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Tag "game art"  (0 - 30 of 69)
Steam Wishlist Numbers

Steam Wishlist Numbers

News

Steam is a difficult beast to grapple with. It's been nearly a month since the page for "Trail of the Damned" launched. How have things been going? Have...

Breeze of Chimes - Our 3D Art and Models!!

Breeze of Chimes - Our 3D Art and Models!!

News

In today's post we will give you all some information about our game's 3D Art, and how it's progress is going!

Devlog #8 - The current version of the build

Devlog #8 - The current version of the build

News

The final delivery is done and this is the result. A lot of things have been improved and the game looks more consistent.

Alena's Tale - Character Studies

Alena's Tale - Character Studies

News

In today's article, we will briefly show you a few character and pet studies our artist has been working on.

Devlog #7 - Dialogue System is now IN!

Devlog #7 - Dialogue System is now IN!

News

The dialogue system is now implemented and it is now possible to assemble the crowns as well as use them to destroy obstacles

Devlog #4: Art Sleuth - the case of the Machines

Devlog #4: Art Sleuth - the case of the Machines

News

In this Devlog, Catarina explains how we created the visual concept for the machines and human objects in Caapora - Oath of the Forest. Take a look with...

Devlog #6 - The Crown System

Devlog #6 - The Crown System

News

How does Rusalka obtain her powers? In this DevLog I'll be taking about the Crown System and how it works.

Devlog #5 - Kelp. Kelp everywhere

Devlog #5 - Kelp. Kelp everywhere

News

In this DevLog I'm going to show you the process I went through in search for the best solution to handling kelp in Rusalka.

Maenhîr Dev Blog: Ytene

Maenhîr Dev Blog: Ytene

Feature

Added a wand to the player character, setup interactive volumetric fog, messed about with dynamic EQ on the audio, and started on some vines. It's been...

Custom Art (Title)

Custom Art (Title)

News

A picture of the title screen that a talented artist from Spain did for my game custom art I commissioned.

Skill Tree Sneak Peeks, Great Press, and More - Our November Progress Update

Skill Tree Sneak Peeks, Great Press, and More - Our November Progress Update

News

It is a thankful time of the year and we’re taking some time to reflect on all the support that you and our wider community have given us over the past...

Before and After Art Pass Comparison | 7 Days Until Launch!

Before and After Art Pass Comparison | 7 Days Until Launch!

News

Take a look at these before and after screenshots!

Announcement Trailer | Njinga: The Diplomat Warrior

Announcement Trailer | Njinga: The Diplomat Warrior

News

We released a new Trailer! Click and watch it! All feedback is welcome.

Njinga | DevLog #15

Njinga | DevLog #15

News

Hello! This week we had a "boom" on social media and articles! We're here to show you all the good things!

Njinga | DevLog #14

Njinga | DevLog #14

News

Njinga: The Diplomat Warrior DevLog #14! This week we bring to you a lot of game screens and bullshots!

Njinga | DevLog #13

Njinga | DevLog #13

News

Njinga: The Diplomat Warrior DevLog #13! Animating our African World.

Njinga | Devlog #10

Njinga | Devlog #10

News

Njinga: The Diplomat Warrior DevLog #10! This week we talk about the first poster for the game and another small surprise!

Njinga | Devlog #9

Njinga | Devlog #9

News

Njinga: The Diplomat Warrior DevLog #9! This week we bring our trailer storyboard and some poster concepts!

Njinga | Devlog #8

Njinga | Devlog #8

News

Njinga: The Diplomat Warrior DevLog #8! This week we're going to show our UI and how it's coming up!

Njinga | Devlog #7

Njinga | Devlog #7

News

Njinga: The Diplomat Warrior DevLog #7! We're here to show you how our world is coming together and some character portraits!

Njinga | Devlog #4

Njinga | Devlog #4

News

Njinga: The Diplomat Warrior DevLog #4! We're here to talk about our african characters and inspirations.

Njinga | Devlog #3

Njinga | Devlog #3

News

Njinga: The Diplomat Warrior DevLog #3! We're working on our world concept art and doing a lot of research about this piece of African Culture.

Njinga | Devlog #2

Njinga | Devlog #2

News

Njinga: The Diplomat Warrior DevLog #2! We are here today to show you some of our concepts for the game! :D

A Journey Through Obituarys Development #4 - Inventory System

A Journey Through Obituarys Development #4 - Inventory System

News

Hello everyone Obituary's Dev team here, time to put you up to date on the state of Obituary's Development. This week we bring you an update on one of...

Loowa character concept art

Loowa character concept art

News

At last, we reveal the final Loowa in all its glory.

Art concept: game mockup

Art concept: game mockup

News

We present three game mockups which focus on three different areas: forest, jungle and mountain. Loowa​’s journey takes players to different areas...

WALLRIDE

WALLRIDE

Company

Video Games ||| Virtual Worlds ||| Rad Experiences

Development Update #1: Special Effects

Development Update #1: Special Effects

News

May is already over and it is time for us to update you about the development of Othercide. We decided to focus on special effects from the game that...

What’s In An Emblem? — Astrobase Command Dev Update — 21 May 2019

What’s In An Emblem? — Astrobase Command Dev Update — 21 May 2019

News

A look at the emblem creator. It is one features you'll have to customize your astrobase with logos that you'll be able to build component by component...

Othercide: New Gameplay Trailer

Othercide: New Gameplay Trailer

News

From March 18-22, we were in San Francisco to attend GDC and show Othercide to journalists from all around the world. No need to say it was an incredible...

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