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Rock of Ages 2 [Dev Blog #3] - First look at the Greek art style in ROA 2

Rock of Ages 2 [Dev Blog #3] - First look at the Greek art style in ROA 2

Rock of Ages 2: Bigger & Boulder 2 comments

One of the most unique levels of Rock of Ages were the starting levels that were set in the Greek art period. In ROA2 a few levels will also be set in...

EXO ONE Greenlight Post Mortem

EXO ONE Greenlight Post Mortem

EXO ONE 5 comments

I began the Greenlight process with practically zero fan base. The games I’ve made prior were on different platforms in different genres and from different...

Animations : Breathing life to characters

Animations : Breathing life to characters

Blood will be Spilled 9 comments

A closer look at how we breathe life into our characters with animations. What are our rules, what is the process and what the final product looks like?

Side Effect - The first Horror Experience Simulator

Side Effect - The first Horror Experience Simulator

Side Effect 0 comments

New Info, Screenshots and top 25# on Steam Greenlight.

Kingdom Defender 0.8 Alpha notes

Kingdom Defender 0.8 Alpha notes

Kingdom Defender 0 comments

The next release is here, and there's new things to check out. :)

Polynomial 2 fractal art

Polynomial 2 fractal art

Polynomial 2 0 comments

One of the main features of the Polynomial 2 game - custom game engine. It is a rare thing these days because custom engine development was mostly killed...

New Implementations

New Implementations

Error 4516 0 comments

What I plan to add to the game, and what could potentially be added to the story.

Side Effect reached the top #50  Let's celebrate it!

Side Effect reached the top #50 Let's celebrate it!

Side Effect 3 comments

In less than a week Side Effect reached the top #50 on Steam Greenlight. We are really excited to see all the support the community is giving to us. To...

Side Effect is now on the top thanks to you!

Side Effect is now on the top thanks to you!

Side Effect 0 comments

Thank you all for your support. Side Effect is now on the top 75. In only 2 days! We are really glad to see that you guys share our vision.

VRNinja’s Level Design

VRNinja’s Level Design

VRNinja 0 comments

This week on the MADSOFT Games Publisher Update, we sat down with one of the VRNinja developers, Nathaniel Rossol, to discuss how the team approached...

Dev Diary: Combat System Showcase

Dev Diary: Combat System Showcase

Project Grand Vault 0 comments

An overview and showcase of our combat mechanics. This time dealing damage. :)

Rock of Ages 2 [Dev Blog #2] - Unit review: The Catapult

Rock of Ages 2 [Dev Blog #2] - Unit review: The Catapult

Rock of Ages 2: Bigger & Boulder 3 comments

Continuing our development posts, on this occasion we'll be looking at the catapult and inspect what tweaks and changes have been applied to the basic...

Pre-Alpha 0.1.10.1 released!

Pre-Alpha 0.1.10.1 released!

Pascal (Pre-Alpha 0.1.10.1) 0 comments

This update brings NPCs, less lag and dialogue boxes!

Side Effect - What makes this game so different?

Side Effect - What makes this game so different?

Side Effect 3 comments

We'd like to present you the first project from our new studio The Drunk Pixel. A small company formed by seasoned professionals from the world of the...

Candle: The adventure of making an adventure

Candle: The adventure of making an adventure

Candle 0 comments

Making-of devblog and video in which we show step by step how we've created Candle's graphics in a handmade, traditional way. Enjoy!

Physics of Planar

Physics of Planar

Planar 2 comments

An overview of the features of Planar related to physics.

Procedurally Generating the Islands of Lost Sea

Procedurally Generating the Islands of Lost Sea

Lost Sea 0 comments

When we demo Lost Sea, one of the things that really grabs people's attention is the fact that all of the islands are procedurally generated. We get a...

Army of Pixels postmortem

Army of Pixels postmortem

Army of Pixels 1 comment

So yeah, AoP 2 is in the making, and I guessed I should write a bit about our experiences with AoP 1. Gameplay, sales and the like - a post-mortem if...

Forest Village unique features

Forest Village unique features

Life is Feudal: Forest Village 6 comments

At last months we got so many similar questions like "what is the difference between F/V and the game (place the title you want, especially Banished)?...

Lost Sea Launching Soon on PS4, XB1, PC

Lost Sea Launching Soon on PS4, XB1, PC

Lost Sea 0 comments

After months of toiling away in secrecy we can now official announce Lost Sea will be launching on June 29th (Xbox One) and July 5th (PS4, Steam)! You...

Dev Diary: Blocking/Flinch Systems

Dev Diary: Blocking/Flinch Systems

Project Grand Vault 1 comment

A dive into our combat mechanics + showcase of blocking and flinching systems.

Getting ready for kickstarter: Side Effect

Getting ready for kickstarter: Side Effect

Side Effect 2 comments

We have been polishing the game and adding details to make it look even better. Let's watch the results of our hard work.

Totem Tutorial the 3rd

Totem Tutorial the 3rd

Totem Topple 1 comment

Juicing your game up is not only about making it look and feel good. When teaching players a game, visual feedback can be as important as any tutorial...

Rescuing Totem Topple

Rescuing Totem Topple

Totem Topple 0 comments

I was pretty gutted with how Totem Topple was received after it launched, both in terms of poor reviews and poor sales. This is the story of what went...

Another Bit World Speedrun Contest!

Another Bit World Speedrun Contest!

Another Bit World 0 comments

The Another Bit World contest is here ARE YOU READY!!

Arcade Machines come to Project Lounge!

Arcade Machines come to Project Lounge!

Project Lounge 0 comments

Project Lounge now features arcade machines! First two arcade to be featured are Snake and Pong. Some minor news included aswell!

Horror experience simulator

Horror experience simulator

Side Effect 0 comments

With Side Effect we want you to feel that you are the protagonist. That is you the one that is there living the experience. You will have to make decisions...

Bot Gaiden Rewards Video (dev diary 4)

Bot Gaiden Rewards Video (dev diary 4)

Bot Gaiden 0 comments

In this video, we detail the rewards Robyu can earn through each stage in Bot Gaiden.

Development Live Streams

Development Live Streams

MagicAle 0 comments

The development is live streamed on Twitch.

Rethinking the Flow

Rethinking the Flow

Daily Chthonicle 0 comments

After having analyzed some of the let's play videos, I decided to make some minor alterations to the flow of the game.