• Register
Post news Report RSS Randomly generated NPCs

A little about how NPCs work, and video of a car driving through them. :3c

Posted by on

The greetings,

I am hard at work with the randomisation aspect of the game. One of them is using a single skinned mesh renderer with shape keys and UV-offsetting to create all the different NPCs.

Here's what the base NPC looks like:

basenpcs

Here are two images of randomly generated NPCs:

npcs3

npcs2

I still need to add "archetype roles" (a bum, a janitor, a police officer, etc.) and add accessories like hats, glasses, ear rings, etc. Currently the clothing is all entirely random with nothing matching, but the beard amount is dependent on available testosterone. ;w;

And since it was requested, here is a bit of driving around at a higher resolution, and smashing into the NPCs:

Here's one more image showing off the Lionoil gas station so far:

gastation

Comments
Admer456
Admer456

I like the big >:3 on the last screenshot. :D

Reply Good karma Bad karma+2 votes
Quakeulf Author
Quakeulf

It is prominent. >:3

Reply Good karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Browse
News
New
Post news
Report
Report
Share
Related Games
789
789 Third Person Shooter
Related Engines
Unity
Unity Commercial
Related Groups
Colonthree Enterprises
Colonthree Enterprises Developer & Publisher