I'm no longer using AI art for marketing. Assembly RTS is a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities...
The environment is getting even frostier for Assembly RTS - Unleash Your Forces, the physics-based real-time strategy game with deep customization mechanics...
Assembly RTS is a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble your perfect army and...
Assembly RTS is a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble your perfect army and...
Assembly RTS is a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble your perfect army and...
Explore what it was like working as an artist on Cylinder.
The vehicle customization screen is looking fancy and new 3D asset development is commencing rapidly! Assembly RTS is a real-time strategy game with deep...
Making progress on the vehicle customization screen... Assembly RTS is a real-time strategy game with deep customization mechanics. Discover seemingly...
The long awaited Steam page for Assembly RTS is finally online! Assembly RTS is a real-time strategy game with deep customization mechanics. Discover...
This blog post delves into the world of 3D character rigging, highlighting its crucial role in animating game characters. From creating skeletons to crafting...
Getting ever closer to the Steam Page... A selection of important improvements to Assembly RTS! Dive into this week's Assembly RTS updates, the physics-based...
The bread and butter of every real-time-strategy game are the rock-paper-scissors mechanics and that's exactly what I've implemented this week. Dive into...
A big infantry overhaul for massively improved visuals! And selection decals. Take a new look at infantry in Assembly RTS! Dive into this week's Assembly...
Art direction in game development is a hidden hero, shaping visuals, immersion, storytelling, and branding. It guides player focus and maintains congruence...
Introducing Home Bases, Player Colors and Improved Mechanics! Dive into this week's Assembly RTS updates, the physics-based real-time strategy game!
Discover the advantages of outsourcing in game development and learn when to hire in-house to find the perfect balance for your game.
A classic In-Game UI made its debut along with more visually impressive features! Assembly RTS will be a physics-based online strategy game with unit...
I've started stepping up my YouTube game. Looking forward to seeing you there! Assembly RTS is a unique physics-based online strategy game with unit customization...
Fog of War, Cloud Shadows and more VFX enhancements are bringing Assembly RTS closer to it's highly immersive vision. Assembly RTS will be a physics-based...
Getting familiar with Unity's VFX Graph. Assembly RTS will be an immersive strategy game with physics-based online gameplay!
3D Art for Assembly RTS is making amazing progress! Assembly RTS will be an immersive strategy game with Physics-Based Online Gameplay!
Learn how to create compelling game art briefs that communicate your vision, style preferences, and project requirements to artists. This guide covers...
In this week's devlog, we talk about our new and updated models, character sheets and updates on mechanics such as the item tiers, and other concept art!
We connect game developers with the finest, seasoned artists, streamlining the process of sourcing, hiring, and managing passionate freelancers. Our approach...
Game art outsourcing is an efficient way to flexibly increase the size and skills of your game development team. However, itβs a decision not to be...
We've had an awesome amount of positive feedback on a few sample pages from our 90s style Instruction Manual so we thought we'd share them here too.
Steam is a difficult beast to grapple with. It's been nearly a month since the page for "Trail of the Damned" launched. How have things been going? Have...
In today's post we will give you all some information about our game's 3D Art, and how it's progress is going!
The final delivery is done and this is the result. A lot of things have been improved and the game looks more consistent.
In today's article, we will briefly show you a few character and pet studies our artist has been working on.
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