Save system status:
This update should fix the last problem with the save system, hopefully, save files will no longer get corrupted.
If you're still having problems - report them immediately.
I also recommend backing up save files just in case - don't forget that Sector Six save file folders get synced and backups get erased in they are stored there.
New content:
- Added new minion: Pyramid.
- Added new relic: Incarnation of Impossibility, Trapped Phasar.
- Added new relic: Amplifier Well, Upgrade Sockets.
- Added new relic: Duality of Transience, Etherion's Catalyst.
- Added new relic: Mark of Defender, Hero's Exempt.
- Added new relic: Strengthsource, Tridenkorian Flagship Systems.
Experience changes:
- Removed region XP bonus.
- Enemies now give 200% more XP.
- Boss enemies now give less XP, but with global 200% increase it should still be right.
- Reduced region XP rewards back to 50%/100%/200%.
- Players will no longer gain XP after failing mission.
- Players will no longer gain XP in lower level regions.
Vendor changes:
- Reduced mythical part and etalon prices.
- Removed generic and optimized part vendors.
- Removed some of the advanced part vendors.
- Replaced removed vendors with fractal part vendors in regions 2, 6, 9, 15, 17, 20 and 29.
- Replaced removed vendors with part vendors in regions 2, 8, 15, 18, 20 and 25.
Ability changes:
- Reworked Guardian of a Thousand Worlds ability.
- Reworked Breach ability: Now deals weapon damage whenever enemy shield is removed.
- Searing Beam now unlocks at spaceship level 18.
- Entropic Missile now unlocks at spaceship level 4.
- Spread Mines and Detonate now unlocks at spaceship level 12.
- Attract Mines now unlocks at spaceship level 13.
- Creation of Energy now unlocks at spaceship level 22.
- Concentrated Fire now unlocks at spaceship level 6.
- Phase Recognition System now unlocks at spaceship level 11.
- Entropic Fracture ability has been renamed to Dimensional Fracture.
- Unstable Shield ability has been renamed to Heat Shield.
- Entropic Missile cooldown has been increased to 10 seconds.
- Entropic Missile ability has been renamed to Nuke.
- Capacity ability has been renamed to System Capacity.
- Resistance ability has been renamed to Defense And Retaliation.
- Moved Rapid Fire Mode animation.
- Made minor improvements to Assemble Obelisk ability.
- Player bladed mines now pierce destructible minion segments.
Term changes:
- "Phase threshold" changed to "Phase charge speed".
- "Phase intensity" changed to "Phase damage".
Miscellaneous changes:
- Optimized parts now have two properties, but can no longer be upgraded with amplifiers.
- Dropped parts can no longer have cooling rate and ether efficiency.
- Changed part upgrade chance: Creates pop-up, upgraded instantly.
- Instead of "Warning: Difficult mission" game now shows recommended spaceship armor and damage for that mission.
- Waves now affect all minions on screen - minions outside the screen are not affected.
- Changed what minions spawn in regions to reduce repetition.
- Effect timers no longer stop while spaceship is in a dust cloud.
- Improved Asylomandrenlysk's animation.
- Improved mission 1 artifact carrier collisions with the player.
- Reduced the number of missions required to fully clear regions. Note: Changes will be visible in new saves only.
- "Press any key" now applies to the mouse in a first game screen.
- Base phase damage has been increased from 0% to 100%
Fixes:
- Fixed: Physical part boost calculation mistake - works with virtual parts as well.
- Fixed: Damaging wave damage calculation mistake.
- Fixed: It's possible to break story mission 1.
- Fixed: Mission 3 database collision bug.
- Fixed: Bulwark pulls problem.
- Fixed: Oesa's Radiance set effect is not changing maximum armor correctly.
- Fixed: Overload ability cannot reduce spaceship's armor to 0.
- Fixed: Phase delay timer graphical issue.
- Fixed: Cathode region reward.
- Fixed: Players can receive level 91+ items.
- Fixed: Vendor hint is visible after the player gets advanced access, not before.
Have fun!