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jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.

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We put some short game-play clips together for an official trailer. Let us know what you think!

There are still some improvements to be made to our animations (especially for the player's character) and the graphics, but we are excited to share our progress and hear your feedback thus far!

Thanks for your interest!

Crescent Woodlands Survival Campaign

Pre-alpha-0.2.9 now available

Pre-alpha-0.2.9 now available

Everybody Loves Bricks

Pre-alpha-0.2.9 has been released and is available on Itch. Liquid pipes were introduced and the UI was redesigned.

Dev Update #2

Dev Update #2

The Afflicted Forests

Professions, Energy System, Character Customization Interfaces, New Enemies, and Targeting Updates.

Leveldesign in Skullstone

Leveldesign in Skullstone

Skullstone 4 comments

In this article, we describe some interesting solutions we've used to create levels in Skullstone.

The world gets it's shape

The world gets it's shape

Rituals of the old

I've been working on our world generator, Weltschmerz. Weltschmerz is a complex world generator which generates a natural biome distribution for the world...

Add game Games
One Million Worlds

One Million Worlds

Adventure

One Million Worlds is a block world, but unlike other block worlds it's not focused on buildings and architecture but on machines and movement.

Spacemen

Spacemen

4X

Spacemen is an independent space exploration game, based in a procedural persistent universe, with modable content, explorable seamlessly in single-player...

InfiRunn

InfiRunn

Arcade

In InfiRunn, you will dodge spikes, fireballs and lasers. Collect coins, powerups and mystery coin boxes. Use your points to buy new maps. Try to survive...

The Afflicted Forests

The Afflicted Forests

Adventure

The Sacred Forests have been afflicted by an undead plague, and as one of the last remaining Wood Elf Spirits, you have arisen to protect and restore...

Everybody Loves Bricks

Everybody Loves Bricks

Realistic Sim

The goal of the game is to build and manage a profitable toys factory, more precisely interlocking building blocks, that will come in all kinds of shapes...

NitronFPS

NitronFPS

First Person Shooter

NitronFPS is a techdemo showing AI in a first-person-shooter!

Techn0Haunt VR

Techn0Haunt VR

First Person Shooter

The futuristic wave-based shooter, Techn0Haunt, comes back in VR! Experience the T.F.R overtaking Earth once more in a new game, Techn0Haunt VR! *Installing...

Click'in 30

Click'in 30

Point and Click

Click'in 30, the 30 second reflex testing game! In Click'in 30, you will have 30 seconds to click the red square as many times as you can and each time...

Click'in 30 3D

Click'in 30 3D

Point and Click

Click'in 30 3D takes the old formula of Click'in 30 and remakes it into a 3D perspective. Take the view in first person and look around in the 3D area...

SIMULATION 197

SIMULATION 197

Platformer

LAUNCH UP SIMULATION 197 TO EXPERIENCE A VIRTUAL SIMULATION OF PARKOUR AND CHALLENGE IN A 90'S VIRTUAL VAPORWAVE AESTHETIC.

Comments  (0 - 10 of 27)
Manee44.
Manee44.

I loved this engine ,iam waitting the jmonkey3.0 book to arive in my country, i hope this engine be a subject on universityes .

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threedslider
threedslider

It is still in beta, I am anxious this stable version because this jmonkeyengine is very useful to do quickly prototype games

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erlend_sh Creator
erlend_sh

We've actually been stable for a couple months now, but we just made it official today! =D

Reply Good karma+3 votes
Guest
Guest

I wonder if this game engine can do something similar to CryEngine 2 or 3, in example, talking about the generated environments. It would be great to make an scenary in both engines and compare the results. I'm learning to use this engine (jME 3) because I have some ideas I would like to materialize, and I know Java enough to start with it, but I have no experience in Game development; that's why I would like to know if this engine can generate realistic environments as CryEngine (2 or 3), or if there are some limitations (about performance or something else) for that (excluding of course the quality of textures and models).

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erlend_sh Creator
erlend_sh

It really comes down to the quality of your models and your scene composition skill. Nothing performance wise is gonna stop you from making a scene in jME3 that's as good looking a what you see in a CryEngine game, but those scenes usually took several thousand expert man hours to put together.

Reply Good karma+4 votes
Rhymez15
Rhymez15

Definately the best java graphics engine

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saltedDog
saltedDog

Which language does this engine use?Java?

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SHiRKiT
SHiRKiT

Yes, it uses Java.

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lE0P0lD
lE0P0lD

This engine is the best thing for java game creation.
but still its a bit buggy and the SDK's gui is super slow and buggy.
so I'm using direct LWJGL.

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erlend_sh Creator
erlend_sh

Did you try the RC1 release yet? There's been some major improvements in the SDK, including a big performance boost.

Reply Good karma+2 votes
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Mod SDK & Community
Built a game for jMonkeyEngine and want to support mods? Try mod.io, a cross-platform mod SDK created by Indie DB which makes it easy to get a mod community up and running in-game. Currently seeking games to integrate and promote
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Highest Rated (8 agree) 10/10

Developer of 3079 here -- My game wouldn't have existed if it wasn't for this engine. This engine has done so many great things for me, and knowing it is purely Java based allows it to be completely cross-platform without any extra work. Did I mention it is free? These guys deserve tons of credit. This engine is fast and full of features. It also includes a complete Software Development Kit with terrain editors and all sorts of gizmos. Highly recommend this! In response to other review comments…

Apr 20 2012 by Phr00t

Twitter

Latest tweets from @jmonkeyengine

RT @gdevnet: GDC 2020 Virtual Talks and Awards Scheduled this Week - free Livestream Gamedev.net

Mar 15 2020

Get to know our devs and community members with our two new interviews: Jmonkeyengine.orgT.co

Mar 2 2020

Tomorrow the @gsoc projects will be announced, who is hyped already? #GSoC #FLOSS #java #gameengine #gamedev #opensource #summerofcode

Feb 19 2020

We've applied for this year's Google Summer of Code. Keep your fingers crossed, Monkeys! @gsoc #GSoC #FLOSS #JavaT.co

Feb 11 2020

RT @LWJGL: Falling Stars: War of Empires is now on Steam Store.steampowered.com written with @jmonkeyengine

May 3 2016

We are moving Hub.jmonkeyengine.org to new servers generously sponsored by @digitalocean. Should ultimately result in a more stable forum.

Apr 12 2016

Introducing our new name: jPonyEngine Hub.jmonkeyengine.org T.co

Apr 1 2016

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