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jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.

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If you own a VR headset, you'll be able to build marble runs and watch them with unprecedented immersion!


vr


vr2


Building in VR feels just like the real thing, but comes with a new set of challenges, like avoiding hitting chairs and tables while placing the pieces. Move those priceless vases out of the way.


This is one of the final feature milestones to be completed, and development focus now shifts towards bug squashing and polishing the user experience. Hopefully the release date can be revealed soon.

In the meantime, check out the game page for more videos and info.

Progress Update - Talents, Gems, and The Crescent Woodlands

Progress Update - Talents, Gems, and The Crescent Woodlands

The Afflicted Forests

Check out our latest updates to player customization.

GamePlay Trailer #1

GamePlay Trailer #1

The Afflicted Forests

Here's a short game-play trailer showcasing our progress as of 2020.

Pre-alpha-0.2.9 now available

Pre-alpha-0.2.9 now available

Everybody Loves Bricks

Pre-alpha-0.2.9 has been released and is available on Itch. Liquid pipes were introduced and the UI was redesigned.

Dev Update #2

Dev Update #2

The Afflicted Forests

Professions, Energy System, Character Customization Interfaces, New Enemies, and Targeting Updates.

Add game Games
Marvelous Marbles

Marvelous Marbles

Family

Build marble runs where your imagination is the only limit. Use a variety of shapes and materials to bring your creations to life. When they are not enough...

The Afflicted Forests

The Afflicted Forests

Adventure

The Sacred Forests have been afflicted by an undead plague, and as one of the last remaining Wood Elf Spirits, you have arisen to protect and restore...

Hostile Sector

Hostile Sector

Turn Based Tactics

Command your troops and fight together and against other players in a persistent world. See your soldiers grow from rookies to hardened veterans. Manage...

TotallyNotUno

TotallyNotUno

Party

TotallyNotUno is a fun card game based on the popular UNO game. Play with 3 other computers, from a familiar game, and race to deplete all of your cards...

ultra mega gamer gungame ONLINE

ultra mega gamer gungame ONLINE

First Person Shooter

your goal is to shoot all of the enemie but they are other players (gamers)

untitled parkour adventure game

untitled parkour adventure game

Platformer

untitled parkour adventure game is a 3d platformer thru many worlds

Galaxia 3074 A.D.

Galaxia 3074 A.D.

Arcade

A 2.5D shoot-em-up game strongly influenced by old style classics.

Spacemen

Spacemen

4X

Spacemen is an independent space exploration game, based in a procedural persistent universe, with modable content, explorable seamlessly in single-player...

Feveroll

Feveroll

Arcade

Feveroll is a vaporwave fever dream themed, physics ball platformer.

Techn0Haunt: Prelude

Techn0Haunt: Prelude

First Person Shooter

Techn0Haunt: Prelude is a short story-based sci-fi first-person-shooter.

Comments  (0 - 10 of 25)
Manee44.
Manee44.

I loved this engine ,iam waitting the jmonkey3.0 book to arive in my country, i hope this engine be a subject on universityes .

Reply Good karma Bad karma+1 vote
threedslider
threedslider

It is still in beta, I am anxious this stable version because this jmonkeyengine is very useful to do quickly prototype games

Reply Good karma Bad karma+2 votes
erlend_sh Creator
erlend_sh

We've actually been stable for a couple months now, but we just made it official today! =D

Reply Good karma+3 votes
Guest
Guest

I wonder if this game engine can do something similar to CryEngine 2 or 3, in example, talking about the generated environments. It would be great to make an scenary in both engines and compare the results. I'm learning to use this engine (jME 3) because I have some ideas I would like to materialize, and I know Java enough to start with it, but I have no experience in Game development; that's why I would like to know if this engine can generate realistic environments as CryEngine (2 or 3), or if there are some limitations (about performance or something else) for that (excluding of course the quality of textures and models).

Reply Good karma Bad karma+1 vote
erlend_sh Creator
erlend_sh

It really comes down to the quality of your models and your scene composition skill. Nothing performance wise is gonna stop you from making a scene in jME3 that's as good looking a what you see in a CryEngine game, but those scenes usually took several thousand expert man hours to put together.

Reply Good karma+4 votes
Rhymez15
Rhymez15

Definately the best java graphics engine

Reply Good karma Bad karma+3 votes
saltedDog
saltedDog

Which language does this engine use?Java?

Reply Good karma Bad karma+2 votes
SHiRKiT
SHiRKiT

Yes, it uses Java.

Reply Good karma Bad karma+3 votes
lE0P0lD
lE0P0lD

This engine is the best thing for java game creation.
but still its a bit buggy and the SDK's gui is super slow and buggy.
so I'm using direct LWJGL.

Reply Good karma Bad karma+2 votes
erlend_sh Creator
erlend_sh

Did you try the RC1 release yet? There's been some major improvements in the SDK, including a big performance boost.

Reply Good karma+2 votes
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Twitter

Latest tweets from @jmonkeyengine

JMonkeyEngine version 3.5.2-stable has arrived! Jmonkeyengine.org T.co

Apr 21 2022

We're pleased to announce the 3.5.1-stable release of our 3-D game engine for Java programmers. Jmonkeyengine.orgğŸ“¢ğŸŽ‰

Mar 20 2022

Version 3.5.0-stable of JMonkeyEngine was released this week. Jmonkeyengine.org

Jan 27 2022

RT @Simsilica: To whom it may concern, I (finally!) got the old Mythruna server up and running again. Little slice of nostalgia...… T.co

Nov 30 2020

RT @LWJGL: Some updates on the LWJGL3 ARM64/M1 porting Github.com maybe someone can send spasi some hardware of t… T.co

Nov 30 2020

RT @gdevnet: GDC 2020 Virtual Talks and Awards Scheduled this Week - free Livestream Gamedev.net

Mar 15 2020

Get to know our devs and community members with our two new interviews: Jmonkeyengine.org… T.co

Mar 2 2020

Tomorrow the @gsoc projects will be announced, who is hyped already? #GSoC #FLOSS #java #gameengine #gamedev #opensource #summerofcode

Feb 19 2020

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