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Tag "Looter Shooter"  (0 - 30 of 35)
Echo #106: Second weapon rework

Echo #106: Second weapon rework

News

I have decided to have another weapon rework to make pylons and nodes useful + increase attack variety.

Sector Six 1.1.1 Windows Demo

Sector Six 1.1.1 Windows Demo

Download

Game files in a .zip archive, download, extract and run Sector Six 1.0.0 Windows Demo.exe to play. Report issues in the comments.

Update! XP and experience changes, fixes + new content!

Update! XP and experience changes, fixes + new content!

News

This update fixes the save system, adds new relics, and makes the game a lot better for new players.

Sector Six version 0.9.9 is now available! Play now!

Sector Six version 0.9.9 is now available! Play now!

News

Sector Six is now better than ever! Play before it leaves Early Access to help me find the last problems.

Sector Six 0.9.9 Windows Demo

Sector Six 0.9.9 Windows Demo

Download

Game files in a .zip archive, download, extract and run Sector Six Windows Demo 0.9.9.exe to play. Report issues in the comments.

Sector Six Release Countdown: 1!

Sector Six Release Countdown: 1!

News

About 3 years and 8 months ago, I have started working on Sector Six. And now it's finished.

Echo #104: End of Early Access, Pre-release beta, and Perfection Project

Echo #104: End of Early Access, Pre-release beta, and Perfection Project

News

Here are my plans for the end of Early Access, pre-release beta, and post-release updates.

Sector Six Release Countdown: 2!

Sector Six Release Countdown: 2!

News

I have added three endgame activities and now the game is very close to being complete!

Sector Six Release Countdown: 3!

Sector Six Release Countdown: 3!

News

Sector Six story is completed! The new estimated time of arrival is 24 days!

Sector Six Release Countdown: 4!

Sector Six Release Countdown: 4!

News

Since the last time I have posted, I have made a new introduction and tutorial, loot rework, region select screen, another MDS reward rework, character...

Sector Six Release Countdown: 5!

Sector Six Release Countdown: 5!

News

Since the last time I posted, I have finished weapon and ether reworks! Weapons now modify ability stats and ability ether costs increase with level...

Echo #103: Weapon rework

Echo #103: Weapon rework

News

Class merge and ability distribution rework have been finished, it's time make weapons more interesting!

Echo #102: Class merge and ability distribution rework

Echo #102: Class merge and ability distribution rework

News

Change of plans, new rework is coming, the final Early Access update is slightly delayed.

Sector Six Release Countdown: 6!

Sector Six Release Countdown: 6!

News

Since the last time I posted, I've been working on inventory improvements, mission XIV, ability scaling, new HUD, and other things.

Sector Six Release Countdown: 7!

Sector Six Release Countdown: 7!

News

This and previous week, I've been improving Sector Six loot. I have made many changes to random part generation system, made higher grade parts more common...

Sector Six Release Countdown: 8!

Sector Six Release Countdown: 8!

News

Since the last time I have posted, Sector Six has become a much better game! In a chain of small changes, I have made ability points more rewarding, ability...

Sector Six 0.8.5 Windows Demo

Sector Six 0.8.5 Windows Demo

Download

Game files in a .zip archive, download, extract and run Sector Six Windows Demo 0.8.5.exe to play. Report issues in the comments.

Sector Six Release Countdown: 9!

Sector Six Release Countdown: 9!

News

I have finished making mission XII! That's a pretty big achievement because mission XII was one of the larger chunks of content I needed to make and I...

Sector Six Release Countdown: 10!

Sector Six Release Countdown: 10!

News

Sector Six has entered the final stage of development!

Echo #101: Mission XI and fused minions

Echo #101: Mission XI and fused minions

News

Mission XI is coming soon and it's crazy - fused minions, vertical fractures, black spheres, etc.

Echo #100: Monetization and endgame

Echo #100: Monetization and endgame

News

100th echo! Read the first triple-digit echo to find about monetization and endgame content of Sector Six.

Update! Story mission X, balancing, and Sector Five

Update! Story mission X, balancing, and Sector Five

News

New story mission is available on the full version! Sector Six is now 90% complete.

Echo #99: Bad week

Echo #99: Bad week

News

Last week wasn't any better than previous ones. Very little progress made.

Echo #98: Flu and stuff

Echo #98: Flu and stuff

News

Story mission X got delayed because I caught the flu and couldn't work on Sector Six for a whole week. But before I got sick, I managed to do some good...

Echo #97: Sector Five

Echo #97: Sector Five

News

Last week I have made it possible to rotate spaceship parts for even more aesthetic customization and began to work on Sector Five for story mission X.

Update! Mission IX

Update! Mission IX

News

9th story mission added, only five missions remain to be added.

Echo #96: A day of my life

Echo #96: A day of my life

News

Like always, I can't write about story missions. Instead, I thought that maybe it would be interesting for you guys to know how I develop Sector Six.

Update! Mission VIII and miscellaneous improvements

Update! Mission VIII and miscellaneous improvements

News

This update adds a new story mission and many small, but important improvements.

Echo #95: Fixes and improvements

Echo #95: Fixes and improvements

News

I've fixed a lot of glitches and made a bunch of important improvements.

Echo #94: New year

Echo #94: New year

News

My plans for Sector Six in 2018! Leaving Early Access, story missions, Broken Infinity, and relics!

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