“Studying the works of Dr. Adams on gravitational technology and Sun Tzu's on the art of war has saved my life more than once, but did these people ever...
Angelica, do you know how cold war can be? I've told you much about the importance of understanding the technology of the past, but I also want you to...
There's a lot to say about chatty, we will post articles about the different game and development aspects, to begin here is a general presentation of...
“To understand our history, we need to understand how and when these changes happen. It's strange to our present sensibilities, imagining that 350 years...
Check out how knights will be fighting to the death!
As their first article on indieDB, the team behind Project Ovelia (working title) has put together a retrospective of the year that's been. Or, to quote...
"What is a corporation? Some would probably say the answer changes with the times. After all, 200 years ago, some people viewed corporations as being...
Ho ho ho Merry Christmas and merry Indie of the Year!
Ho ho ho Merry Christmas and merry Mod of the Year!
Welcome to the Players Choice - Upcoming top 5 award for Indie of the Year 2011.
Welcome to the Editors Choice award for Indie of the Year 2011.
Welcome to the Editors Choice award for Mod of the Year 2011.
David Lindasy, lead designer of City of Steam, talked about the steampunk world in his mind.
This was the first time I entered ludum dare. It's been a very nice experience to develop a game from concept to "somewhat finished" product in two days...
Take a look at what our Editor noticed throughout 2011!
This is an interview Kedhrin did with Mr. Sark a few days after Nexuiz was unveiled at the Inside Gaming Awards 2011.
In our first article we would like to give you a little overview about how the Canalyst project started and how the games' first level grew to that, what...
All about financial terms, legal traps and things to obey: On popular and more discrete private requests, I was asked to talk a little bit more about...
This is an English translation of the interview with Homegrown Games for the VLP Magazine scheduled to be published in 01/2012. It`s all about Indie Developement...
Concept release of Renegade's special abilities that players can choose from to bring into battle
About the HTML5 MMORTS Illyriad, from initial concept to release to adoption of HTML5 and continued development. As well as advice for developers of persistent...
Year in Review Quarter 04 October through till December 2011.
Year in Review Quarter 04 October through till December 2011.
The hero of our story, Great Pier (or Grutte Pier Donia like he was called in Frisia) was the kick-off of the design process for the game. We wanted to...
Year in Review Quarter 03 July through till September 2011.
Biography for the loyal lunatic biker gang "Reapers" Not for the faint of heart.
A description on the power-ups found in the game, how they were designed and how they work. Includes a description of the upcoming power-up: The BSG
Year in Review Quarter 02 April through till June 2011.
Year in Review Quarter 01 January through till March 2011.
A step-by-step timeline of how illustrations are put together.