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jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.

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Blog RSS Feed Report abuse Latest News: 3089 Update: New videos, better graphics & more!

1 comment by Phr00t on Jun 19th, 2013

Hey all,

First up are new videos -- new trailer & instructional "Primer":



There is a new building to find, and this one will be a bit harder to get in & out of! At the top is a leader, if you can reach & defeat him, you will be rewarded. :)

I revamped lots of the sound system, tweaking volumes & adding back in a natural reverb effect. Things should sound much better now.

I also did many things to improve and polish the graphics. First, I added 3089 application icons to all of the windows -- no more default Java or LWJGL icons anymore. I've tweaked the terrain texture to be less monotone, other colors should mix in to make it more lively. I also realized a nasty bug on building textures: only 1 texture was ever being picked from the pool of 12. You should see lots of different textures used for buildings now!

Some exploits have been fixed -- thank you guys for reporting them! You shouldn't be able to program your way to stardom or work around part level limitations when putting items together.

I've had some other interesting requests in the forum I want to follow up on. Also, I've posted some rules about modding & making 3089 videos here:

Desura.com

You can also read the complete version history here: 3089game.wordpress.com

OK, back to work!
- Phr00t

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Post comment Comments  (0 - 10 of 21)
TheIsle
TheIsle Jan 2 2013, 10:29am says:

Which language does this engine use?Java?

+1 vote     reply to comment
SHiRKiT
SHiRKiT Jan 12 2013, 11:35am replied:

Yes, it uses Java.

+1 vote     reply to comment
TBit33
TBit33 Oct 1 2012, 5:44pm says:

This engine is the best thing for java game creation.
but still its a bit buggy and the SDK's gui is super slow and buggy.
so I'm using direct LWJGL.

+1 vote     reply to comment
erlend_sh
erlend_sh Oct 13 2012, 9:13pm replied:

Did you try the RC1 release yet? There's been some major improvements in the SDK, including a big performance boost.

+1 vote     reply to comment
ceiphren
ceiphren Jun 25 2012, 7:22am says:

A very short learning curve, stability, cross-plattform and a good performance made the engine my choice.

Not to forget that the community is very active and nearly every question gets a good answer.

I'm excited what they will do next.

+3 votes     reply to comment
erlend_sh
erlend_sh Jun 27 2012, 5:59am replied:

Thanks! As for the "next up", the most prevalent milestones would be further improved Android support as well as finally going Stable.

Along with that, we'll be doing a lot of cool new publicity stuff now that I'm done with my education :D

+2 votes     reply to comment
Silent_Scream
Silent_Scream Apr 24 2012, 3:19am says:

This engine is why I'm going to learn Java instead of C++. It proves to me that AAA Quality graphics, excellent gameplay, good responsiveness, and stability can be had all at once with an interpreted language.

+2 votes     reply to comment
Katana_
Katana_ Jun 7 2012, 12:10am replied:

By "good responsiveness" you mean "lag galore", right?

-1 votes     reply to comment
Phr00t
Phr00t Apr 20 2012, 1:51pm says:

This engine is great -- thanks guys, my 3079 game wouldn't have existed without it :)

+4 votes     reply to comment
newbie2356
newbie2356 Mar 24 2012, 11:26pm says:

Cool, bsd license. I like the sound of that.

+4 votes     reply to comment
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Platforms
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jMonkey Team
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BSD
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Released Sep 6, 2009
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8.6

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Highest Rated (4 agree) 10/10

Developer of 3079 here -- My game wouldn't have existed if it wasn't for this engine. This engine has done so many great things for me, and knowing it is purely Java based allows it to be completely cross-platform without any extra work. Did I mention it is free? These guys deserve tons of credit. This engine is fast and full of features. It also includes a complete Software Development Kit with terrain editors and all sorts of gizmos. Highly recommend this! In response to other review comments…

Apr 20 2012, 1:45pm by Phr00t

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Latest tweets from @jmonkeyengine

A Brand new in-engine LOD Generator is in the works. Vampire-flying-squirrel-monkeys! T.co T.co

Jun 10 2013, 2:56pm

@DanqueDynasty @HobbyGameDev hah true, it's no place for game #1. 3D should come much further down the line, followed by networking.

Jun 9 2013, 12:03pm

Get your hands on some high quality game assets! T.co

Jun 6 2013, 3:18am

@HobbyGameDev Whatever you do, don't start developing a game that relies on pretty and plentiful art assets, or any outside help really.

Jun 3 2013, 4:07pm

@HobbyGameDev Immensely useful and simple advice. Posted about it on our forum as well. T.co

Jun 2 2013, 8:08am

Ten Good Years T.co

May 31 2013, 3:56pm

Seems an issue has popped up. Site is slooow at the moment. We're looking into it.

May 31 2013, 2:25am

As a first of several steps towards streamlining our web presence, T.co has been retired. T.co is all!

May 30 2013, 5:18pm

@Rothens You should be able to get to it now, T.co

May 30 2013, 4:33pm

@moebiusdev Next up, testing your jME3 game on OUYA, riiight? ;) T.co

May 30 2013, 11:30am

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