Source code of the latest StarTrade version, written in BlitzMAX.
StarTrade is a retro-ish space simulation game with an open world setting. You start as a money- and nameless character, only in possession of his space ship. Increasing your wealth by trading, fighting off pirates or being a pirate yourself, you slowly grow through the games universe, acquiring new equipment and ships. The universe is fully simulated, including a "supply and demand" trading system with dynamically calculated prices and the ongoing battle between two opponent forces. StarTrade has full mod support allowing you to change 100% of its content.
I've just released the two games "StarTrade" and "Nullpunkt" on IndieDB. Both are set in a sci-fi space universe. While StarTrade is a retro-ish trade and combat simulation, Nullpunkt has a modern touch and focuses on a strong atmosphere featuring dynamic lighting, voice acting and an orchestral soundtrack.
While both games aren't new (StarTrade originally released 2006, Nullpunkt 2010) they're not quite wide-spread throughout the internet. By releasing them here, I hope to make them available to a larger audience. Comments, Reviews, even Mods and additional Levels are highly appreciated!
Some impressions from Nullpunkt:
Some impressions from StarTrade: