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Now we will present The UI style of our game, title screen, pause menu and write message menu. The message system will be similar to dark souls in the sense that ou can leave messages though the scenario.

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Continuing development, we recently implemented the first UI windows.

First, we present the message writing window. The message system will be similar to dark souls in the sense that ou can leave messages though the scenario.

message


In our game, you will leave a 3 line poetry, also called "haikai" from the japanese culture, to inspire, help, or even trick other players.

Also, the pause window, a simple menu inside the game.

UIpause


Following, this is the effect of fixed messages that appear through the game. Besides the player messages, some fixed messages will exist through the world.

loopletters


Now to the title screen, still to be animated.

title screen

Now leaving the Ui a bit to focus on gameplay. Here is a portal opening. Portals will open once you find the seals to open it.

gate3


And for last but not least, the critters will be creatures that will add immersion and life to the scenario. You will be able to interact with them in various ways.

space jellyfish

Thats it for now! We are going fast on development and hope to have a demo build soon!

Thanks a lot!

Martelo Nero Team

Comments
ICHNICERO
ICHNICERO

Kinda has a Hyper Light Drifter thing going on... Pretty sweet!

Reply Good karma Bad karma+4 votes
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