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Character Breakdown - Mr. Televisor

Character Breakdown - Mr. Televisor

Dimensions VS. 0 comments

Take a closer look at our main antagonist, Mr. Televisor! His unique special moves and characteristics are detailed here - find out what the host of this...

Style Matchups

Style Matchups

World Boxing Manager 0 comments

Just to elaborate on the match engine a bit, I figured I'd describe the styles that each fighter can be generated with in the game.

First Look at Glitch's Trip at BostonFIG 2016

First Look at Glitch's Trip at BostonFIG 2016

Glitch's Trip 1 comment

First look at Glitch's Trip from Evan "King Baby Duck" Bourgault at BostonFIG 2016.

Post-Mortem: Releasing a game on Steam the hard way

Post-Mortem: Releasing a game on Steam the hard way

Feature 2 comments

Releasing a game on Steam without having any pre-release PR or marketing, without a Greenlight Community, created with an early access beta version of...

Thoughts on Conclusion

Thoughts on Conclusion

Daily Chthonicle 0 comments

This article sums up the development of Daily Chthonicle, including the last added features for the final release.

Love, Ego and Humanity

Love, Ego and Humanity

Truman: The Face Eraser 0 comments

You have to become a serial killer to protect your family but you're also a regular guy. The Love of your family, your Ego and Humanity are crucial to...

Kingdom Defender 0.9 Is fully loaded!

Kingdom Defender 0.9 Is fully loaded!

Kingdom Defender 0 comments

We're getting right into the new features coming to you in 0.9, and wow, there's a ton!

Land Mines, Medics, Vehicle Update, and more!

Land Mines, Medics, Vehicle Update, and more!

Foxhole 0 comments

We talk about a variety of topics including land mines, new medic mechanics, an update on vehicles, and more!

Dragonspire Update #1

Dragonspire Update #1

Dragonspire 0 comments

A preview of the story and gameplay features of the upcoming Dragonspire platformer.

Shouting System Explained (Need feedback)

Shouting System Explained (Need feedback)

SOS: Shout Of Survival 1 comment

Explaining how our shouting system works and the difference between our old representation and the new one. Feedback Appreciated.

Rock Of Ages 2: Bigger & Boulder [Dev Blog #5] - Navigating Levels: The Boulder AI Design

Rock Of Ages 2: Bigger & Boulder [Dev Blog #5] - Navigating Levels: The Boulder AI Design

Rock of Ages 2: Bigger & Boulder 0 comments

In this entry Carlos Bordeu talks about a new boulder AI navigation system in RoA 2.

Hello Mr Baker - Laser Disco Defenders

Hello Mr Baker - Laser Disco Defenders

Laser Disco Defenders 1 comment

A look at Mr Baker, the captain of the Laser Disco Defenders, a twin stick shooter self inflicted bullet hell out now for Vita and coming to PC and PS4...

Inventory system

Inventory system

Codename Team Strike 0 comments

Summary of Inventory new system's features on which I've been working for last month.

The New Look of SOS: Shout of Survival

The New Look of SOS: Shout of Survival

SOS: Shout Of Survival 0 comments

See how the look and feel of our game changed by changing from 2D to 3D.

Roboclans Alpha OUT NOW

Roboclans Alpha OUT NOW

Robocraft 0 comments

It’s time to send out the call for clan members. Roboclans Alpha update is out now!

The Birth of Riders of Asgard

The Birth of Riders of Asgard

Riders of Asgard 5 comments

From a simple rolling ball, to a slightly less simple set of shapes vaguely resembling a BMX, take a look at how Riders of Asgard went from it's inception...

Hegemone Pass: Leader Switching!

Hegemone Pass: Leader Switching!

Hegemone Pass 1 comment

In Hegemone Pass, you can switch your current leader from one party member to another! The new leader's title takes effect and can change your strategy...

Friday diaries: Games that inspire us - Part 2

Friday diaries: Games that inspire us - Part 2

Kalaban 0 comments

This week we take a look at another hugely inspirational game for us.

Dev Diary: Talking to stuff!

Dev Diary: Talking to stuff!

Project Grand Vault 0 comments

An over view of the retooling of our interaction mechanics. :)

Announcing Haunted Emotions

Announcing Haunted Emotions

Haunted Emotions 0 comments

Announcement article for the upcoming game, Haunted Emotions, by Drafted Time Studio. The article goes into a little detail about each aspect of the game...

Put A Sock In It! ▪ RELEASED!

Put A Sock In It! ▪ RELEASED!

Put A Sock In It! 1 comment

Put A Sock In It! is finally released! This is an outrageously silly choose-your-own-adventure game featuring Animated Sock Action, about 90 Endings and...

Clan & Unit Ranks

Clan & Unit Ranks

Red Alert: A Path Beyond 2 comments

Incoming stats system developments. Clans are now supported along with individual unit records.

Introducing Dragonspire

Introducing Dragonspire

Dragonspire 2 comments

Dragonspire is an open world platformer designed by a single individual aimed to bring the player back to the classic age of the early 90s. Set within...

Orange Moon new enemies

Orange Moon new enemies

Orange Moon 2 comments

Two new enemies - forgotten astronaut and raider are coming to Orange Moon.

Day/Night Cycle, Vehicles, & Watchtowers!

Day/Night Cycle, Vehicles, & Watchtowers!

Foxhole 10 comments

We discuss features that are currently being worked on including Day/Night cycles, watchtowers, radios, and vehicles!

Rock of Ages 2: Bigger & Boulder [Dev Blog #4 + Poll] - Unit review: Cows

Rock of Ages 2: Bigger & Boulder [Dev Blog #4 + Poll] - Unit review: Cows

Rock of Ages 2: Bigger & Boulder 10 comments

In this second developer post where we look at the changes made to defensive units we'll be evaluating the cow to see how it has transitioned to the new...

Kage Features #1

Kage Features #1

Kage: Rise of the Tengu 0 comments

Spirit Eggs, Spirit Forms and Hot Camera Action -- Oh my.

Truman: The Face Eraser - Suspicion Bar or The Game Over Feature

Truman: The Face Eraser - Suspicion Bar or The Game Over Feature

Truman: The Face Eraser 1 comment

Would you become a serial killer to save your family? Avoid being caught keeping an eye on the Suspicion Bar. Every action, every decision will matter...

Making a Cobblestone Street for Innkeep

Making a Cobblestone Street for Innkeep

Innkeep! 0 comments

In the latest developer diary video for Innkeep! you can see towards the end the newly added street which has some cobblestones. I think it turned out...