Guard Duty: A Development Retrospective - Dev Diary #5 - A look back at the best working practices and process when designing a graphic adventure game.
Guard Duty: A Development Retrospective - Dev Diary #1 - A look back at Guard Duty's development and how the game has evolved since 2003.
Computer Tycoon the Computer evolution business simulator got a 3D building site. I talk a bit about its concept and challenge.
Awesome destructible dynamics with our Gunpowder Boulder in this blog post.
In this update i have added classes!You can choose between Warrior (a tank class), an Assassin (a melee DPS class) and a Mage (Ranged DPS class). I hope...
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