How do you get back to base quickly without a vehicle? Shifting, that's how. Lead Writer Jonathan D. briefly talks about another use for SCMB Towers.
Blog Post about randomized rewards in Vectorball. These rewards include item drops and several unlocks of game modes or new characters. I tried to design...
In today's devlog, we discuss the new version of Volund, the solution to the disappearing caboose, a community report, and tons of fan art.
This article gives a brief run down of how the damage effects in Space Pillage work as well as how they look. This article may be of interest to other...
It has been a few weeks since we released Super Tiny Monkey on the Google Play Store and the Apple App Store. The days that followed were spent on delivering...
In today's development log, I discuss an... Odd... Bug that I finally fixed. I also show off the latest Volund invention! See inside for details.
Are you a little tired of seeing crappy Early Access 'Survival' games crop up on Steam? Me too. Let's chat about it by the fireside. Oh hold on, we need...
Debugging, developing, and duplicating these adorable robots.
Their brains are composed of a "problem -> solution(s) -> plan(s)" system.
Prepping for the next update, the dev team is going bonkers trying to fix glitches and bugs. But sometimes you just gotta laugh at them!
These are the features available in Tier Tactical 0.1.5
Despite the long December holidays, we're still hard at work on Super Tiny Monkey. I really don't know myself how, but we managed to put in quite a number...
Find out how early story and design for Project Torment is being written using a Brother Echelon 55 Portable Typewriter from 1970.
The time has come, announcing the best mods of 2014 as selected by you.
The time has come, announcing the best Indie Games of 2014 as selected by you.
The time has come, announcing the best Apps of 2014 as selected by you.
The votes have been tallied these are your picks for Upcoming Apps of 2014
The votes have been tallied these are your picks for Upcoming Indie Games of 2014
This is a short article from the mind of Lead Developer Jeff A. It talks about Fire Missions in ExtroForge.
For our first blog entry we'd like to go over one of the technical challenges we faced!
In this article, I will go through some changes I made to the pathfinding algorithm in Software Inc., for anyone curious.
Here's our picks for the best and upcomming indies of 2014.
Here's our picks for the best and upcomming apps of 2014.
This is a technical article from the mind of our Lead Developer, Jeff A. It briefly discusses the technology of how our Auto Turrets will lead targets.
Immediately, the top-quality visuals and eerie-but-childish atmosphere will jump out at you. Secrets aside, I haven’t fallen in love with a game so quickly...
BULB BOY LOOKS TERRIFYING, ADORABLE AND INSANE [...] The masters of the unique scare know how to take the familiar and contort it into something horrifying...
We go behind the scenes of the upcoming horror game Reptile Zoo: The Sinister Mutation, to see what went into the creation of one of the game's creepy...
Our first full-length game, based on classic Nintendo era RPG's, taking what we loved about those games, and giving them new life.
King's Conflict - a unique and free community-driven card/strategy hybrid game - is in late alpha but fully playable. The game is based around maps ...
世界樹: Yggdrasil feature's. I do have you will enjoy them. More may be added later.