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Tag "Tutorial"  (0 - 30 of 1,756)
How a marketing illustration is born

How a marketing illustration is born

Feature

I show all the secret moves in this time-lapsed video of the spider illustration for Leif's Adventure.

Blockout processes

Blockout processes

Feature

We’re quickly approaching the finalisation of our second level after nearly 8 months of development on ‘Cheftastic!’; it’s been an incredible...

Tutorial V2: The first part

Tutorial V2: The first part

News

In this update, I'm talking about why I'm replacing the old tutorial with a new one and show a video of the current state of it.

(Re)introduction Update is now live!

(Re)introduction Update is now live!

News

Micro Annihilation, now with a proper introduction to the story, tutorials, and more!

Cheftastic!: Buffet Blast - Material Development

Cheftastic!: Buffet Blast - Material Development

Feature

An insight into the development workflow for materials, including game optimisation for performance and file size

Paradigm Worlds: HELP

Paradigm Worlds: HELP

Tutorial

This is virtual help-center for Paradigm Worlds. If you want to learn more or just looking for a specific answer here you will learn at least where answer...

How to 360 Slide in Dying Byte Survival

How to 360 Slide in Dying Byte Survival

Tutorial

In this Tutorial i will show you how to make a 360 sliding.

Supporting multiple resolutions in Godot Engine

Supporting multiple resolutions in Godot Engine

Tutorial

One of the most common problems of pixel art games is supporting multiple resolutions. The difficulty is because such graphics can’t be scaled with...

WARBAND MODDING TUTORIAL LIBRARY - PARADIGM WAY

WARBAND MODDING TUTORIAL LIBRARY - PARADIGM WAY

Tutorial

This is a library of most useful tutorials for Mount and Blade Warband. You can use them to make your modifications, you can learn what tools you need...

Techtalk, Spritesheets and FX

Techtalk, Spritesheets and FX

News

It's time for an update again. Today there is a little tutorial for a change. For the MiniRPG project, I was looking for a way to have as free a hand...

Map creation process in Strategic Mind: from an idea to a game-ready scenario

Map creation process in Strategic Mind: from an idea to a game-ready scenario

Tutorial

Hello, guys! Today we will tell you in detail about the whole scenario creation process. To illustrate it we will use footage taken during the creation...

Tutorial

Tutorial

Download

Tutorial FAQ How to play? Moves Gameplay Figures Сharacters Modifications

Patch V67 - Streamlined Tutorial

Patch V67 - Streamlined Tutorial

News

​The Patch V67 has come out. The primary focus of this patch was to get out a cleaner tutorial for new players, and to push out a bunch of bug fixes...

How to create and release a Skeleton Boomerang mod

How to create and release a Skeleton Boomerang mod

Tutorial

Tutorial on the basics of Skeleton Boomerang modding, as well as how to properly release your mod after completion.

Patch V65 - Android (Early Access) & Skill Guides

Patch V65 - Android (Early Access) & Skill Guides

News

Patch Version 65 is out with some exciting new content, including our official Android Early Access Release and Skill Guides!

Round 99's New Tutorial

Round 99's New Tutorial

News

Round 99 now comes with a tutorial that tells you all the basics!

Demo [Tutorial + First Level] [0.6.3]

Demo [Tutorial + First Level] [0.6.3]

Download

Hello! I am Cassy, main developer of Project Order. I'm glad to tell everyone that we are Finalist in Play Station Talents: Spain. So here is our little...

New Realpolitiks II gameplay video

New Realpolitiks II gameplay video

News

Realpolitiks II is coming on 18th of November so it's time, to check out what the game looks and plays like! Watch this narrated gameplay video, where...

[Announcement] Finalist on Play Station Talents

[Announcement] Finalist on Play Station Talents

News

This are the changes from the lastest version after the feedback on the closed alpha.

Panda3D Tutorials

Panda3D Tutorials

Tutorial

This article is a post to tell people about videos i've posted on Panda3D.

Player's Guide

Player's Guide

Tutorial

Player's Guide for "The Cursed Knight" custom story.

Dev Log #1 - Rain sliding on window effect & tutorial + Animated rain shadow gobo

Dev Log #1 - Rain sliding on window effect & tutorial + Animated rain shadow gobo

Feature

It's raining shadows, hallelujah it's raining shadows, everywhere.

Dev Log 20 - Feeling Golden?

Dev Log 20 - Feeling Golden?

News

We will show you some of the golden 3D models made for Curse of Life. These include quest props, curtains and even an epic temple door made with Blender

Dev Log 19 - Floors, Walls & Ceilings

Dev Log 19 - Floors, Walls & Ceilings

News

Today, we'll show you another kind of models that will add much DETAIL to each room inside the temples.

Dev Log 18 - We need structure: Pillars & Arches

Dev Log 18 - We need structure: Pillars & Arches

News

Come take a look at pillars, arches and stalagmites that will allow us to spice up a level and make it more interesting.

Dev Log 17 - HUGE! Landmark Models

Dev Log 17 - HUGE! Landmark Models

News

We'll shed a light on the importance of silhouettes and organizing yourself when tackling a huge "problem": a bridge and an aqueduct!

Dev Log 16 - Props! Props Here!!

Dev Log 16 - Props! Props Here!!

News

Small models like tools, vases, chairs and cutlery don't require much polishment so they're there for you in these hard times as an artist. Work smart...

Dev Log 15 - Keep modelling, Do NOT lose hope!

Dev Log 15 - Keep modelling, Do NOT lose hope!

News

Modelling houses using basic shapes. Expect tips on the whole process of 3D work and what to do when feeling not-so inspired.

Dev Log 15 - Keep modelling, Don't lose hope!

Dev Log 15 - Keep modelling, Don't lose hope!

News

Modelling houses using basic shapes. Expect tips on the whole process of 3D work and what to do when feeling not-so inspired.

Dev Log 15 - Keep modelling, Don't lose hope!

Dev Log 15 - Keep modelling, Don't lose hope!

News

Modelling houses using basic shapes. Expect tips on the whole process of 3D work and what to do when feeling not-so inspired.

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