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Building Block Heroes - Inspirations

Building Block Heroes - Inspirations

Building Block Heroes

I've gotten a lot of positive comments over the past couple of weeks regarding the novelty of my idea. As much as I'd like to claim credit for coming...

Serious Sam's Bogus Detour #SeriousMod Tutorial

Serious Sam's Bogus Detour #SeriousMod Tutorial

Serious Sam's Bogus Detour 1 comment

Find out how to use Serious Sam's Bogus Detour's mod tools for the #SeriousMod Competition.

Dev Blog6: UI design and item system update

Dev Blog6: UI design and item system update

Survisland

Since last update, we've been focusing on reconstructing Item System and redesigning a new UI System. Take a look at our survival sandbox game!

#seriousmod Competition announced!

#seriousmod Competition announced!

Serious Sam's Bogus Detour 14 comments

Modders, let's cut to the chase - it's time to get serious, we've got another comp running with plenty of swag to win.

NanoVision in action!

NanoVision in action!

Project Remedium

NanoVision in action :) Now you have a sight of a true Nano Fighter. Add to Wishlist!

Building Block Heroes - Lessons Learned

Building Block Heroes - Lessons Learned

Building Block Heroes

Building Block Heroes is not the first game I've worked on. About half a year ago I released a game called World Boxing Manager. The process of doing...

Devlog #5

Devlog #5

Twin Soul 4 comments

Big content pack is ready, among it are sledge, pickles, electric meter. By the way, meter is not just a prop, it's usable item. We attach the most juiciest...

The Indie Games Of E3 2017

The Indie Games Of E3 2017

Feature 6 comments

All the interesting indie titles you may have missed from this year's E3.

Journey's End Feature Spotlight: Magic

Journey's End Feature Spotlight: Magic

Journey's End

In this Feature Spotlight we'll take a look at Magic in Journey's End!

Endless Space 2 Developers Talk Mod Support For The 4X Game

Endless Space 2 Developers Talk Mod Support For The 4X Game

Endless Space 2 3 comments

Here’s what Amplitude Studios has in store for modders.

Devlog #4

Devlog #4

Twin Soul

This sprint is getting closer to its conclusion, and we've already done several "tiny" but very important things. And also by a fluke we've revealed to...

Computer Tycoon - History and Future of Tablets

Computer Tycoon - History and Future of Tablets

Computer Tycoon

Computer Tycoon is a business simulator PC game. In Computer Tycoon you replay the history of the computer industry by starting your own company in the...

Devlog update#1

Devlog update#1

Battlecruiser

Today I would like to share my video dev log update of the Battlecruiser, the game I currently develop.

Super Lumi Live Version 0.11

Super Lumi Live Version 0.11

Super Lumi Live

The latest version of Super Lumi Live marks the first update to ship with content in the form of an entire new world!

Antegods Code Update #22: Redesigning weapons through playtesting

Antegods Code Update #22: Redesigning weapons through playtesting

Antegods 1 comment

Our lead designer Wytze took some time out to write about how to overcome some challenges with creating new weapons (drill and shotgun) and reworking...

The Inspiration behind novaWARS

The Inspiration behind novaWARS

novaWARS - console like shooter on touchscreen+PC

The inspiration behind the creation of novaWARS - Star Control, Master of Orion, and Babylon 5!

DevBlog: Base Building

DevBlog: Base Building

Ardent Seas 6 comments

Today we're having a look at the general base building mechanics!

Dynamic Gameplay Showcase

Dynamic Gameplay Showcase

Welcome to Hanwell 2 comments

Our first development blog! Showcasing dynamic gameplay elements in Hanwell. Watch it now on YouTube!

Journey's End Feature Spotlight: Power System

Journey's End Feature Spotlight: Power System

Journey's End

In this feature spotlight we'll cover our unique power system!

Time Recoil - Color grading or how to turn your game black & white

Time Recoil - Color grading or how to turn your game black & white

Time Recoil

The post describes how to use color grading in games to introduce more variety and fine tune visual style.

Necken devlog #7

Necken devlog #7

Necken

The devlog video covers the new features in Necken: the new HUD, the updates on combat, building tiles and some other stuff.

Devlog 12 / Sound Design By Andy Guy

Devlog 12 / Sound Design By Andy Guy

BeeBeeQ

Although Mark and I manage to do a lot between the two of us we are lucky enough to have made contact with the extremely talented Andy Guy (@Andy_Guuuy...

Art Update #3

Art Update #3

Jeff's Tower VR 1 comment

Update - Improvement upon visual graphics of the game!

Bukkaku | Animation by RZE

Bukkaku | Animation by RZE

Bukkaku

Bukkaku: Well here is probably the strangest MMO you’re going to see all week. Bukkaku is an Czech indie MMO that has an origami-like art style, bloody...

Pharmakon in Indie Insights Video

Pharmakon in Indie Insights Video

Pharmakon

Let's have a look at Pharmakon in Indie Insights Video.

EXO ONE Reveal Trailer + Kickstarter is LIVE!

EXO ONE Reveal Trailer + Kickstarter is LIVE!

EXO ONE

Following on the heels of a successful EGX Rezzed with coverage from the likes of Edge, Eurogamer and RPS, EXO ONE is now live on Kickstarter!

Journey's End Feature Spotlight: The Codex

Journey's End Feature Spotlight: The Codex

Journey's End

In this feature spotlight we showcase our codex system and two new creatures!

Announcing the #MAKEITSUPERHOT winners!

Announcing the #MAKEITSUPERHOT winners!

SUPERHOT 66 comments

Time can no longer stand still - the moment has come to announce the winners of the #MAKEITSUPERHOT competition!

Grimoire Guilds - Combat Mechanics

Grimoire Guilds - Combat Mechanics

Grand Guilds 1 comment

A video that briefly shows the tactical ccg combat mechanics of the game.