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Procedurally generated space sandbox game with procedurally generated ships and stations. The players can build their own ships and stations. Each ship or station you see will be different from any other ship. Play alone or co-op with your friends, trade, fight, loot and explore the infinite possibilities of Avorion!

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Blog RSS Feed Report abuse Latest News: Dev Update: Shields and Energy

0 comments by koonschi on Apr 25th, 2015

Dev Update: Shields and Ship Energy

It's been a long time since I last posted some news on here, and in that time I made a lot of progress with the game. I will post more news updates in the next days and weeks about all the new features that I managed to put into the game over the last 6 months.
This week's article is about the new shields and energy system.


Avorion will be featuring shields. A new block, the shield generator, will be required for shields. Once your ship has shield generators, they will activate a shield around the entire ship, which will then block incoming shots and has shield health points, based on the shield generator blocks you built onto your ship.
Shields will regenerate once you haven't been hit for a certain amount of time, which makes them far superiour to armor or hull, which require maintenance or a repair dock once they've been damaged.
Plus you don't have to be constantly afraid that your ship will be shot to pieces.

Energy System

Shields and several others of your ship's systems, such as the hyperspace drive, engines or lasers will require energy. Every ship produces a small amount of base energy by itself, so in the beginning you won't have to worry about that, but once the ship gets larger this base energy won't suffice.
Players can build energy generators to make their ship produce more energy. Generators will increase the amount of energy your ship produces, while your ship's systems will consume the energy.
Superflous energy is saved in your ships battery. The battery will serve as a buffer, so when some system uses up lots of energy, such as energy weapons, they will drain the battery. Once the battery is empty your systems won't work as well any more. Depending on the amount of superflous energy your battery will charge quicker or slower, but a battery cannot charge with infinite speed. Instead they're charged with a fraction of their own capacity per second.
Players can increase the amount of storable energy by building battery blocks. This is what you need if you use lots of systems that drain a lot of energy over short period of time, like a hyperspace drive, boosters or lasers.


As a last feature I present boosters. Boosters are fairly self-explanatory, players can hold the Space bar to get a huge boost in velocity and acceleration, which, in return, uses up a lot of energy and drains your battery quickly.
I felt this was absolutely necessary as travel times between stations were quite long, especially when you're flying the drone, the default start ship.

That's it for today, next time I will be talking in depth about the new shapes of blocks and the new physics system.

Downloads RSS Feed Latest Downloads
Avorion Launcher

Avorion Launcher

Aug 11, 2014 Demo 2 comments

The game launcher for Avorion. It updates the game on its own once there is an update.

Avorion 0.5.4 Windows Setup

Avorion 0.5.4 Windows Setup

Feb 2, 2014 Demo 0 comments

Updated version of 0.5, fixing some glitches and adding host name resolution in the multiplayer menu.

Avorion 0.5.3 Windows Setup

Avorion 0.5.3 Windows Setup

Jan 30, 2014 Demo 0 comments

The patched version of the Windows Installer. It fixes a bug where the singleplayer creates huge logfiles.

Avorion 0.5.2 Windows Setup

Avorion 0.5.2 Windows Setup

Jan 26, 2014 Demo 0 comments

The setup for the patched windows version 0.5.2 of Avorion. It contains the client and server software for the game. Before you run and install the game...

Avorion 0.5 Windows Setup

Avorion 0.5 Windows Setup

Jan 5, 2014 Demo 0 comments

The windows setup for Avorion 0.5. It contains the client and server software for the game. Before you run and install the game, make sure that you uninstall...

Post comment Comments  (0 - 10 of 22)
Vladiskov Nov 28 2014, 6:03am says:

I donwloaded it, but there was a problem where the game had resolution of 40x768 o-o

+1 vote     reply to comment
Vladiskov Nov 27 2014, 6:31pm says:

this can work in my old pentium 4 ht (3.0ghz) with 2 gb of ram and 1gb of video? (widescreen so i going to enjoy the higer resolution if i can XD!)

+1 vote     reply to comment
DragonOfWar Aug 21 2014, 12:56pm says:

Koonschi i have a question, if i leave public server enabled, what happens?

+1 vote     reply to comment
koonschi Creator
koonschi Aug 27 2014, 2:30am replied:

People other than the server's administrator (=you) will be able to connect to your server and it will be listed in the LAN multiplayer window.

+1 vote   reply to comment
Treki26 Aug 20 2014, 10:07am says:

Will there be a mac port? I era;y wan to play this.

+1 vote     reply to comment
koonschi Creator
koonschi Aug 27 2014, 2:29am replied:

I don't know yet. If there will be, it will be in a rather distant future, I'm afraid.

+1 vote   reply to comment
DragonOfWar Aug 16 2014, 9:47pm says:

this game is really cool. But for some reason, im using the launcher, and i cant see how much resources and credits i have, i only see ---. Is there another way to see the resources i have, or how do i fix the problem?

+1 vote     reply to comment
koonschi Creator
koonschi Aug 17 2014, 3:23am replied:

The --- means you have infinite resources. Make sure not to check the "infinite resources" check box when starting a game.

If you want to fix it, you can either
- start a new game, or
- edit the serversettings.xml file in your p;pdata%\Avorion\[SaveGameNameHere]\ folder.

+1 vote   reply to comment
DragonOfWar Aug 17 2014, 2:27pm replied:

Oh and dude, make smaller resolutions, like 800 - 600.

+1 vote     reply to comment
koonschi Creator
koonschi Aug 17 2014, 4:09pm replied:

Why do you need such low resolutions? The menus and HUD elements get messed up at such low resolutions. If you really want it though, and your device supports it, you can always set it manually in the settings.xml.

+1 vote   reply to comment
DragonOfWar Aug 17 2014, 1:35pm replied:

Yes, yesterday i deactivated infinite resources and it worked. Thanks, though. And cool game.

+2 votes     reply to comment
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For those who haven't seen it yet: I wrote an article about the new shields and energy system: T.co #gamedev #indiegames

7hours 39mins ago

In-Depth article about the shields and energy system of Avorion on @IndieDB: T.co #gamedev #indiegames

17hours 46mins ago

D'aww, look what I found again #screenshotsaturday #avorion #indiegames T.co

Apr 25 2015, 10:28am

@menthol_penguin I'm not sure what I think of beta testing games I like. I kinda feel like it ruins the "woah" effect when it's still undone

Apr 23 2015, 1:28pm

@Geeknificent_G Thank you! This is highly appreciated.

Apr 23 2015, 10:52am

RT @Geeknificent_G: tagging @koonschi in #gamedev #videogames #graphicdesign hope it helps you get your name out there! good luck!

Apr 23 2015, 10:52am

New feature: Dusty sectors! Approx. 1 out of 15 sectors will be this dusty. #indiegames #Avorion #gamedev T.co

Apr 23 2015, 10:44am

RT @smokefumus: @koonschi T.co

Apr 21 2015, 5:50am

@smokefumus Looks great! How long have you been working on it and when do think it will be finished?

Apr 20 2015, 4:23pm

@smokefumus Nothing but the hundreds of high priority features which are not even implemented ;)

Apr 20 2015, 1:10pm

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