3089 is a futuristic, procedurally generated, open-world action role-playing game. All terrain, enemies, weapons, items, quests & more are uniquely generated. You are a promising robotic android design, made by the Overlord, placed on planet Xax. Your performance in common combat, support & intel scenarios is being closely watched. However, will you become too much for them to handle? What else on planet Xax exists that the Overlord doesn’t know about?
Thanks to feedback from the artist @ Swawa3d.com, 3089 got some usability improvements. Take a look at how the item descriptions look now:
Things are much better organized & aligned, making it much easier to read. A "damage per second" value has been added to weapons, which should make comparisons easier. Finally, the box will follow the mouse cursor, and not always be centered on the screen.
I've also "capped" the size of the user interface, so players with high resolution displays won't see the interface stretched across the screen.
The other change you may notice is an option for "Jump Control" in the input configuration section. This will allow you to hold down the jump key to control the height of your jump. This option defaults to "off", which was the behavior before this update. Read about the rest of the updates here: 3089game.wordpress.com
Preparing for an early January release on Steam! I'm also gathering Steam keys to send to current owners, just as I did with 3079.
OK, back to work!
Latest tweets from @phr00t_
Sep 13 2014, 9:06pm
Sep 13 2014, 3:44pm
@oculuscat I already have my DK2 working with positional tracking on it; tweaking easy GUI tools now for my upcoming game with it, 4089
Sep 13 2014, 3:32pm
Sep 13 2014, 3:31pm
Sep 13 2014, 11:06am
Sep 6 2014, 10:19pm
First test ever actually using the Oculus Rift DK2 in 4089: camera spins in circles. Hey, at least it didn't crash! :)
Sep 3 2014, 10:15pm
Sep 1 2014, 10:08pm
Aug 31 2014, 10:19am