and Facebook for regular updates!
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Latest tweets from @koonschi
May 23 2015, 4:54am
May 18 2015, 5:38am
May 17 2015, 10:11am
May 12 2015, 4:30am
May 9 2015, 5:03am
May 8 2015, 1:43pm
May 8 2015, 12:19pm
Alright, for some reason my #twitter notificactions for the last 2 months are gone. Anybody experience something similar before?
May 3 2015, 4:43am
@GentryX_ Take a look at stripingsimulator.h :) Meeting: Works for me!
Apr 29 2015, 2:22pm