In this first moddb.com post, I will talk about the team, the state of development of the game and what our goals are.
Getting things in order to tell a good story can be tough, no matter how easy your other conceptualizing has been.
I have an update for this mod, sadly it won't be released for a few weeks or so. If something comes up, i'll inform you.
Sorry for being absent from this mod but i plan on making this as either a sub-mod or just a small mod to add on to the game.
I have some great news, finally i got something good in a while. The mod is back in business and this time, for real.
In this update, I get into the nitty gritty of what we’ve all been working on, peppered with a bunch of brand new GIFs from the start of the game!
As mentioned in our last update we have been making good progress on building out the worlds in INT. You can see below the initial builds of the streets...
A game changing update has just hit Flashing Lights.
This mod is only and idea for hoi4 so take it easy.
This mod is only an idea so don't get your hopes up. Read the description below for details and updates.
This new mod i am working on will have a huge variety of new features and ideas to it. I also wanted to place some futuristic city models along the way...
The event demo is almost complete for upcoming events and we also have a landing page.
Development update for Fractal Space on PC. Taser Customization, new level changes, new visual effects, new sounds and more!
Find out what's in today's Flashing Lights update and what's around the corner!
Jetpack through the galaxy in the definitive version of the momentum-driven, dodge ‘em up space adventure. Launching July 16th on PlayStation®4, Xbox...
Alpha testing, new sounds and new mechanics! It's been a hectic few weeks, but we've finally got a new Alpha version out. Read out latest blog to see...
Let's do a slow introduction to the gameplay. We are talking today about one of the first screens that you'll encounter when starting the game. We are...
During the process of building a website, the demo continues to march on.
Discover multiplayers maps, units and buildings for the demo and more in this devblog 08 ! :)
Flashing Lights' big fire department update is finally here!
We wanted to showcase some of our world building progress that the team has put a lot of effort into creating. You can begin to see the team’s vision...
After 3.5 years of hard work Blazing Beaks v1.0 has been released on Steam and Nintendo eShop!!!
Tobias here - Programmer for Sails of War! It’s been a while! In December we shared footage of basic multiplayer online gameplay and explained the designs...
2+ Hour Demo available. Luckless Seven is the story of Mark Vesco’s journey from a listless existence to competitive glory. Blending a fast-paced card...
Detailed info for BETA 1.0.5-1.0.8 releases. We added a new seasonal event to the events system: The Spring Eggfest. Go out and find eggs filled with...
It's been a busy few months at Rokabium Games. Read all about our recent changes, Steam page launch and a brand new Trailer video below.
This post discusses creating a small demo for Crimson Spires, as well as some art asset challenges from the first half of April.
Find out what exciting new content is coming to Flashing Lights in May and June!
Development Update for my upcoming dark point and click game, Framing Dawes. Demo coming soon!
MASSIVE UPDATE With tons of Gifs and Screenshots. Luckless Seven is the story of Mark Vesco’s journey from a listless existence to competitive glory...
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