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New features and gifs from internal testing

New features and gifs from internal testing

News

We’ve been doing plenty of internal playtests to test some new gameplay tweaks and the improved network architecture. Here are some of our thoughts...

New Dev Diary up

New Dev Diary up

News

I have posted another dev diary that goes over some of the major changes to the Kickstarter and more.

Good News, Updates and more - DevBlog #6 - Sails of War

Good News, Updates and more - DevBlog #6 - Sails of War

News

A couple months of hard work, coming updates, news and game ready Ship models.

Site Update!

Site Update!

News

RAWMEN the game's website is now up and running! We'll do our best to post updates as frequently as we can on the site, and this one as well! rawmengame.com...

About network technology used in game

About network technology used in game

News

A bit of insight into the networking part of our game. To save time and a lot of headaches, we went with a great ready-to-use system that was also conveniently...

Dev diary #4: Items and Artefacts

Dev diary #4: Items and Artefacts

News

An overview of what main changes have been made on items and artefacts in the newest update.

Flashing Lights | New Player Character Options, Police Callout Variety, Tons of Bug Fixes

Flashing Lights | New Player Character Options, Police Callout Variety, Tons of Bug Fixes

News

New playable male and female character across all three departments, police missions improved and much more!

New Playable Characters Coming To Flashing Lights + More Callout Variety

New Playable Characters Coming To Flashing Lights + More Callout Variety

News

New character models are coming to Flashing Lights!

Play 16-bit Beat now for free

Play 16-bit Beat now for free

News

As you now by now we love making mini-games, earlier this year we created Spacebase 19 and BunnyMeme (they’re also free for our subscribes). 16-bit...

Flashing Lights | New Update Now Live!

Flashing Lights | New Update Now Live!

News

We've just launched a new update, focused on bug fixing. Read on to find out how to purchase Flashing Light merch and even play with the dev!

T-shirts are here

T-shirts are here

News

T-shirts are here! With a monthly twist. Summary of this week’s devblog Video DevLog T-shirts of the month! Bossgate t-shirt Warden t-shirt Show your...

Dev diary #3: Collectables and Statistics

Dev diary #3: Collectables and Statistics

News

An overview of new Log section in Blazing Beaks containing collectables and statistics.

A first look at the Scrapyard

A first look at the Scrapyard

News

We’re on the scrapyard! It’s filled with old metal and rusty spare parts, smoke and wires!

Devblog - match result screens and player's home

Devblog - match result screens and player's home

News

Today we are talking about new upcoming features - match result screens and the process of choosing the camera view for player's home.

The Horrible Ship

The Horrible Ship

News

Horrible Ship fever! Your horrible starter ship is here to stay! Video DevLog T-shirts has arrived

Unleash Development Blog 27

Unleash Development Blog 27

News

The TD Scenario Editor has now reached a state where we are testing it for bugs and usability, thus it will very soon be released so that our community...

Dev diary #2: New Area, Enemies and Boss

Dev diary #2: New Area, Enemies and Boss

News

An overview of one of the biggest Blazing Beaks update releases including new area, enemies and boss.

BunnyMeme Generator and new Store

BunnyMeme Generator and new Store

News

Summary of this week’s devblog Video DevLog New Morgondag Platform New store Bunny Meme generator Design changes in Lunar Soil.

Reaching The Great Plateau

Reaching The Great Plateau

News

Summary of this week’s devblog Video devlog Discord giveways Delayed new site Design changes in Lunar Soil Reaching the great plateau

Certificate Dance of Death

Certificate Dance of Death

News

Certificate Dance of Death! We are done with the new website and ready to get back into developing Lunar Soil (kinda).

The march of the Merchants and Forum

The march of the Merchants and Forum

News

Hear ye hear ye, forum is here! We are moving forward with the Morgondag platform; the march of the merchants has began!

Still Alive

Still Alive

News

A breakdown of the last 2 months work. Plus some bonus gifs- hurrah!

May 9th, 2018: Getting INT-Depth – Animations

May 9th, 2018: Getting INT-Depth – Animations

News

In this installment of Getting INT-Depth, we are putting the spotlight on our Animations team and their progress towards INT. Special thanks to Nigel...

Devlog Update #1

Devlog Update #1

News

A few words explaining were we are standing today. Our objective is to turn this series into an ongoing one.

All done and painted - DevBlog #5 - Sails of War

All done and painted - DevBlog #5 - Sails of War

News

After more then 5 months of hard work we are finally ready to show some ingame screenshots!

Electric power grid in space

Electric power grid in space

News

Sale, merchs, building system, payment gateway and pink level-design; what a week.

The Spoon Problem and The New Website

The Spoon Problem and The New Website

News

We are making a new secure website and store: morgondag.io (not up yet)!

PC Development Update #11-12

PC Development Update #11-12

News

News about the features we are currently working on for the next updates of Fractal Space, our indie first person puzzle game on PC, Mac and Linux.

Dev diary #1: Few months in Early Access

Dev diary #1: Few months in Early Access

News

Blazing Beaks has now been in Early Access for few months. We will overview in depth our progress during this period.

Tutorial Gameplay

Tutorial Gameplay

News

When you have created your alias, and finished the personality test you will be able to go through a tutorial (you can of course skip it as well), learning...

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