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Procedurally generated space sandbox game with procedurally generated ships and stations. The players can build their own ships and stations. Each ship or station you see will be different from any other ship. Play alone or co-op with your friends, trade, fight, loot and explore the infinite possibilities of Avorion!

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Blog RSS Feed Post news Report abuse Latest News: Dev Update: New Blocks and Physics

1 comment by koonschi on May 11th, 2015

Hi, I'm koonschi and I'm the developer of Avorion. This time I'm going to present two major new features: New block shapes and a new physics engine.

New Block Shapes

There will be several new block shapes available in the next release. Those will contain 4 new shapes:

  • Edges
  • Inner corners
  • Outer corners
  • Pointed corners

As with other blocks, these shapes will be individually resizable and can be rotated arbitrarily in the building mode to fit into position.

Improved Physics Simulation

The other feature will be a new and better physics system. The old system has been removed as there were countless glitches and bugs and it didn't work that well. The new engine improves collision behaviour between objects and it handles their synchronization from client to server better.
Additionally, the controls of the space ships have been reworked and are now simulated by the physics engine. This improves the feel of the controls a lot, players can get a better feeling what it might feel like to steer such a big space ship.

That's it for today, next week I'll be showing off the new weapons systems!
If you want to see more, you should check out Avorion's Youtube Channel or follow me on Twitter and Facebook for regular updates!

Follow koonschi on Twitter

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Avorion Launcher

Avorion Launcher

Aug 11, 2014 Demo 2 comments

The game launcher for Avorion. It updates the game on its own once there is an update.

Avorion 0.5.4 Windows Setup

Avorion 0.5.4 Windows Setup

Feb 2, 2014 Demo 0 comments

Updated version of 0.5, fixing some glitches and adding host name resolution in the multiplayer menu.

Avorion 0.5.3 Windows Setup

Avorion 0.5.3 Windows Setup

Jan 30, 2014 Demo 0 comments

The patched version of the Windows Installer. It fixes a bug where the singleplayer creates huge logfiles.

Avorion 0.5.2 Windows Setup

Avorion 0.5.2 Windows Setup

Jan 26, 2014 Demo 0 comments

The setup for the patched windows version 0.5.2 of Avorion. It contains the client and server software for the game. Before you run and install the game...

Avorion 0.5 Windows Setup

Avorion 0.5 Windows Setup

Jan 5, 2014 Demo 0 comments

The windows setup for Avorion 0.5. It contains the client and server software for the game. Before you run and install the game, make sure that you uninstall...

Post comment Comments  (0 - 10 of 22)
Vladiskov
Vladiskov Nov 28 2014, 6:03am says:

I donwloaded it, but there was a problem where the game had resolution of 40x768 o-o

+1 vote     reply to comment
Vladiskov
Vladiskov Nov 27 2014, 6:31pm says:

this can work in my old pentium 4 ht (3.0ghz) with 2 gb of ram and 1gb of video? (widescreen so i going to enjoy the higer resolution if i can XD!)

+1 vote     reply to comment
DragonOfWar
DragonOfWar Aug 21 2014, 12:56pm says:

Koonschi i have a question, if i leave public server enabled, what happens?

+1 vote     reply to comment
koonschi Creator
koonschi Aug 27 2014, 2:30am replied:

People other than the server's administrator (=you) will be able to connect to your server and it will be listed in the LAN multiplayer window.

+1 vote   reply to comment
Treki26
Treki26 Aug 20 2014, 10:07am says:

Will there be a mac port? I era;y wan to play this.

+1 vote     reply to comment
koonschi Creator
koonschi Aug 27 2014, 2:29am replied:

I don't know yet. If there will be, it will be in a rather distant future, I'm afraid.

+1 vote   reply to comment
DragonOfWar
DragonOfWar Aug 16 2014, 9:47pm says:

this game is really cool. But for some reason, im using the launcher, and i cant see how much resources and credits i have, i only see ---. Is there another way to see the resources i have, or how do i fix the problem?

+1 vote     reply to comment
koonschi Creator
koonschi Aug 17 2014, 3:23am replied:

The --- means you have infinite resources. Make sure not to check the "infinite resources" check box when starting a game.

If you want to fix it, you can either
- start a new game, or
- edit the serversettings.xml file in your p;pdata%\Avorion\[SaveGameNameHere]\ folder.

+1 vote   reply to comment
DragonOfWar
DragonOfWar Aug 17 2014, 2:27pm replied:

Oh and dude, make smaller resolutions, like 800 - 600.

+1 vote     reply to comment
koonschi Creator
koonschi Aug 17 2014, 4:09pm replied:

Why do you need such low resolutions? The menus and HUD elements get messed up at such low resolutions. If you really want it though, and your device supports it, you can always set it manually in the settings.xml.

+1 vote   reply to comment
DragonOfWar
DragonOfWar Aug 17 2014, 1:35pm replied:

Yes, yesterday i deactivated infinite resources and it worked. Thanks, though. And cool game.

+2 votes     reply to comment
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Avorion
Platforms
Windows, Linux
Developed By
koonschi
Engine
Custom Built
Contact
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Official Page
Avorion.net
Release Date
TBD
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Style
Genre
Futuristic Sim
Theme
Sci-Fi
Players
Single, Multiplayer & Co-Op
Project
Indie
Twitter

Latest tweets from @koonschi

So all of you modding fans out there can do cool stuff like this: #Avorion #gamedev #indiedev #indiegames T.co

Jun 22 2015, 8:36am

Upgrades are in lua, and like all lua scripts, the code will be open, you can mod it & create new systems. #Avorion #gamedev #indiegames

Jun 22 2015, 8:32am

New upgrade slots will be unlocked by building a bigger ship & adding more blocks to it. #Avorion #gamedev #indiedev T.co

Jun 22 2015, 8:23am

Players can now decide exactly what kind of ship they want -> Way better customization. #Avorion #gamedev #indiegames T.co

Jun 22 2015, 8:21am

This is how it works: Instead of choosing a fixed path, you find upgrades & add them to your ship. #Avorion #gamedev T.co

Jun 22 2015, 8:19am

RT @dabbertorres: Looking for some feedback on my C++ Lua binding! T.co #cpp #lua #binding

May 23 2015, 4:54am

I uploaded more screenshots to #Avorion's @IndieDB site, check them out! #indiegames #gamedev T.co

May 18 2015, 5:38am

Refining the sector generator to be completely deterministic. #Avorion #gamedev #indiegames #screenshotsaturday T.co

May 17 2015, 10:11am

A quick article about the new block shapes & the new physics system. Enjoy! T.co #Avorion #gamedev #indiegames #indiedev

May 12 2015, 4:30am

Some screenshots from the space battle of yesterday, enjoy. #screenshotsaturday #gamedev #indiedev T.co

May 9 2015, 5:03am

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