SickBrick Demo Linux
Aug 29, 2011 Demo 0 commentsThis is the SickBrick Demo for GNU/Linux using a simple wine wrapper! It contains 4 maps from the full version of the game. 3 indoor and 1 outdoor map...
SickBrick is an action-oriented Sci-Fi FPS with modern graphics and oldschool gameplay inspired by Portal and Serious Sam. Out now for Windows, Linux and Mac! (linux version uses a wine wrapper)
It's a straightforward FPS with some stuff added like two levels where you drive a tank and little platforming parts to break up all the robot-killing :D The game consists of 15 levels mixing indoor and outdoor areas. You're forced to do tests for an unknown robotic mastermind. As you go through the tests, you slowly unravel the story through log files of previous test subjects.
If you like SickBrick, Check out our new project, a survival horror\dark comedy game played with two protagonists in different timelines with a dynamic story that changes depending on your decisions.
It's called Tainted Fate.
If you want to support the development of our games, pitch in on our campaign for Tainted Fate here:
Indiegogo.com
2 comments by MisfitVillage on Nov 27th, 2012
Greetings fellow IndieDB and ModDB-ers!
We struck a deal with the biggest retailer here in Croatia to get the game out physically in Croatia, Serbia and Slovenia. That's the Balkans, yes :D
We're still negotiating with Polish publishers to get the game there too.
We can't begin to tell you what that means for a small one man studio like us. This will speed up the development of our next game by 300% and get us a lot of regional publicity.
Here's the dvd boxshot:
The next patch for SickBrick is coming soon too. it will bring loads of new stuff to SickBrick like SSAO, FXAA, DOF, Light Scattering and AI optimisations. In short; a lot of acronyms.
The digital downloads on Desura are at 38.
38 copies sold in a year. SickBrick rules! hahahaha
Just to remind you that the price is now 4.99$ so bring that pocket change.
We're still on a pretty good 7.2 rating considering all those 1 out of 10 ratings we got because it's not a native linux game :\
P.S.
Our next game is developing along well. So that's cool too.
Here's a screen from it:
Cheers!
This is the SickBrick Demo for GNU/Linux using a simple wine wrapper! It contains 4 maps from the full version of the game. 3 indoor and 1 outdoor map...
This is the SickBrick Demo for Apple's Mac OS X! It contains 4 maps from the full version of the game. 3 indoor and 1 outdoor map and a couple of weapons...
This is the SickBrick Demo for Windows! It contains 4 maps from the full version of the game. 3 indoor and 1 outdoor map and a couple of weapons. The...
Highest Rated (4 agree) 10/10
For an indie developed game, it has really nice rendering and graphics. The atmosphere of the game is pretty good too. However some models don't look too right, but its neglible. Just waiting on a native Linux release now.
Oct 24 2011, 7:27am by myromance123
Latest tweets from @misfitvillage
Tainted Fate Development Update! T.co
May 3 2013, 4:10pm
This is the Pre-Alpha so there's no gameplay and the props are not set or made yet in the (@YouTube T.co)
Apr 18 2013, 10:13am
3ds Max, Zbrush, engine map editors with Oculus Rift. Good idea?
Apr 15 2013, 8:44am
Initerview with me about Tainted Fate and SickBrick on Croatian television: T.co via @YouTube
Mar 12 2013, 12:31pm
So did they show what it looks like? T.co #GTLivePS4
Feb 20 2013, 8:05pm
I liked a @YouTube video from @mongolfps T.co Crysis 3 - PC Vs. Xbox 360 Vs. PS3 Side by Side Graphics Comparison
Feb 4 2013, 6:45pm
Hey! I'm the creator of the game. Thanks for posting this and it looks like you really like (@YouTube T.co)
Feb 4 2013, 5:19pm
@TimOfLegend You ain't gonna be gettin' NO KUNI...
Jan 28 2013, 7:37pm
the misfitvillage team are working on the second part of sickbrick? and when pass the game put something like come back again and people tell me what they see rumors on indiedb
cool game, the boss is some difficult and this is good ,but other enemies are some easy to kill, is a small mistake, the jumps with ventilators are funny and give some difficulty, is okay, have good elements how the graphics, two missions with tanks with diferent ammo for shoot each one, and the laser gun is good, the saw when cut the movements are some poor, with the saw have some bugs when try to use, must learn from sauberbraten cube because the saw cuts good, but oickbrick have 15 levels with desert, bases, etc, variety, good work
Hi, I just picked up this game. Looking for any games like portal and this one has similarities. I appreciate supporting linux even though its using wine. I hope the engine port to linux reaches completion and that this game makes it to steam and steam for linux. Thanks for not making another multiplayer arena deathmatch.
Thanks for the nice comments!
Quite offended that you consider a "wine wrapper" to be Linux availability - I find that to be false advertising and am quite upset by this. If you're going to say it's available on linux, you shouldn't embellish things. Wine compatibility isn't linux availability, not even close.
We are deeply sorry you feel that way. It is stated right in the description of the game and on the demo description that it uses s wine wrapper to run on Linux. There will be no full linux support if the developers of NeoAxis (the engine the game was built on) don't add support for linux. If that happens, a full linux port will be developed.
It should be noted that the SickBrick devs are actually trying to get information from NeoAxis regarding their Linux port (a NeoAxis dev did a bunch of nice work a couple of years ago, but not much on that since then).
It's not like they don't care... I was trolling the NeoAxis forums and came across a question from these guys about the Linux engine port, but nobody replied to them (except another dev, wanting to get support for making their game's dedicated server work on Linux!!).
Some attention from NeoAxis themselves would be helpful, though :-(
Really enjoyed the demo, and I would buy this game immediately if I could get a decent framerate. Is there any plan for optomizing the linux version? I'm assuming the wine wrapper is making it slower, as pretty much every native game I play gives me 60fps.
Either way congrats on the game.
We will develop a full port for linux if the developers of the engine the game was built on (NeoAxis) make a version of the engine for linux.
Really enjoyed the demo, and I would buy this game immediately if I could get a decent framerate. Is there any plan for optomizing the linux version? I'm assuming the wine wrapper is making it slower, as pretty much every native game I play gives me 60fps.
Either way congrats on the game.