We’ve been doing plenty of internal playtests to test some new gameplay tweaks and the improved network architecture. Here are some of our thoughts...
I have posted another dev diary that goes over some of the major changes to the Kickstarter and more.
A couple months of hard work, coming updates, news and game ready Ship models.
RAWMEN the game's website is now up and running! We'll do our best to post updates as frequently as we can on the site, and this one as well! rawmengame.com...
A bit of insight into the networking part of our game. To save time and a lot of headaches, we went with a great ready-to-use system that was also conveniently...
An overview of what main changes have been made on items and artefacts in the newest update.
New playable male and female character across all three departments, police missions improved and much more!
New character models are coming to Flashing Lights!
As you now by now we love making mini-games, earlier this year we created Spacebase 19 and BunnyMeme (they’re also free for our subscribes). 16-bit...
We've just launched a new update, focused on bug fixing. Read on to find out how to purchase Flashing Light merch and even play with the dev!
T-shirts are here! With a monthly twist. Summary of this week’s devblog Video DevLog T-shirts of the month! Bossgate t-shirt Warden t-shirt Show your...
An overview of new Log section in Blazing Beaks containing collectables and statistics.
We’re on the scrapyard! It’s filled with old metal and rusty spare parts, smoke and wires!
Today we are talking about new upcoming features - match result screens and the process of choosing the camera view for player's home.
Horrible Ship fever! Your horrible starter ship is here to stay! Video DevLog T-shirts has arrived
The TD Scenario Editor has now reached a state where we are testing it for bugs and usability, thus it will very soon be released so that our community...
An overview of one of the biggest Blazing Beaks update releases including new area, enemies and boss.
Summary of this week’s devblog Video DevLog New Morgondag Platform New store Bunny Meme generator Design changes in Lunar Soil.
Summary of this week’s devblog Video devlog Discord giveways Delayed new site Design changes in Lunar Soil Reaching the great plateau
Certificate Dance of Death! We are done with the new website and ready to get back into developing Lunar Soil (kinda).
Hear ye hear ye, forum is here! We are moving forward with the Morgondag platform; the march of the merchants has began!
A breakdown of the last 2 months work. Plus some bonus gifs- hurrah!
In this installment of Getting INT-Depth, we are putting the spotlight on our Animations team and their progress towards INT. Special thanks to Nigel...
A few words explaining were we are standing today. Our objective is to turn this series into an ongoing one.
After more then 5 months of hard work we are finally ready to show some ingame screenshots!
Sale, merchs, building system, payment gateway and pink level-design; what a week.
We are making a new secure website and store: morgondag.io (not up yet)!
News about the features we are currently working on for the next updates of Fractal Space, our indie first person puzzle game on PC, Mac and Linux.
Blazing Beaks has now been in Early Access for few months. We will overview in depth our progress during this period.
When you have created your alias, and finished the personality test you will be able to go through a tutorial (you can of course skip it as well), learning...
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