Poll started by INtense! with 220 votes and 7 comments. Browse the poll archive.
(66 votes)I choose the one best suited to my game type
(27 votes)I choose the one with the best developer terms (cost, royality etc)
(8 votes)I choose the one which is most popular so it has to be good right?
(119 votes)I choose the one which i'm familiar with and know how to develop for
I voted "familiar". I think that most engines are flexible enough for different game styles. Still, Crytek is based C++ and uses Lua scripts - so my responce is based on languages.
Most Popular? - Unless you can understand and learn how to develop your games for it, Waste of Time!
Most Suited? - Waste of Time! No such thing. American McGee's Grim should prove a better example being made with the Unreal Engine 3.
Most Affordable? - Self-Explanatory. Depends... (perhaps.... a Waste of Time!)
Most Familiar? - Perfect Choice! An engine you can easily understand and learn to use is always a man's best friend.
I would say between choice 1 and 4.
You cannot throw away the fact of engines suited for game types, since some engines specialize in some genres, making your life a whole lot easier.
On the other hand, being familiar with a toolset is a big plus - but what if there is an entirely new toolset out there that supports a whole lot more things that would make your games better?
You always need to think outside of the box.
I agree with Desiderium. Let's say you would like to make a iPhone game with a p2p multiplayer feature, you are familiar with as3 but you cannot achieve it with as3 compared to xcode. Then it could be necessary to learn xcode and thus - not a waste of time.
A known example is Terraria for OSX. The developers of Terraria started making Terraria without knowing how huge it would become and therefore they used C# in the XNA Game Studio which isn't supported by OSX. If they would have know the success it would make before they started developing, maybe they'd taken time and learned a language that is suited for more platforms.
I voted familiar..
i voted familiar
I can't vote!