by Phr00t on Jun 19th, 2013
Hey all,
First up are new videos -- new trailer & instructional "Primer":
There is a new building to find, and this one will be a bit harder to get in & out of! At the top is a leader, if you can reach & defeat him, you will be rewarded. :)
I revamped lots of the sound system, tweaking volumes & adding back in a natural reverb effect. Things should sound much better now.
I also did many things to improve and polish the graphics. First, I added 3089 application icons to all of the windows -- no more default Java or LWJGL icons anymore. I've tweaked the terrain texture to be less monotone, other colors should mix in to make it more lively. I also realized a nasty bug on building textures: only 1 texture was ever being picked from the pool of 12. You should see lots of different textures used for buildings now!
Some exploits have been fixed -- thank you guys for reporting them! You shouldn't be able to program your way to stardom or work around part level limitations when putting items together.
I've had some other interesting requests in the forum I want to follow up on. Also, I've posted some rules about modding & making 3089 videos here:
Desura.com
You can also read the complete version history here: 3089game.wordpress.com
OK, back to work!
- Phr00t
Which language does this engine use?Java?
Yes, it uses Java.
This engine is the best thing for java game creation.
but still its a bit buggy and the SDK's gui is super slow and buggy.
so I'm using direct LWJGL.
Did you try the RC1 release yet? There's been some major improvements in the SDK, including a big performance boost.
A very short learning curve, stability, cross-plattform and a good performance made the engine my choice.
Not to forget that the community is very active and nearly every question gets a good answer.
I'm excited what they will do next.
Thanks! As for the "next up", the most prevalent milestones would be further improved Android support as well as finally going Stable.
Along with that, we'll be doing a lot of cool new publicity stuff now that I'm done with my education :D
This engine is why I'm going to learn Java instead of C++. It proves to me that AAA Quality graphics, excellent gameplay, good responsiveness, and stability can be had all at once with an interpreted language.
By "good responsiveness" you mean "lag galore", right?
This engine is great -- thanks guys, my 3079 game wouldn't have existed without it :)
Cool, bsd license. I like the sound of that.