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Ka MATE!

Ka MATE!

Ka MATE -

According to the legend, Te Rauparaha, one of the war chiefs of the Maori tribe in New Zealand in the 1800s, began to escape from his rival tribes when...

Quest System Feature Spotlight

Quest System Feature Spotlight

Journey's End

For this feature spotlight we'll be exploring the quest system in Journey's End.

Time Recoil: Architecture and Alpha Versions

Time Recoil: Architecture and Alpha Versions

Time Recoil 1 comment

Latest news of time bending top-down shooter Time Recoil. See the gifs and maybe join the alpha!

The items of Staff Wars: Wizard Rumble - The Magnificent Manabomb

The items of Staff Wars: Wizard Rumble - The Magnificent Manabomb

Staff Wars: Wizard Rumble

Another successful week of Greenlight! Featuring the next item in our Wizard's toolkit - the Magnificent Manabomb!

Kaiser vs The Indie Games: A Megaman Fan Project

Kaiser vs The Indie Games: A Megaman Fan Project

Kaiser vs The Indie Games

this is sort of a side project alongside the big game, as in, Kaiser and the Chaos Clockworks, But this game is rather a little fun megaman spoof/fangame...

Moonfall presents its class "Vanguard"

Moonfall presents its class "Vanguard"

Moonfall

This article is focused on the class called Vanguard.

It all start with pens, papers and scissors (part 1)

It all start with pens, papers and scissors (part 1)

Swim Out

In this article I’ll write about how we prototyped the gameplay without using our computers at all

Modception: Part 3 – The Past And Future Of The Modding Scene

Modception: Part 3 – The Past And Future Of The Modding Scene

Feature

An interview series with the modders turned developers of World War II shooter Day of Infamy.

Cover System Feature Spotlight

Cover System Feature Spotlight

Journey's End

In this feature spotlight we showcase the cover system in Journey's End, our Sidescroller RPG.

Modception: Part 2 – A Fresh Approach To World War II

Modception: Part 2 – A Fresh Approach To World War II

Feature 4 comments

An interview series with the modders turned developers of World War II shooter Day of Infamy.

The items of Staff Wars: Wizard Rumble - Blasto's Pocket Rocket!

The items of Staff Wars: Wizard Rumble - Blasto's Pocket Rocket!

Staff Wars: Wizard Rumble

We're on Greenlight! Introducing the first item in our Wizards arsenals - Blasto's Pocket Rocket (AKA the Rocket Launcher)!

Devlog 2 - Enemies enchanted

Devlog 2 - Enemies enchanted

Adam and Ricky 2 comments

We have given our enemies a bunch of magic properties! Now they can poison you, burn you alive, run like hell, or make you feel miserable.

Modception: Part 1 – The Origins Of Day Of Infamy

Modception: Part 1 – The Origins Of Day Of Infamy

Feature 5 comments

An interview series with the modders turned developers of World War II shooter Day of Infamy.

Developer Update March 2017

Developer Update March 2017

Captain Holetooth

It's been quite some time, but we've got a lot of news!

Rogue Machine - An Introduction

Rogue Machine - An Introduction

Rogue Machine

Rogue Machine is a third person action roguelike or possibly a roaming beat-em-up. Apart from that I have very little idea what I'm doing.

Rock of Ages 2: Bigger & Boulder [Dev Blog #12] - Level comparison: Bologna vs L'Aquila

Rock of Ages 2: Bigger & Boulder [Dev Blog #12] - Level comparison: Bologna vs L'Aquila

Rock of Ages 2: Bigger & Boulder

Looking for more insight on Rock of Ages 2 maps? Check out our new Renaissance ramp-tastic level.

Loopers

Loopers

Company Colossal

Animated walk cycles of the heroes of Company Colossal. Bringing the character out of characters.

Creating the HUB area starting from Greybox to Game

Creating the HUB area starting from Greybox to Game

Ergastulum

This HUB area is important in setting the tone and to connect all the levels in the game together. To start with, this allowed the game to be out of those...

Hegemone Pass: Iterations of the enemy spawners

Hegemone Pass: Iterations of the enemy spawners

Hegemone Pass

More of a game development / game design centred article, talking about the various iterations of the way the game spawns enemy encounters on the field...

Cublast HD | Development Update: 12th March 2017

Cublast HD | Development Update: 12th March 2017

Cublast HD

You know you love achievements, we at ThinkFast Studio love achievements. So we added them! Check out a preview!

The Outside: Combat system

The Outside: Combat system

The Outside: Uncertain Reality

"The Outside: Uncertain Reailty "is a Action-RPG 2D sandbox, in wich you are Ixten who wakes with amnesia in a kind of medieval town totally walled, without...

Forget Everything About Survival-Horror Games!

Forget Everything About Survival-Horror Games!

Captive in Devil's Village

1896; This is a story about Henry Wood, a journalist who had heard rumors of a village, that supposedly has undergone a curse, gets curious enough to...

Storytelling in Memories On The Meter

Storytelling in Memories On The Meter

Memories On The Meter

Memories On The Meter features a conversation between the protagonist & a taxi driver. They talk about many things, including landmarks they pass by...

The power of amplifiers

The power of amplifiers

Somewhere on Zibylon

Finding the best combination of amplifiers to get the most powerful weapons and the strongest hull.

Cublast HD | Development Update: 7th March 2017

Cublast HD | Development Update: 7th March 2017

Cublast HD

Cublast HD | Development Update: 7th March 2017 In this update we have added tabs in the community for easy browsing, artifacts so you can unlock accents...

Update 1 - Walking in the crystal forest

Update 1 - Walking in the crystal forest

Feature

Added - Destruction of forests Added - Harvesting resources Added - Creating the first variant of crystals.

New Builder UI

New Builder UI

Frag the tanks

Frag the tanks (former Wartech Commander) is getting a new builder user interface! Check it out and leave a comment!

Keep it together with Awkward Todd!

Keep it together with Awkward Todd!

Awkward Todd

Avoid eye contact and make small talk in this social anxiety simulator!

Cublast HD | Development Update: 2nd March 2017

Cublast HD | Development Update: 2nd March 2017

Cublast HD

Cublast HD | Development Update: 2nd March 2017. In this update we have added: Quarter Gravity Cubes and the ability to personalize your levels by adding...

Aurrery - 3D Music Software,  Free Beta Release!

Aurrery - 3D Music Software, Free Beta Release!

Aurrery

Aurrery is perhaps the only software on the market which allows you to create real 3D music in real 3D space. It is a unique digital audio workstation...